Files
esports/scripts/backfill-r2.ts
2026-03-13 17:07:06 +01:00

288 lines
10 KiB
TypeScript

/**
* Backfill ALL images into R2:
* 1. Mappool slot covers (title/artist/version/coverUrl/listCoverUrl)
* 2. User avatars still pointing at osu! servers
* 3. Team avatars still pointing at osu! servers
*
* Run with: bun run scripts/backfill-r2-all.ts
* Reads credentials from .env automatically.
*
* After running, do `bun run db:push` to add the new schema columns,
* then run this script to populate them.
*/
import { SQL, S3Client } from 'bun';
// ── Config ─────────────────────────────────────────────────────────────
const R2_ACCOUNT_ID = process.env.R2_ACCOUNT_ID!;
const R2_ACCESS_KEY_ID = process.env.R2_ACCESS_KEY_ID!;
const R2_SECRET_ACCESS_KEY = process.env.R2_SECRET_ACCESS_KEY!;
const R2_BUCKET = process.env.R2_BUCKET!;
const R2_PUBLIC_URL = process.env.R2_PUBLIC_URL!;
const DATABASE_URL = process.env.DATABASE_URL!;
const OSU_CLIENT_ID = process.env.OSU_CLIENT_ID!;
const OSU_CLIENT_SECRET = process.env.OSU_CLIENT_SECRET!;
for (const [k, v] of Object.entries({
R2_ACCOUNT_ID,
R2_ACCESS_KEY_ID,
R2_SECRET_ACCESS_KEY,
R2_BUCKET,
R2_PUBLIC_URL,
DATABASE_URL,
OSU_CLIENT_ID,
OSU_CLIENT_SECRET
})) {
if (!v) {
console.error(`Missing env var: ${k}`);
process.exit(1);
}
}
// ── R2 ─────────────────────────────────────────────────────────────────
const r2 = new S3Client({
accessKeyId: R2_ACCESS_KEY_ID,
secretAccessKey: R2_SECRET_ACCESS_KEY,
bucket: R2_BUCKET,
endpoint: `https://${R2_ACCOUNT_ID}.r2.cloudflarestorage.com`
});
function urlToKey(url: string): string {
const u = new URL(url);
if (u.hostname === 'assets.ppy.sh') return u.pathname.replace(/^\//, '');
if (u.hostname === 'a.ppy.sh') return `avatars${u.pathname}`;
return `misc${u.pathname}`;
}
async function proxyToR2(osuUrl: string): Promise<string> {
const key = urlToKey(osuUrl);
const cdnUrl = `${R2_PUBLIC_URL}/${key}`;
try {
const file = r2.file(key);
if (await file.exists()) return cdnUrl;
const res = await fetch(osuUrl);
if (!res.ok) throw new Error(`HTTP ${res.status}`);
const contentType = res.headers.get('content-type') ?? 'image/jpeg';
await file.write(res, { type: contentType });
console.log(` ↑ uploaded ${key}`);
return cdnUrl;
} catch (err: unknown) {
console.error(` ✗ failed ${key}: ${err instanceof Error ? err.message : err}`);
return osuUrl; // Return original on failure
}
}
function isOsuUrl(url: string | null): boolean {
if (!url) return false;
try {
const u = new URL(url);
return u.hostname.endsWith('.ppy.sh');
} catch {
return false;
}
}
function sleep(ms: number) {
return new Promise((r) => setTimeout(r, ms));
}
// ── osu! API ───────────────────────────────────────────────────────────
let osuToken: string | null = null;
let osuTokenExpiry = 0;
async function getOsuToken(): Promise<string> {
if (osuToken && Date.now() < osuTokenExpiry - 60_000) return osuToken;
const res = await fetch('https://osu.ppy.sh/oauth/token', {
method: 'POST',
headers: { 'Content-Type': 'application/x-www-form-urlencoded' },
body: new URLSearchParams({
client_id: OSU_CLIENT_ID,
client_secret: OSU_CLIENT_SECRET,
grant_type: 'client_credentials',
scope: 'public'
})
});
if (!res.ok) throw new Error(`osu! token failed: ${res.status}`);
const data = (await res.json()) as { access_token: string; expires_in: number };
osuToken = data.access_token;
osuTokenExpiry = Date.now() + data.expires_in * 1000;
return osuToken;
}
interface BeatmapData {
beatmapset: {
title: string;
artist: string;
covers: Record<string, string>;
};
version: string;
difficulty_rating: number;
bpm: number;
total_length: number;
}
async function getBeatmap(beatmapId: string): Promise<BeatmapData | null> {
try {
const token = await getOsuToken();
const res = await fetch(`https://osu.ppy.sh/api/v2/beatmaps/${beatmapId}`, {
headers: { Authorization: `Bearer ${token}`, Accept: 'application/json' }
});
if (!res.ok) return null;
return (await res.json()) as BeatmapData;
} catch {
return null;
}
}
// ── Main ───────────────────────────────────────────────────────────────
const sql = new SQL(DATABASE_URL);
// ════════════════════════════════════════════════════════════════════════
// 1. MAPPOOL SLOTS — backfill title/artist/version/coverUrl/listCoverUrl
// ════════════════════════════════════════════════════════════════════════
console.log('═══ 1/3: Backfilling mappool slot metadata + covers ═══\n');
const slots = await sql<
{ id: string; beatmap_id: string; cover_url: string | null; title: string | null }[]
>`
SELECT id, beatmap_id, cover_url, title FROM mappool_slot
WHERE cover_url IS NULL OR title IS NULL
`;
console.log(`Found ${slots.length} slots missing metadata\n`);
let slotOk = 0,
slotFail = 0;
for (const slot of slots) {
process.stdout.write(` beatmap ${slot.beatmap_id} ... `);
const bm = await getBeatmap(slot.beatmap_id);
if (!bm) {
console.log('✗ not found on osu!');
slotFail++;
continue;
}
const cardUrl = bm.beatmapset.covers['card@2x'];
const listUrl = bm.beatmapset.covers['list@2x'];
const coverUrl = cardUrl ? await proxyToR2(cardUrl) : null;
const listCoverUrl = listUrl ? await proxyToR2(listUrl) : null;
await sql`
UPDATE mappool_slot SET
title = ${bm.beatmapset.title},
artist = ${bm.beatmapset.artist},
version = ${bm.version},
star_rating = ${bm.difficulty_rating},
bpm = ${bm.bpm},
total_length = ${bm.total_length},
cover_url = ${coverUrl},
list_cover_url = ${listCoverUrl}
WHERE id = ${slot.id}
`;
console.log('✓');
slotOk++;
await sleep(120); // Rate limit osu! API
}
console.log(`\nSlots: ${slotOk} updated, ${slotFail} failed\n`);
// Also update any slots that have osu! URLs instead of R2 URLs (partially migrated)
const osuUrlSlots = await sql<
{ id: string; cover_url: string | null; list_cover_url: string | null }[]
>`
SELECT id, cover_url, list_cover_url FROM mappool_slot
WHERE (cover_url LIKE '%ppy.sh%' OR list_cover_url LIKE '%ppy.sh%')
`;
if (osuUrlSlots.length > 0) {
console.log(`Found ${osuUrlSlots.length} slots with osu! URLs (need R2 proxy)\n`);
for (const slot of osuUrlSlots) {
const newCover =
slot.cover_url && isOsuUrl(slot.cover_url) ? await proxyToR2(slot.cover_url) : slot.cover_url;
const newList =
slot.list_cover_url && isOsuUrl(slot.list_cover_url)
? await proxyToR2(slot.list_cover_url)
: slot.list_cover_url;
await sql`UPDATE mappool_slot SET cover_url = ${newCover}, list_cover_url = ${newList} WHERE id = ${slot.id}`;
}
console.log('Done re-proxying slot covers\n');
}
// ════════════════════════════════════════════════════════════════════════
// 2. USER AVATARS — re-proxy any still pointing at ppy.sh
// ════════════════════════════════════════════════════════════════════════
console.log('═══ 2/3: Backfilling user avatars ═══\n');
const users = await sql<{ id: string; image: string | null }[]>`
SELECT id, image FROM "user" WHERE image IS NOT NULL
`;
let avatarOk = 0,
avatarSkip = 0;
for (const u of users) {
if (!isOsuUrl(u.image)) {
avatarSkip++;
continue;
}
process.stdout.write(` user ${u.id} (${u.image}) ... `);
const cdnUrl = await proxyToR2(u.image!);
if (cdnUrl !== u.image) {
await sql`UPDATE "user" SET image = ${cdnUrl} WHERE id = ${u.id}`;
console.log('✓ updated');
avatarOk++;
} else {
console.log('— unchanged (proxy failed)');
}
}
console.log(`\nAvatars: ${avatarOk} updated, ${avatarSkip} already R2\n`);
// ════════════════════════════════════════════════════════════════════════
// 3. TEAM AVATARS — re-proxy any still pointing at ppy.sh
// ════════════════════════════════════════════════════════════════════════
console.log('═══ 3/3: Backfilling team avatars ═══\n');
const teams = await sql<{ id: string; avatar_url: string | null }[]>`
SELECT id, avatar_url FROM team WHERE avatar_url IS NOT NULL
`;
let teamOk = 0,
teamSkip = 0;
for (const t of teams) {
if (!isOsuUrl(t.avatar_url)) {
teamSkip++;
continue;
}
process.stdout.write(` team ${t.id} ... `);
const cdnUrl = await proxyToR2(t.avatar_url!);
if (cdnUrl !== t.avatar_url) {
await sql`UPDATE team SET avatar_url = ${cdnUrl} WHERE id = ${t.id}`;
console.log('✓ updated');
teamOk++;
} else {
console.log('— unchanged');
}
}
console.log(`\nTeams: ${teamOk} updated, ${teamSkip} already R2\n`);
// ════════════════════════════════════════════════════════════════════════
console.log('═══ All done! ═══');
console.log('Summary:');
console.log(` Mappool slots: ${slotOk} backfilled, ${slotFail} failed`);
console.log(` User avatars: ${avatarOk} re-proxied, ${avatarSkip} already R2`);
console.log(` Team avatars: ${teamOk} re-proxied, ${teamSkip} already R2`);
await sql.close();