update homepage draft and other pages
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110
src/routes/projects/catch-em-all/+page.server.ts
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110
src/routes/projects/catch-em-all/+page.server.ts
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import { db } from '$lib/server/db';
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import { game, pokemonGameEntry, userEntry, userGame } from '$lib/server/db/schema';
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import { availabilityValues } from '$lib/availability';
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import { fail } from '@sveltejs/kit';
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import type { Actions, PageServerLoad } from './catchemall/$types';
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import { and, eq, inArray } from 'drizzle-orm';
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// compact wire format for the ~19k game entries — full objects with repeated
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// keys and availability strings add megabytes to the page payload
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export type WireEntry = [id: number, gameId: number, availability: number, note?: string];
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export const load: PageServerLoad = async ({ locals }) => {
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const pokemonRows = await db.query.pokemon.findMany({
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with: {
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entry: true
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},
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orderBy: (pokemon) => pokemon.number
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});
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const pokemon = pokemonRows.map(({ entry, ...rest }) => ({
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...rest,
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entries: entry.map((e): WireEntry => {
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const code = availabilityValues.indexOf(e.availability);
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return e.note === null ? [e.id, e.gameId, code] : [e.id, e.gameId, code, e.note];
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})
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}));
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const games = await db.query.game.findMany({
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orderBy: (game) => [game.generation, game.id]
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});
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let caughtIds: number[] = [];
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let selectedGameIds: number[] = [];
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if (locals.user) {
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const caughtRows = await db
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.select({ id: userEntry.pokemonGameEntryId })
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.from(userEntry)
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.where(eq(userEntry.userId, locals.user.id));
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caughtIds = caughtRows.map((r) => r.id);
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const gameRows = await db
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.select({ id: userGame.gameId })
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.from(userGame)
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.where(eq(userGame.userId, locals.user.id));
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selectedGameIds = gameRows.map((r) => r.id);
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}
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return { pokemon, games, caughtIds, selectedGameIds };
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};
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export const actions = {
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togglePokemonCaught: async ({ request, locals }) => {
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if (!locals.user) return fail(401, { message: 'Log in to track your progress' });
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const data = await request.formData();
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const entryId = Number(data.get('entryId'));
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if (!Number.isInteger(entryId) || entryId <= 0) return fail(400, { message: 'Invalid entry' });
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// only catchable entries can be toggled — the client disables these
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// checkboxes but we can't trust that
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const [entry] = await db
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.select({ availability: pokemonGameEntry.availability })
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.from(pokemonGameEntry)
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.where(eq(pokemonGameEntry.id, entryId));
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if (!entry) return fail(404, { message: 'Unknown entry' });
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if (entry.availability !== 'catchable') {
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return fail(400, { message: 'This pokemon is not catchable in this game' });
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}
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const caught = data.get('caught') === 'on';
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if (caught) {
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await db
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.insert(userEntry)
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.values({ pokemonGameEntryId: entryId, userId: locals.user.id })
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.onConflictDoNothing();
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} else {
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await db
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.delete(userEntry)
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.where(
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and(eq(userEntry.pokemonGameEntryId, entryId), eq(userEntry.userId, locals.user.id))
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);
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}
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},
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setGames: async ({ request, locals }) => {
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if (!locals.user) return fail(401, { message: 'Log in to set rules' });
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const data = await request.formData();
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const gameIds = data
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.getAll('gameIds')
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.map(Number)
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.filter((id) => Number.isInteger(id) && id > 0);
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if (gameIds.length > 0) {
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const validGames = await db
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.select({ id: game.id })
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.from(game)
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.where(inArray(game.id, gameIds));
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if (validGames.length !== gameIds.length) return fail(400, { message: 'Unknown game' });
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}
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const userId = locals.user.id;
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await db.transaction(async (tx) => {
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await tx.delete(userGame).where(eq(userGame.userId, userId));
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if (gameIds.length > 0) {
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await tx.insert(userGame).values(gameIds.map((gameId) => ({ userId, gameId })));
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}
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});
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}
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} satisfies Actions;
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