feat: enhance osu! API integration with stale data resilience and improve match participant handling

This commit is contained in:
2026-03-01 01:11:11 +01:00
parent 60956f2643
commit 0c6d91ae61
6 changed files with 168 additions and 39 deletions

View File

@@ -380,8 +380,10 @@ async function collectScores(matchId: string, matchGameId: string, lobby: Tourna
pp?: number | null;
}[] = [];
// Build userId → osu accountId map for API enrichment
const userOsuIdMap = new Map<string, number>(); // userId → osu numeric ID
// ── FIX: Build matchParticipantPlayer.id → osu numeric account ID map ──
// Previously this was keyed by userId but looked up by playerId, which broke enrichment.
const playerOsuIdMap = new Map<string, number>(); // matchParticipantPlayer.id → osu numeric ID
const playerUserIdMap = new Map<string, string>(); // matchParticipantPlayer.id → userId
for (const irc of ircScores) {
for (const participant of m.participants) {
@@ -391,13 +393,15 @@ async function collectScores(matchId: string, matchGameId: string, lobby: Tourna
const dbName = u?.name?.toLowerCase();
if (dbName && (dbName === ircName || dbName === irc.username.toLowerCase())) {
scores.push({ playerId: player.id, score: irc.score, passed: irc.passed });
// Cache the osu account ID for enrichment
if (u && !userOsuIdMap.has(player.userId)) {
playerUserIdMap.set(player.id, player.userId);
// Cache the osu account ID for enrichment, keyed by matchParticipantPlayer.id
if (!playerOsuIdMap.has(player.id)) {
const acc = await db.query.account.findFirst({
where: and(eq(account.userId, player.userId), eq(account.providerId, 'osu'))
});
if (acc?.accountId) {
userOsuIdMap.set(player.userId, parseInt(acc.accountId));
playerOsuIdMap.set(player.id, parseInt(acc.accountId));
}
}
}
@@ -410,9 +414,12 @@ async function collectScores(matchId: string, matchGameId: string, lobby: Tourna
return;
}
// Enrich scores with osu! API data (300/100/50/miss/accuracy/maxCombo/pp)
// ── Enrich scores with osu! API data (300/100/50/miss/accuracy/maxCombo/pp) ──
if (m.osuLobbyId) {
try {
// Small delay to let osu! API update with the latest game data
await sleep(2000);
const osuMatchData = await getOsuMatch(m.osuLobbyId);
// Find the most recent game event matching our beatmap
const gameRecord = await db.query.matchGame.findFirst({
@@ -435,13 +442,25 @@ async function collectScores(matchId: string, matchGameId: string, lobby: Tourna
osuScoreMap.set(os.user_id, os);
}
// Enrich each score
for (const s of scores) {
const playerOsuId = userOsuIdMap.get(s.playerId);
if (playerOsuId === undefined) continue;
const osuScore = osuScoreMap.get(playerOsuId);
if (!osuScore) continue;
console.log(
`[Orchestrator] osu! API returned ${osuGame.scores.length} scores for beatmap ${beatmapId}. ` +
`Player map has ${playerOsuIdMap.size} entries.`
);
// Enrich each score using the FIXED mapping (matchParticipantPlayer.id → osu ID)
for (const s of scores) {
const playerOsuId = playerOsuIdMap.get(s.playerId);
if (playerOsuId === undefined) {
console.warn(`[Orchestrator] No osu account ID for player ${s.playerId}`);
continue;
}
const osuScore = osuScoreMap.get(playerOsuId);
if (!osuScore) {
console.warn(`[Orchestrator] No osu! API score for osu user ${playerOsuId}`);
continue;
}
// v2 API format: accuracy is a float (0-1), statistics has count_300 etc.
s.accuracy = osuScore.accuracy ?? undefined;
s.maxCombo = osuScore.max_combo ?? undefined;
s.count300 = osuScore.statistics?.count_300 ?? undefined;
@@ -456,6 +475,8 @@ async function collectScores(matchId: string, matchGameId: string, lobby: Tourna
}
}
console.log(`[Orchestrator] Enriched scores from osu! API for game ${matchGameId}`);
} else {
console.warn(`[Orchestrator] No scores in osu! API game event for beatmap ${beatmapId}`);
}
}
} catch (err: any) {

View File

@@ -3,7 +3,7 @@ import { env } from '$env/dynamic/private';
import { db } from '$lib/server/db';
import { and, eq } from 'drizzle-orm';
import { account } from '$lib/server/db/auth.schema';
import { getCached, setCache } from './cache';
import { getCached, setCache, getStale } from './cache';
let clientToken: string | null = null;
let clientTokenExpiresAt = 0;
@@ -95,14 +95,29 @@ async function osuFetch(path: string, token?: string) {
// ── Public API (with caching) ───────────────────────────────────────────
/**
* Fetch beatmap data with stale-on-error resilience.
* If the osu! API is down or rate-limited, we return the last known data
* so the UI doesn't degrade to "?" placeholders mid-match.
*/
export async function getBeatmap(beatmapId: string | number) {
const cacheKey = `beatmap:${beatmapId}`;
const cached = getCached(cacheKey);
if (cached) return cached;
const data = await osuFetch(`/beatmaps/${beatmapId}`);
setCache(cacheKey, data);
return data;
try {
const data = await osuFetch(`/beatmaps/${beatmapId}`);
setCache(cacheKey, data);
return data;
} catch (err) {
// If fetch fails, try returning stale (expired) cached data
const stale = getStale(cacheKey);
if (stale) {
console.warn(`[osu! API] Failed to fetch beatmap ${beatmapId}, returning stale cache`);
return stale;
}
throw err; // No stale data either — propagate the error
}
}
export async function getBeatmapset(beatmapsetId: string | number) {
@@ -110,9 +125,15 @@ export async function getBeatmapset(beatmapsetId: string | number) {
const cached = getCached(cacheKey);
if (cached) return cached;
const data = await osuFetch(`/beatmapsets/${beatmapsetId}`);
setCache(cacheKey, data);
return data;
try {
const data = await osuFetch(`/beatmapsets/${beatmapsetId}`);
setCache(cacheKey, data);
return data;
} catch (err) {
const stale = getStale(cacheKey);
if (stale) return stale;
throw err;
}
}
export async function getUser(userId: string | number) {

View File

@@ -1,15 +1,15 @@
// src/lib/server/osu/cache.ts
//
// Simple in-memory cache for osu! beatmap metadata.
// TTL: 10 minutes. Max entries: 500.
// Avoids hammering the osu! API on every page load.
// In-memory cache for osu! beatmap metadata.
// Beatmap data is essentially immutable, so we use a long TTL (2 hours)
// and return stale entries on fetch failure to prevent "?" in the UI.
interface CacheEntry<T> {
data: T;
expiresAt: number;
}
const CACHE_TTL = 10 * 60 * 1000; // 10 minutes
const CACHE_TTL = 2 * 60 * 60 * 1000; // 2 hours (beatmap data rarely changes)
const MAX_ENTRIES = 500;
const cache = new Map<string, CacheEntry<any>>();
@@ -18,12 +18,22 @@ export function getCached<T>(key: string): T | null {
const entry = cache.get(key);
if (!entry) return null;
if (Date.now() > entry.expiresAt) {
cache.delete(key);
// Expired — don't delete yet, keep as stale fallback
return null;
}
return entry.data as T;
}
/**
* Return stale (expired) data for a key if it exists.
* Used as a fallback when the osu! API fails, so the UI doesn't lose data.
*/
export function getStale<T>(key: string): T | null {
const entry = cache.get(key);
if (!entry) return null;
return entry.data as T;
}
export function setCache<T>(key: string, data: T, ttl = CACHE_TTL): void {
// Evict oldest entries if at capacity
if (cache.size >= MAX_ENTRIES) {