feat!: upgrade to SvelteKit 3 and adapter-bun
Some checks failed
Test and deploy staging / staging (push) Failing after 14s
Some checks failed
Test and deploy staging / staging (push) Failing after 14s
- run sv migrate sveltekit-3: config moves into vite.config.ts, $lib becomes #lib, $env/dynamic becomes $app/env/private via src/env.ts, $app/environment becomes $app/env, hook types move to @sveltejs/kit/hooks - env vars stay optional (the migrator defaulted them to ''), and BANCHO_MODE, which it missed, is declared and passed to simulatorEnabled - handleError only logs and masks unknown errors; Kit 3 now routes 404s and error(...) through it too - json()/text() become Response.json()/new Response(); goto keepFocus/noScroll becomes reset: false; invalidateAll becomes refreshAll; page.url is copied before mutating - replace adapter-node with @sveltejs/adapter-bun; prod-server.ts wraps Bun.serve to add native WebSockets (bunSockets) for /ws paths, since the generated server has no websocket option - drop the Kit readdir patch: Kit 3 sorts route entries itself - match view and broadcast pages use the live score modules BREAKING CHANGE: requires SvelteKit 3, TypeScript 6 and Bun 1.4; the build output is build/index.js from adapter-bun, started through prod-server.ts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
<script lang="ts">
|
||||
import Overlay from './Overlay.svelte';
|
||||
import { demoChannel, demoPayload } from '$lib/broadcast/demo';
|
||||
import type { Layout, SceneId } from '$lib/broadcast/layout';
|
||||
import { demoChannel, demoPayload } from '#lib/broadcast/demo.js';
|
||||
import type { Layout, SceneId } from '#lib/broadcast/layout.js';
|
||||
|
||||
/** A small live render of a layout with the demo match; the checkerboard is where OBS shows through. */
|
||||
const { layout, scene = 'gameplay' }: { layout: Layout; scene?: SceneId } = $props();
|
||||
|
||||
Reference in New Issue
Block a user