Expand website and game trackers
Some checks failed
Test and deploy staging / staging (push) Failing after 5m29s
Some checks failed
Test and deploy staging / staging (push) Failing after 5m29s
This commit is contained in:
183
src/lib/game-tracker/CatchEditor.svelte
Normal file
183
src/lib/game-tracker/CatchEditor.svelte
Normal file
@@ -0,0 +1,183 @@
|
||||
<script lang="ts">
|
||||
import { pokemonImage } from '$lib/game-tracker/game-art';
|
||||
import { enhance } from '$app/forms';
|
||||
import * as Dialog from '$lib/components/ui/dialog/index.js';
|
||||
import { Button } from '$lib/components/ui/button/index.js';
|
||||
import { Input } from '$lib/components/ui/input/index.js';
|
||||
import { Textarea } from '$lib/components/ui/textarea/index.js';
|
||||
import { NativeSelect } from '$lib/components/ui/native-select/index.js';
|
||||
import { Checkbox } from '$lib/components/ui/checkbox/index.js';
|
||||
import { stages, obtainedMethods, type Stage } from './journal';
|
||||
import type { PokemonCatch } from '$lib/server/db/schema/tracker-journal';
|
||||
let {
|
||||
open = $bindable(false),
|
||||
species,
|
||||
gameId,
|
||||
record = null,
|
||||
stage = 'story',
|
||||
location = '',
|
||||
signedIn,
|
||||
ondelete,
|
||||
ondetails
|
||||
}: {
|
||||
open?: boolean;
|
||||
species: { id: number; number: number; name: string };
|
||||
gameId: number;
|
||||
record?: PokemonCatch | null;
|
||||
stage?: Stage;
|
||||
location?: string;
|
||||
signedIn: boolean;
|
||||
ondelete?: () => void;
|
||||
ondetails?: () => void;
|
||||
} = $props();
|
||||
let message = $state('');
|
||||
let saving = $state(false);
|
||||
</script>
|
||||
|
||||
<Dialog.Root bind:open>
|
||||
<Dialog.Content class="max-h-[90dvh] overflow-y-auto sm:max-w-2xl">
|
||||
<Dialog.Header
|
||||
><Dialog.Title>{record ? 'Meet' : 'Register'} {record?.nickname || species.name}</Dialog.Title
|
||||
><Dialog.Description
|
||||
>#{species.number} · {species.name}. Keep this Pokémon’s story, moves and party position
|
||||
together.</Dialog.Description
|
||||
></Dialog.Header
|
||||
>
|
||||
{#if ondetails}<Button variant="link" class="justify-self-start px-0" onclick={ondetails}
|
||||
>All catches, moves and species research →</Button
|
||||
>{/if}
|
||||
{#if message}<p role="alert" class="text-destructive">{message}</p>{/if}
|
||||
<form
|
||||
method="POST"
|
||||
action="?/saveCatch"
|
||||
class="space-y-5"
|
||||
use:enhance={() => {
|
||||
saving = true;
|
||||
message = '';
|
||||
return async ({ result, update }) => {
|
||||
await update({ reset: false });
|
||||
saving = false;
|
||||
if (result.type === 'success') open = false;
|
||||
else
|
||||
message =
|
||||
result.type === 'failure'
|
||||
? String(result.data?.message ?? 'Could not save.')
|
||||
: 'Could not save. Try again.';
|
||||
};
|
||||
}}
|
||||
>
|
||||
<input type="hidden" name="gameId" value={gameId} /><input
|
||||
type="hidden"
|
||||
name="pokemonId"
|
||||
value={species.id}
|
||||
/>{#if record}<input type="hidden" name="id" value={record.id} />{/if}
|
||||
<div class="flex items-center gap-4 rounded-xl bg-muted/40 p-3">
|
||||
<img
|
||||
src={pokemonImage(species.number, record?.shiny ? 'shiny' : 'sprite')}
|
||||
alt={species.name}
|
||||
width="80"
|
||||
height="80"
|
||||
/>
|
||||
<div class="grid flex-1 grid-cols-[1fr_5rem] gap-3">
|
||||
<label
|
||||
>Nickname<Input
|
||||
name="nickname"
|
||||
value={record?.nickname ?? ''}
|
||||
maxlength={50}
|
||||
placeholder={species.name}
|
||||
/></label
|
||||
><label
|
||||
>Level<Input
|
||||
type="number"
|
||||
name="level"
|
||||
min={1}
|
||||
max={100}
|
||||
required
|
||||
value={record?.level ?? 5}
|
||||
/></label
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
<div class="grid gap-4 sm:grid-cols-2">
|
||||
<label
|
||||
>Party position<NativeSelect
|
||||
name="partySlot"
|
||||
value={record?.partySlot ?? ''}
|
||||
class="mt-1 w-full"
|
||||
><option value="">In the PC</option>{#each [1, 2, 3, 4, 5, 6] as slot (slot)}<option
|
||||
value={slot}>Team slot {slot}</option
|
||||
>{/each}</NativeSelect
|
||||
><span class="text-xs text-muted-foreground"
|
||||
>An occupied slot moves its current Pokémon to the PC.</span
|
||||
></label
|
||||
><label
|
||||
>Obtained by<NativeSelect
|
||||
name="obtained"
|
||||
value={record?.obtained ?? 'caught'}
|
||||
class="mt-1 w-full"
|
||||
>{#each obtainedMethods as method (method)}<option value={method}>{method}</option
|
||||
>{/each}</NativeSelect
|
||||
></label
|
||||
>
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend class="mb-2 font-medium">Current moves</legend>
|
||||
<div class="grid grid-cols-2 gap-3">
|
||||
{#each [0, 1, 2, 3] as slot (slot)}<Input
|
||||
name="moves"
|
||||
aria-label={`Move ${slot + 1}`}
|
||||
placeholder={`Move ${slot + 1}`}
|
||||
value={record?.moves[slot] ?? ''}
|
||||
maxlength={60}
|
||||
/>{/each}
|
||||
</div>
|
||||
</fieldset>
|
||||
<div class="grid gap-4 sm:grid-cols-2">
|
||||
<label>Nature<Input name="nature" value={record?.nature ?? ''} maxlength={150} /></label
|
||||
><label>Ability<Input name="ability" value={record?.ability ?? ''} maxlength={150} /></label
|
||||
><label>Poké Ball<Input name="ball" value={record?.ball ?? ''} maxlength={150} /></label
|
||||
><label
|
||||
>Caught on<Input
|
||||
type="date"
|
||||
name="caughtOn"
|
||||
value={record?.caughtOn ?? new Date().toISOString().slice(0, 10)}
|
||||
/></label
|
||||
><label
|
||||
>Location<Input
|
||||
name="location"
|
||||
value={record?.location ?? location}
|
||||
maxlength={150}
|
||||
/></label
|
||||
><label
|
||||
>Collection stage<NativeSelect name="stage" value={record?.stage ?? stage} class="w-full"
|
||||
>{#each stages as s (s.value)}<option value={s.value}>{s.label}</option
|
||||
>{/each}</NativeSelect
|
||||
></label
|
||||
>
|
||||
</div>
|
||||
<label class="flex items-center gap-2"
|
||||
><Checkbox name="shiny" value="on" checked={record?.shiny ?? false} />Shiny Pokémon</label
|
||||
>
|
||||
<label class="block"
|
||||
>Notes<Textarea
|
||||
name="notes"
|
||||
value={record?.notes ?? ''}
|
||||
maxlength={2000}
|
||||
placeholder="A lucky encounter, a trade partner, a plan for evolution…"
|
||||
/></label
|
||||
>
|
||||
<Dialog.Footer
|
||||
><Button variant="outline" onclick={() => (open = false)}>Cancel</Button><Button
|
||||
type="submit"
|
||||
disabled={!signedIn || saving}
|
||||
>{saving ? 'Saving…' : record ? 'Save Pokémon' : 'Add to my collection'}</Button
|
||||
></Dialog.Footer
|
||||
>
|
||||
</form>
|
||||
{#if record && ondelete}<Button
|
||||
variant="ghost"
|
||||
class="justify-self-start text-destructive"
|
||||
onclick={ondelete}>Remove this catch record</Button
|
||||
>{/if}
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
91
src/lib/game-tracker/EncounterGrid.svelte
Normal file
91
src/lib/game-tracker/EncounterGrid.svelte
Normal file
@@ -0,0 +1,91 @@
|
||||
<script lang="ts">
|
||||
import { pokemonImage } from './game-art';
|
||||
let {
|
||||
groups,
|
||||
caughtNumbers,
|
||||
onselect
|
||||
}: {
|
||||
groups: [
|
||||
number,
|
||||
{
|
||||
name: string;
|
||||
type1: string;
|
||||
type2: string | null;
|
||||
minLevel: number | null;
|
||||
maxLevel: number | null;
|
||||
}[]
|
||||
][];
|
||||
caughtNumbers: Set<number>;
|
||||
onselect: (number: number) => void;
|
||||
} = $props();
|
||||
let width = $state(600);
|
||||
let height = $state(400);
|
||||
// Fit every species, including broad locations with hundreds of records, into one overview.
|
||||
const columns = $derived(
|
||||
Math.max(
|
||||
1,
|
||||
Math.min(
|
||||
groups.length,
|
||||
Math.ceil(Math.sqrt(((groups.length * width) / Math.max(1, height)) * 0.7))
|
||||
)
|
||||
)
|
||||
);
|
||||
const rows = $derived(Math.max(1, Math.ceil(groups.length / columns)));
|
||||
const cellWidth = $derived(width / columns);
|
||||
const cellHeight = $derived(height / rows);
|
||||
const showName = $derived(cellWidth >= 58 && cellHeight >= 42);
|
||||
const showLevel = $derived(cellWidth >= 65 && cellHeight >= 64);
|
||||
const spriteSize = $derived(
|
||||
Math.max(
|
||||
12,
|
||||
Math.min(48, cellWidth - 8, cellHeight - (showName ? 14 : 0) - (showLevel ? 12 : 0) - 8)
|
||||
)
|
||||
);
|
||||
</script>
|
||||
|
||||
<div class="h-full min-h-0 w-full" bind:clientWidth={width} bind:clientHeight={height}>
|
||||
<div
|
||||
class="encounter-grid grid gap-1"
|
||||
role="group"
|
||||
aria-label="All Pokémon in this area"
|
||||
style:grid-template-columns={`repeat(${columns}, minmax(0,1fr))`}
|
||||
style:grid-template-rows={`repeat(${rows}, minmax(0,1fr))`}
|
||||
style:height={`min(100%, ${rows * 108}px)`}
|
||||
>
|
||||
{#each groups as [number, encounters] (number)}
|
||||
{@const p = encounters[0]}
|
||||
{@const levels = encounters
|
||||
.flatMap((e) => [e.minLevel, e.maxLevel])
|
||||
.filter((n): n is number => n !== null)}
|
||||
{@const min = levels.length ? Math.min(...levels) : null}
|
||||
{@const max = levels.length ? Math.max(...levels) : null}
|
||||
<button
|
||||
class="relative flex min-h-0 min-w-0 flex-col items-center justify-center overflow-hidden rounded-lg border bg-background p-0.5 hover:bg-muted focus-visible:z-10 focus-visible:outline-2"
|
||||
class:border-emerald-500={caughtNumbers.has(number)}
|
||||
aria-label={`${p.name} ${p.type1}${p.type2 ? ` / ${p.type2}` : ''} encounters${caughtNumbers.has(number) ? ', caught' : ''}`}
|
||||
title={`${p.name} · Lv. ${min ?? '?'}${max !== min ? `–${max}` : ''}${caughtNumbers.has(number) ? ' · caught' : ''}`}
|
||||
onclick={() => onselect(number)}
|
||||
>
|
||||
{#if caughtNumbers.has(number)}<span
|
||||
class="absolute top-0 right-1 text-[10px] text-emerald-600"
|
||||
aria-hidden="true">✓</span
|
||||
>{/if}
|
||||
<img
|
||||
src={pokemonImage(number)}
|
||||
alt=""
|
||||
width="48"
|
||||
height="48"
|
||||
style:width={`${spriteSize}px`}
|
||||
style:height={`${spriteSize}px`}
|
||||
class="shrink-0 object-contain"
|
||||
/>
|
||||
{#if showName}<span class="block w-full truncate text-center text-[10px] font-medium"
|
||||
>{p.name}</span
|
||||
>{/if}
|
||||
{#if showLevel}<span class="text-[10px] text-muted-foreground"
|
||||
>Lv. {min ?? '?'}{max !== min ? `–${max}` : ''}</span
|
||||
>{/if}
|
||||
</button>
|
||||
{/each}
|
||||
</div>
|
||||
</div>
|
||||
24
src/lib/game-tracker/GameLogo.svelte
Normal file
24
src/lib/game-tracker/GameLogo.svelte
Normal file
@@ -0,0 +1,24 @@
|
||||
<script lang="ts">
|
||||
import { cn } from '$lib/utils.js';
|
||||
import { base } from '$app/paths';
|
||||
let {
|
||||
slug,
|
||||
name,
|
||||
class: className = ''
|
||||
}: { slug: string; name: string; class?: string } = $props();
|
||||
</script>
|
||||
|
||||
<span
|
||||
class={cn(
|
||||
'inline-flex h-16 w-28 shrink-0 items-center justify-center overflow-hidden rounded-md',
|
||||
slug === 'call-of-duty' ? 'bg-zinc-900 p-2' : '',
|
||||
className
|
||||
)}
|
||||
>
|
||||
<img
|
||||
src={`${base}/game-logos/${slug}.webp`}
|
||||
alt={`${name} artwork`}
|
||||
class={`max-h-full max-w-full object-contain ${slug === 'osu' ? 'rounded-full bg-[#ff66aa]' : ''}`}
|
||||
loading="lazy"
|
||||
/>
|
||||
</span>
|
||||
732
src/lib/game-tracker/PokemonJournal.svelte
Normal file
732
src/lib/game-tracker/PokemonJournal.svelte
Normal file
@@ -0,0 +1,732 @@
|
||||
<script lang="ts">
|
||||
import { pokemonImage } from '$lib/game-tracker/game-art';
|
||||
import { onMount } from 'svelte';
|
||||
let hydrated = $state(false);
|
||||
onMount(() => {
|
||||
hydrated = true;
|
||||
});
|
||||
import { untrack } from 'svelte';
|
||||
import { deserialize, enhance } from '$app/forms';
|
||||
import { invalidateAll } from '$app/navigation';
|
||||
import { SvelteSet } from 'svelte/reactivity';
|
||||
import * as Tabs from '$lib/components/ui/tabs/index.js';
|
||||
import * as Dialog from '$lib/components/ui/dialog/index.js';
|
||||
import * as AlertDialog from '$lib/components/ui/alert-dialog/index.js';
|
||||
import { Button } from '$lib/components/ui/button/index.js';
|
||||
import { Input } from '$lib/components/ui/input/index.js';
|
||||
import { NativeSelect } from '$lib/components/ui/native-select/index.js';
|
||||
import { Checkbox } from '$lib/components/ui/checkbox/index.js';
|
||||
import MapIcon from 'lucide-svelte/icons/map';
|
||||
import BookOpen from 'lucide-svelte/icons/book-open';
|
||||
import Archive from 'lucide-svelte/icons/archive';
|
||||
import Trophy from 'lucide-svelte/icons/trophy';
|
||||
import ProgressMeter from './ProgressMeter.svelte';
|
||||
import PokemonProgress from './PokemonProgress.svelte';
|
||||
import PokemonDetails from '$lib/catch-em-all/PokemonDetails.svelte';
|
||||
import PokemonMap from './PokemonMap.svelte';
|
||||
import CatchEditor from './CatchEditor.svelte';
|
||||
import { stages, firstCatches, type Stage } from './journal';
|
||||
import { gameRegions, initialLocation, milestonesFor } from './pokemon-world';
|
||||
import {
|
||||
availabilityLabels,
|
||||
availabilityValues,
|
||||
obtainableAvailability
|
||||
} from '$lib/availability';
|
||||
import type { PageData } from '../../routes/projects/game-tracker/pokemon/$types';
|
||||
import type { PokemonCatch } from '$lib/server/db/schema/tracker-journal';
|
||||
let { data }: { data: PageData } = $props();
|
||||
const game = $derived(data.activeGame!);
|
||||
const gameProgress = $derived(data.progress.games.find((g) => g.id === game.id));
|
||||
const seenIds = new SvelteSet(untrack(() => data.seenIds));
|
||||
$effect(() => {
|
||||
for (const id of data.seenIds) seenIds.add(id);
|
||||
});
|
||||
const seenNumbers = $derived(
|
||||
new Set(data.pokemon.filter((p) => seenIds.has(p.id)).map((p) => p.number))
|
||||
);
|
||||
const pendingSeen = new SvelteSet<number>();
|
||||
async function setSeen(number: number, seen: boolean) {
|
||||
const species = speciesByNumber.get(number);
|
||||
if (!species || pendingSeen.has(number)) return;
|
||||
pendingSeen.add(number);
|
||||
message = '';
|
||||
const body = new FormData();
|
||||
body.set('gameId', String(game.id));
|
||||
body.set('pokemonId', String(species.id));
|
||||
body.set('seen', seen ? 'on' : 'off');
|
||||
try {
|
||||
const result = deserialize(await (await fetch('?/setSeen', { method: 'POST', body })).text());
|
||||
if (result.type !== 'success')
|
||||
throw new Error(
|
||||
result.type === 'failure'
|
||||
? String(result.data?.message ?? 'Could not save sighting.')
|
||||
: 'Could not save sighting.'
|
||||
);
|
||||
if (seen) seenIds.add(species.id);
|
||||
else seenIds.delete(species.id);
|
||||
pendingSeen.delete(number);
|
||||
void invalidateAll().catch(() => {
|
||||
message = 'Sighting saved. Reload to refresh the progress totals.';
|
||||
});
|
||||
} catch (error) {
|
||||
message = error instanceof Error ? error.message : 'Could not save sighting.';
|
||||
} finally {
|
||||
pendingSeen.delete(number);
|
||||
}
|
||||
}
|
||||
const regions = $derived(gameRegions(game.slug ?? '', data.regions));
|
||||
let stage = $state<Stage>(untrack(() => data.journey?.stage ?? 'story'));
|
||||
let location = $state(
|
||||
untrack(
|
||||
() =>
|
||||
data.journey?.location ??
|
||||
initialLocation(
|
||||
data.activeGame?.slug ?? '',
|
||||
gameRegions(data.activeGame?.slug ?? '', data.regions)[0] ?? ''
|
||||
)
|
||||
)
|
||||
);
|
||||
let tab = $state('adventure');
|
||||
let search = $state('');
|
||||
let dex = $state(untrack(() => data.dexNumbers[0]?.dex ?? 'national'));
|
||||
let status = $state('all');
|
||||
let pageNumber = $state(1);
|
||||
let pcPage = $state(1);
|
||||
let viewportWidth = $state(1280);
|
||||
const dexPageSize = $derived(viewportWidth < 640 ? 18 : viewportWidth < 1024 ? 36 : 60);
|
||||
const pcPageSize = $derived(viewportWidth < 640 ? 12 : 30);
|
||||
let message = $state('');
|
||||
let saving = $state(false);
|
||||
const pending = new SvelteSet<number>();
|
||||
const caught = $derived(new Set(data.caughtIds));
|
||||
const dexes = $derived([...new Map(data.dexNumbers.map((d) => [d.dex, d.dexName])).entries()]);
|
||||
const regionalNumbers = $derived(
|
||||
new Map(data.dexNumbers.filter((d) => d.dex === dex).map((d) => [d.pokemonId, d.number]))
|
||||
);
|
||||
const regionalOrder = $derived(
|
||||
new Map(
|
||||
data.pokemon.flatMap((p) => {
|
||||
const d = data.dexNumbers.find((d) => d.pokemonId === p.id);
|
||||
return d ? [[p.number, d.number] as const] : [];
|
||||
})
|
||||
)
|
||||
);
|
||||
const speciesByNumber = $derived(new Map(data.pokemon.map((p) => [p.number, p])));
|
||||
const first = $derived(firstCatches(data.catches.map((c) => c.catch)));
|
||||
const caughtNumbers = $derived(
|
||||
new Set(
|
||||
data.pokemon
|
||||
.filter((p) => p.entries.some(([id, g]) => g === game.id && caught.has(id)))
|
||||
.map((p) => p.number)
|
||||
)
|
||||
);
|
||||
const party = $derived(
|
||||
data.catches
|
||||
.filter((c) => c.catch.partySlot !== null)
|
||||
.sort((a, b) => a.catch.partySlot! - b.catch.partySlot!)
|
||||
);
|
||||
const inGame = $derived(data.pokemon.filter((p) => p.entries.some(([, g]) => g === game.id)));
|
||||
const owned = $derived(inGame.filter((p) => caughtNumbers.has(p.number)));
|
||||
const filtered = $derived(
|
||||
inGame
|
||||
.filter((p) => {
|
||||
if (dex !== 'national' && !regionalNumbers.has(p.id)) return false;
|
||||
if (
|
||||
(status === 'caught' && !caughtNumbers.has(p.number)) ||
|
||||
(status === 'missing' && caughtNumbers.has(p.number))
|
||||
)
|
||||
return false;
|
||||
return `${p.name} ${p.number} ${p.type1} ${p.type2 ?? ''}`
|
||||
.toLowerCase()
|
||||
.includes(search.toLowerCase().trim());
|
||||
})
|
||||
.sort((a, b) =>
|
||||
dex === 'national'
|
||||
? a.number - b.number
|
||||
: (regionalNumbers.get(a.id) ?? 0) - (regionalNumbers.get(b.id) ?? 0)
|
||||
)
|
||||
);
|
||||
const pageCount = $derived(Math.max(1, Math.ceil(filtered.length / dexPageSize)));
|
||||
const pcSpecies = $derived(
|
||||
owned.filter((p) =>
|
||||
`${p.name} ${p.number} ${first.get(p.id)?.nickname ?? ''}`
|
||||
.toLowerCase()
|
||||
.includes(search.toLowerCase().trim())
|
||||
)
|
||||
);
|
||||
const visiblePc = $derived(pcSpecies.slice((pcPage - 1) * pcPageSize, pcPage * pcPageSize));
|
||||
$effect(() => {
|
||||
if (pageNumber > pageCount) pageNumber = pageCount;
|
||||
});
|
||||
$effect(() => {
|
||||
if (pcPage > Math.max(1, Math.ceil(pcSpecies.length / pcPageSize))) pcPage = 1;
|
||||
});
|
||||
const milestones = $derived([
|
||||
...milestonesFor(game.slug ?? '', regions[0] ?? '').map((m) => ({
|
||||
...m,
|
||||
done: data.milestones.find((r) => r.key === m.key)?.done ?? false
|
||||
})),
|
||||
...data.milestones.filter((m) => m.key.startsWith('custom:'))
|
||||
]);
|
||||
const stageMilestones = $derived(milestones.filter((m) => m.stage === stage));
|
||||
let milestoneOpen = $state(false);
|
||||
let milestoneMessage = $state('');
|
||||
let detailsNumber = $state<number | null>(null);
|
||||
let catchNumber = $state<number | null>(null);
|
||||
let catchOpen = $state(false);
|
||||
let catchRecord = $state<PokemonCatch | null>(null);
|
||||
let deleteOpen = $state(false);
|
||||
const catchSpecies = $derived(catchNumber === null ? null : speciesByNumber.get(catchNumber));
|
||||
function editCatch(number: number, record: PokemonCatch | null = null) {
|
||||
catchNumber = number;
|
||||
catchRecord = record;
|
||||
catchOpen = true;
|
||||
}
|
||||
function openSpecies(number: number) {
|
||||
detailsNumber = number;
|
||||
}
|
||||
async function toggle(entryId: number, checked: boolean) {
|
||||
if (pending.has(entryId)) return;
|
||||
pending.add(entryId);
|
||||
message = '';
|
||||
const body = new FormData();
|
||||
body.set('entryId', String(entryId));
|
||||
if (checked) body.set('caught', 'on');
|
||||
try {
|
||||
const r = deserialize(
|
||||
await (await fetch('?/togglePokemonCaught', { method: 'POST', body })).text()
|
||||
);
|
||||
if (r.type !== 'success')
|
||||
throw new Error(
|
||||
r.type === 'failure' ? String(r.data?.message ?? 'Could not save.') : 'Could not save.'
|
||||
);
|
||||
await invalidateAll();
|
||||
} catch (e) {
|
||||
message = e instanceof Error ? e.message : 'Could not save.';
|
||||
} finally {
|
||||
pending.delete(entryId);
|
||||
}
|
||||
}
|
||||
async function removeCatch() {
|
||||
if (!catchRecord) return;
|
||||
saving = true;
|
||||
const body = new FormData();
|
||||
body.set('id', String(catchRecord.id));
|
||||
try {
|
||||
const result = deserialize(
|
||||
await (await fetch('?/deleteCatch', { method: 'POST', body })).text()
|
||||
);
|
||||
if (result.type !== 'success') throw new Error('Could not remove catch.');
|
||||
await invalidateAll();
|
||||
catchOpen = false;
|
||||
deleteOpen = false;
|
||||
} catch (e) {
|
||||
message = e instanceof Error ? e.message : 'Could not remove catch.';
|
||||
} finally {
|
||||
saving = false;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<svelte:window bind:innerWidth={viewportWidth} />
|
||||
|
||||
<PokemonProgress progress={data.progress} gameId={game.id} />
|
||||
|
||||
{#if message}<p role="alert" class="mt-4 text-destructive">{message}</p>{/if}
|
||||
<div class="mt-2 grid items-center gap-2 lg:grid-cols-[minmax(280px,.8fr)_minmax(0,2fr)]">
|
||||
<div>
|
||||
<form
|
||||
method="POST"
|
||||
action="?/saveJourney"
|
||||
class="flex flex-wrap items-end gap-2"
|
||||
use:enhance={() => {
|
||||
saving = true;
|
||||
message = '';
|
||||
return async ({ result, update }) => {
|
||||
await update({ reset: false });
|
||||
saving = false;
|
||||
message =
|
||||
result.type === 'success'
|
||||
? 'Adventure saved.'
|
||||
: result.type === 'failure'
|
||||
? String(result.data?.message ?? 'Could not save.')
|
||||
: 'Could not save.';
|
||||
};
|
||||
}}
|
||||
>
|
||||
<input type="hidden" name="gameId" value={game.id} /><input
|
||||
type="hidden"
|
||||
name="location"
|
||||
value={location}
|
||||
/>
|
||||
<label class="min-w-40 max-w-xs flex-1 text-xs font-medium"
|
||||
>My playthrough<NativeSelect class="mt-1 w-full" name="stage" bind:value={stage}
|
||||
>{#each stages as s (s.value)}<option value={s.value}>{s.label}</option
|
||||
>{/each}</NativeSelect
|
||||
></label
|
||||
>
|
||||
<Button type="submit" size="sm" variant="outline" disabled={!data.user || saving}
|
||||
>Save my place</Button
|
||||
>
|
||||
</form>
|
||||
|
||||
<form
|
||||
method="POST"
|
||||
action="?/setCompleted"
|
||||
use:enhance
|
||||
class="mt-1 flex items-center gap-2 text-[10px] text-muted-foreground"
|
||||
>
|
||||
<input type="hidden" name="gameId" value={game.id} />
|
||||
<input type="hidden" name="completed" value={data.journey?.completed ? 'off' : 'on'} />
|
||||
<Button
|
||||
type="submit"
|
||||
variant="ghost"
|
||||
size="xs"
|
||||
class="h-5 text-[10px]"
|
||||
disabled={!data.user ||
|
||||
!hydrated ||
|
||||
(!!gameProgress?.story.total && gameProgress.story.value === gameProgress.story.total)}
|
||||
>{gameProgress?.completed ? '✓ Story complete' : 'Mark story complete'}</Button
|
||||
>
|
||||
{#if gameProgress}<span
|
||||
>{gameProgress.story.value} / {gameProgress.story.total} story milestones</span
|
||||
>{/if}
|
||||
</form>
|
||||
</div>
|
||||
|
||||
<section class="rounded-xl border bg-card p-2" aria-label="Current team">
|
||||
<div class="mb-1 flex items-center justify-between px-1 text-xs">
|
||||
<h2 class="font-semibold">Current team</h2>
|
||||
<span class="text-xs text-muted-foreground">{party.length} / 6 in your team</span>
|
||||
</div>
|
||||
<div class={`grid grid-cols-6 gap-1 ${party.length ? '' : 'max-sm:hidden'}`}>
|
||||
{#each [1, 2, 3, 4, 5, 6] as slot (slot)}
|
||||
{@const member = party.find((p) => p.catch.partySlot === slot)}
|
||||
{#if member}<button
|
||||
class="flex min-w-0 items-center gap-1 rounded-lg border bg-muted/30 p-1 text-left transition hover:bg-muted max-sm:flex-col max-sm:text-center"
|
||||
onclick={() => editCatch(member.number, member.catch)}
|
||||
><img
|
||||
src={pokemonImage(member.number, member.catch.shiny ? 'shiny' : 'sprite')}
|
||||
alt={member.name}
|
||||
width="40"
|
||||
height="40"
|
||||
class="size-10 shrink-0"
|
||||
/><span class="min-w-0 max-w-full flex-1"
|
||||
><span class="block truncate text-[11px] font-semibold"
|
||||
>{member.catch.nickname || member.name}</span
|
||||
><span class="block text-[11px] text-muted-foreground"
|
||||
>Lv. {member.catch.level}{member.catch.shiny ? ' · ✦' : ''}</span
|
||||
></span
|
||||
></button
|
||||
>
|
||||
{:else}<button
|
||||
class="flex min-h-12 items-center justify-center gap-1 rounded-lg border border-dashed text-muted-foreground hover:bg-muted/30 max-sm:flex-col"
|
||||
onclick={() => (tab = 'pc')}
|
||||
aria-label={`Choose a Pokémon for team slot ${slot}`}
|
||||
><span class="text-xl">+</span><span class="mt-1 text-xs">Slot {slot}</span></button
|
||||
>{/if}
|
||||
{/each}
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<Tabs.Root bind:value={tab} class="mt-3">
|
||||
<Tabs.List
|
||||
class="sticky top-0 z-20 mb-3 flex h-auto w-full flex-wrap justify-start gap-1 border-b bg-background/95 p-1"
|
||||
><Tabs.Trigger
|
||||
disabled={!hydrated}
|
||||
value="adventure"
|
||||
class="px-3 py-2.5"
|
||||
aria-label="Explore the map"
|
||||
><MapIcon class="mr-1.5 size-4" aria-hidden="true" /><span class="sm:hidden">Map</span><span
|
||||
class="hidden sm:inline">Explore the map</span
|
||||
></Tabs.Trigger
|
||||
><Tabs.Trigger disabled={!hydrated} value="dex" class="px-3 py-2.5"
|
||||
><BookOpen class="mr-1.5 size-4" aria-hidden="true" />Pokédex</Tabs.Trigger
|
||||
><Tabs.Trigger disabled={!hydrated} value="pc" class="px-3 py-2.5"
|
||||
><Archive class="mr-1.5 size-4" aria-hidden="true" />My PC · {owned.length}</Tabs.Trigger
|
||||
><Tabs.Trigger
|
||||
disabled={!hydrated}
|
||||
value="milestones"
|
||||
class="px-3 py-2.5"
|
||||
aria-label="Badges & milestones"
|
||||
><Trophy class="mr-1.5 size-4" aria-hidden="true" /><span class="sm:hidden">Badges</span><span
|
||||
class="hidden sm:inline">Badges & milestones</span
|
||||
></Tabs.Trigger
|
||||
></Tabs.List
|
||||
>
|
||||
<Tabs.Content value="adventure">
|
||||
<PokemonMap
|
||||
{stage}
|
||||
{regionalOrder}
|
||||
gameId={game.id}
|
||||
{regions}
|
||||
locations={data.locations}
|
||||
bind:location
|
||||
{caughtNumbers}
|
||||
{seenNumbers}
|
||||
{pendingSeen}
|
||||
onseen={setSeen}
|
||||
onpokemon={openSpecies}
|
||||
oncatch={(number) => editCatch(number)}
|
||||
canRegister={!!data.user && hydrated}
|
||||
/>
|
||||
</Tabs.Content>
|
||||
<Tabs.Content value="dex">
|
||||
{#if gameProgress}<div class="mb-3 grid grid-cols-2 gap-4">
|
||||
<ProgressMeter
|
||||
label={dex === 'national' ? 'Game collection' : 'Regional dex caught'}
|
||||
progress={dex === 'national' ? gameProgress.collection : gameProgress.regional}
|
||||
compact
|
||||
/><ProgressMeter
|
||||
label={dex === 'national' ? 'Seen in this game' : 'Regional dex seen'}
|
||||
progress={dex === 'national' ? gameProgress.seen : gameProgress.regionalSeen}
|
||||
color="sky"
|
||||
compact
|
||||
/>
|
||||
</div>{/if}
|
||||
<div class="mb-5 grid gap-3 sm:grid-cols-[1fr_1fr_10rem]">
|
||||
<Input
|
||||
aria-label="Search Pokémon"
|
||||
type="search"
|
||||
placeholder="Name, number or type…"
|
||||
bind:value={search}
|
||||
oninput={() => (pageNumber = 1)}
|
||||
/><NativeSelect
|
||||
aria-label="Pokédex order"
|
||||
class="w-full"
|
||||
bind:value={dex}
|
||||
onchange={() => (pageNumber = 1)}
|
||||
>{#each dexes as [key, name] (key)}<option value={key}>Regional · {name}</option
|
||||
>{/each}<option value="national">National Pokédex</option></NativeSelect
|
||||
><NativeSelect
|
||||
aria-label="Catch filter"
|
||||
class="w-full"
|
||||
bind:value={status}
|
||||
onchange={() => (pageNumber = 1)}
|
||||
><option value="all">All Pokémon</option><option value="missing">Still to catch</option
|
||||
><option value="caught">Caught</option></NativeSelect
|
||||
>
|
||||
</div>
|
||||
<p class="mb-4 text-sm text-muted-foreground">
|
||||
Showing {Math.min(dexPageSize, filtered.length - (pageNumber - 1) * dexPageSize)} of {filtered.length}
|
||||
Pokémon · {dex === 'national' ? 'National order' : 'Regional order'}{!dexes.length
|
||||
? ' · No regional Pokédex is recorded for this title.'
|
||||
: ''}
|
||||
</p>
|
||||
<div class="grid grid-cols-2 gap-2 sm:grid-cols-4 lg:grid-cols-6">
|
||||
{#each filtered.slice((pageNumber - 1) * dexPageSize, pageNumber * dexPageSize) as p (p.id)}
|
||||
{@const entry = p.entries.find(([, g]) => g === game.id)!}{@const code =
|
||||
availabilityValues[entry[2]]}{@const isCaught = caught.has(entry[0])}
|
||||
<article
|
||||
class={`overflow-hidden rounded-xl border bg-card ${isCaught ? 'border-emerald-600/40' : ''}`}
|
||||
>
|
||||
<button
|
||||
class="w-full p-2 text-left hover:bg-muted/40"
|
||||
onclick={() => openSpecies(p.number)}
|
||||
><div class="flex items-center justify-between text-xs text-muted-foreground">
|
||||
<span>#{dex === 'national' ? p.number : regionalNumbers.get(p.id)}</span
|
||||
>{#if isCaught}<span class="text-emerald-600">✓ caught</span>{/if}
|
||||
</div>
|
||||
<img
|
||||
src={pokemonImage(p.number)}
|
||||
alt=""
|
||||
width="96"
|
||||
height="96"
|
||||
loading="lazy"
|
||||
class="mx-auto size-12"
|
||||
/>
|
||||
<p class="truncate text-sm font-semibold">{p.name}</p>
|
||||
<p class="mt-1 text-[11px] text-muted-foreground">
|
||||
{p.type1}{p.type2 ? ` / ${p.type2}` : ''}
|
||||
</p>
|
||||
<p class="mt-1 truncate text-[10px] text-muted-foreground" title={entry[3]}>
|
||||
{availabilityLabels[code]}
|
||||
</p></button
|
||||
>
|
||||
<div class="flex items-center justify-between gap-2 border-t px-3 py-2">
|
||||
<label class="flex items-center gap-1 text-[10px]"
|
||||
><Checkbox
|
||||
aria-label={`Seen ${p.name} in ${game.name}`}
|
||||
checked={isCaught || seenIds.has(p.id)}
|
||||
disabled={!hydrated || !data.user || isCaught || pendingSeen.has(p.number)}
|
||||
onCheckedChange={(v) => setSeen(p.number, v)}
|
||||
/>seen</label
|
||||
>
|
||||
<label class="flex items-center gap-2 text-xs"
|
||||
><Checkbox
|
||||
aria-label={`Caught ${p.name} in ${game.name}`}
|
||||
checked={isCaught}
|
||||
disabled={!data.user ||
|
||||
pending.has(entry[0]) ||
|
||||
(!isCaught && !obtainableAvailability.has(code))}
|
||||
onCheckedChange={(v) => toggle(entry[0], v)}
|
||||
/>caught</label
|
||||
><Button
|
||||
variant="ghost"
|
||||
size="xs"
|
||||
disabled={!hydrated || !data.user}
|
||||
onclick={() => editCatch(p.number)}>+ log</Button
|
||||
>
|
||||
</div>
|
||||
</article>
|
||||
{:else}<p class="col-span-full py-10 text-center text-muted-foreground">
|
||||
No Pokémon match these filters.
|
||||
</p>{/each}
|
||||
</div>
|
||||
<div class="mt-5 flex items-center justify-between">
|
||||
<Button variant="outline" disabled={pageNumber === 1} onclick={() => pageNumber--}
|
||||
>Previous</Button
|
||||
><span class="text-sm text-muted-foreground">{pageNumber} / {pageCount}</span><Button
|
||||
variant="outline"
|
||||
disabled={pageNumber === pageCount}
|
||||
onclick={() => pageNumber++}>Next</Button
|
||||
>
|
||||
</div>
|
||||
</Tabs.Content>
|
||||
<Tabs.Content value="pc">
|
||||
<div class="mb-5 flex flex-wrap items-center justify-between gap-3">
|
||||
<div>
|
||||
<h2 class="text-xl font-semibold">Your living collection</h2>
|
||||
<p class="mt-1 text-sm text-muted-foreground">
|
||||
National order · first registered catch per species · {data.catches.length} individual records
|
||||
</p>
|
||||
</div>
|
||||
<Input
|
||||
class="max-w-xs"
|
||||
aria-label="Search your PC"
|
||||
placeholder="Species or nickname…"
|
||||
bind:value={search}
|
||||
oninput={() => (pcPage = 1)}
|
||||
/>
|
||||
</div>
|
||||
<div class="mb-5">
|
||||
{#if gameProgress}<ProgressMeter
|
||||
label="PC collection"
|
||||
progress={gameProgress.collection}
|
||||
/>{/if}
|
||||
</div>
|
||||
<div class="grid grid-cols-3 gap-2 sm:grid-cols-6">
|
||||
{#each visiblePc as p (p.id)}{@const record = first.get(p.id)}{@const copies =
|
||||
data.catches.filter((c) => c.catch.pokemonId === p.id).length}
|
||||
<button
|
||||
class="relative rounded-xl border bg-card p-2 text-center hover:bg-muted/60"
|
||||
onclick={() => (record ? editCatch(p.number, record) : openSpecies(p.number))}
|
||||
><span class="absolute top-2 left-2 text-[10px] text-muted-foreground">#{p.number}</span
|
||||
>{#if copies > 1}<span class="absolute top-2 right-2 text-[10px]">×{copies}</span
|
||||
>{/if}<img
|
||||
src={pokemonImage(p.number, record?.shiny ? 'shiny' : 'sprite')}
|
||||
alt={p.name}
|
||||
width="56"
|
||||
height="56"
|
||||
loading="lazy"
|
||||
class="mx-auto"
|
||||
/><span class="block truncate text-xs font-semibold">{record?.nickname || p.name}</span
|
||||
><span class="text-[10px] text-muted-foreground"
|
||||
>{record
|
||||
? `Lv. ${record.level}${record.partySlot ? ' · team' : ''}`
|
||||
: 'Add catch details'}</span
|
||||
></button
|
||||
>
|
||||
{:else}<div class="col-span-full rounded-xl border border-dashed px-5 py-12 text-center">
|
||||
<h3 class="font-semibold">A new adventure starts with one companion.</h3>
|
||||
<p class="mt-2 text-sm text-muted-foreground">
|
||||
Register your starter in the Pokédex, or explore a route to find your next catch.
|
||||
</p>
|
||||
<Button class="mt-4" variant="outline" onclick={() => (tab = 'dex')}
|
||||
>Find my starter</Button
|
||||
>
|
||||
</div>{/each}
|
||||
</div>
|
||||
{#if pcSpecies.length > pcPageSize}<div class="mt-5 flex justify-between">
|
||||
<Button variant="outline" disabled={pcPage === 1} onclick={() => pcPage--}
|
||||
>Previous box</Button
|
||||
><span>Box {pcPage} / {Math.ceil(pcSpecies.length / pcPageSize)}</span><Button
|
||||
variant="outline"
|
||||
disabled={pcPage * pcPageSize >= pcSpecies.length}
|
||||
onclick={() => pcPage++}>Next box</Button
|
||||
>
|
||||
</div>{/if}
|
||||
</Tabs.Content>
|
||||
<Tabs.Content value="milestones">
|
||||
{#if gameProgress}<div class="mb-4 grid grid-cols-2 gap-3 sm:grid-cols-4">
|
||||
<ProgressMeter
|
||||
label="Story milestones"
|
||||
progress={gameProgress.story}
|
||||
color="amber"
|
||||
/><ProgressMeter
|
||||
label="Badges & trials"
|
||||
progress={gameProgress.badges}
|
||||
color="amber"
|
||||
/><ProgressMeter
|
||||
label="Postgame"
|
||||
progress={gameProgress.postgame}
|
||||
color="violet"
|
||||
/><ProgressMeter label="Transfers & events" progress={gameProgress.transfers} color="sky" />
|
||||
</div>{/if}
|
||||
<div class="mb-5 flex items-center justify-between gap-3">
|
||||
<div>
|
||||
<h2 class="text-xl font-semibold">Milestones along the way</h2>
|
||||
<p class="mt-1 text-sm text-muted-foreground">
|
||||
{stageMilestones.filter((m) => m.done).length} / {stageMilestones.length} · {stages.find(
|
||||
(s) => s.value === stage
|
||||
)?.label}
|
||||
</p>
|
||||
</div>
|
||||
<Button
|
||||
variant="outline"
|
||||
disabled={!hydrated || !data.user}
|
||||
onclick={() => (milestoneOpen = true)}>+ Custom milestone</Button
|
||||
>
|
||||
</div>
|
||||
<div class="grid gap-3 sm:grid-cols-2 lg:grid-cols-3">
|
||||
{#each stageMilestones as m (m.key)}
|
||||
<form
|
||||
method="POST"
|
||||
action="?/saveMilestone"
|
||||
use:enhance
|
||||
class="flex items-center gap-3 rounded-xl border bg-card p-4"
|
||||
>
|
||||
<input type="hidden" name="gameId" value={game.id} /><input
|
||||
type="hidden"
|
||||
name="key"
|
||||
value={m.key}
|
||||
/><input type="hidden" name="title" value={m.title} /><input
|
||||
type="hidden"
|
||||
name="category"
|
||||
value={m.category}
|
||||
/><input type="hidden" name="stage" value={m.stage} /><input
|
||||
type="hidden"
|
||||
name="done"
|
||||
value={m.done ? '' : 'on'}
|
||||
/><Button
|
||||
type="submit"
|
||||
variant={m.done ? 'secondary' : 'outline'}
|
||||
size="icon"
|
||||
disabled={!hydrated || !data.user}
|
||||
aria-label={`${m.done ? 'Undo' : 'Complete'} ${m.title}`}
|
||||
>{m.done ? '✓' : m.category === 'badge' ? '◇' : '○'}</Button
|
||||
>
|
||||
<div>
|
||||
<p class="text-sm font-semibold">{m.title}</p>
|
||||
<p class="mt-1 text-xs text-muted-foreground">{m.category}</p>
|
||||
</div>
|
||||
</form>
|
||||
{/each}
|
||||
</div>
|
||||
</Tabs.Content>
|
||||
</Tabs.Root>
|
||||
|
||||
<Dialog.Root
|
||||
open={detailsNumber !== null}
|
||||
onOpenChange={(v) => {
|
||||
if (!v) detailsNumber = null;
|
||||
}}
|
||||
><Dialog.Content class="max-h-[90dvh] overflow-y-auto sm:max-w-3xl"
|
||||
><Dialog.Header
|
||||
><Dialog.Title>Pokédex field notes</Dialog.Title><Dialog.Description
|
||||
>Encounters, evolution, stats and your own catches in {game.name}.</Dialog.Description
|
||||
></Dialog.Header
|
||||
>
|
||||
{#if detailsNumber !== null}
|
||||
{@const p = speciesByNumber.get(detailsNumber)}
|
||||
<div class="rounded-xl border p-4">
|
||||
<div class="flex items-center justify-between gap-2">
|
||||
<h3 class="font-semibold">My {p?.name} collection</h3>
|
||||
<Button
|
||||
size="sm"
|
||||
disabled={!hydrated || !data.user}
|
||||
onclick={() => editCatch(detailsNumber!)}>Register a catch</Button
|
||||
>
|
||||
</div>
|
||||
<div class="mt-3 space-y-2">
|
||||
{#each data.catches.filter((c) => c.number === detailsNumber) as c (c.catch.id)}<button
|
||||
class="flex w-full items-center justify-between rounded-lg bg-muted/40 p-3 text-left"
|
||||
onclick={() => editCatch(c.number, c.catch)}
|
||||
><span
|
||||
><span class="font-semibold">{c.catch.nickname || c.name}</span><span
|
||||
class="mt-1 block text-xs text-muted-foreground"
|
||||
>{c.catch.moves.join(' · ') || 'No moves recorded'}</span
|
||||
></span
|
||||
><span class="text-xs"
|
||||
>Lv. {c.catch.level}{c.catch.partySlot ? ` · slot ${c.catch.partySlot}` : ''}</span
|
||||
></button
|
||||
>{:else}<p class="text-sm text-muted-foreground">
|
||||
No individual catches registered yet.
|
||||
</p>{/each}
|
||||
</div>
|
||||
</div>
|
||||
<PokemonDetails
|
||||
number={detailsNumber}
|
||||
gameId={game.id}
|
||||
isAdmin={data.isAdmin}
|
||||
onsaved={() => invalidateAll()}
|
||||
/>
|
||||
{/if}
|
||||
</Dialog.Content></Dialog.Root
|
||||
>
|
||||
{#if catchSpecies}{#key `${catchSpecies.id}-${catchRecord?.id ?? 'new'}`}<CatchEditor
|
||||
bind:open={catchOpen}
|
||||
species={catchSpecies}
|
||||
gameId={game.id}
|
||||
record={catchRecord}
|
||||
{stage}
|
||||
location={data.locations.find((p) => p.slug === location)?.name ?? location}
|
||||
signedIn={!!data.user}
|
||||
ondelete={() => (deleteOpen = true)}
|
||||
ondetails={() => {
|
||||
catchOpen = false;
|
||||
detailsNumber = catchNumber;
|
||||
}}
|
||||
/>{/key}{/if}
|
||||
<AlertDialog.Root bind:open={deleteOpen}
|
||||
><AlertDialog.Content
|
||||
><AlertDialog.Header
|
||||
><AlertDialog.Title>Remove this catch record?</AlertDialog.Title><AlertDialog.Description
|
||||
>This removes its nickname, moves and party slot. Other catches and the historical caught
|
||||
checkmark remain saved.</AlertDialog.Description
|
||||
></AlertDialog.Header
|
||||
><AlertDialog.Footer
|
||||
><AlertDialog.Cancel>Keep Pokémon</AlertDialog.Cancel><Button
|
||||
variant="destructive"
|
||||
onclick={removeCatch}
|
||||
disabled={saving}>Remove record</Button
|
||||
></AlertDialog.Footer
|
||||
></AlertDialog.Content
|
||||
></AlertDialog.Root
|
||||
>
|
||||
<Dialog.Root bind:open={milestoneOpen}
|
||||
><Dialog.Content
|
||||
><Dialog.Header
|
||||
><Dialog.Title>Set a new milestone</Dialog.Title><Dialog.Description
|
||||
>A battle, a ribbon, a rare encounter, or your own challenge.</Dialog.Description
|
||||
></Dialog.Header
|
||||
>
|
||||
{#if milestoneMessage}<p role="alert" class="text-destructive">{milestoneMessage}</p>{/if}
|
||||
<form
|
||||
method="POST"
|
||||
action="?/saveMilestone"
|
||||
class="space-y-4"
|
||||
use:enhance={() =>
|
||||
async ({ result, update }) => {
|
||||
await update();
|
||||
if (result.type === 'success') {
|
||||
milestoneOpen = false;
|
||||
milestoneMessage = '';
|
||||
} else
|
||||
milestoneMessage =
|
||||
result.type === 'failure'
|
||||
? String(result.data?.message ?? 'Could not save milestone.')
|
||||
: 'Could not save milestone.';
|
||||
}}
|
||||
>
|
||||
<input type="hidden" name="gameId" value={game.id} /><input
|
||||
type="hidden"
|
||||
name="stage"
|
||||
value={stage}
|
||||
/><input type="hidden" name="category" value="event" /><label class="block"
|
||||
>Milestone<Input name="title" required maxlength={200} /></label
|
||||
><Button type="submit">Add milestone</Button>
|
||||
</form></Dialog.Content
|
||||
></Dialog.Root
|
||||
>
|
||||
534
src/lib/game-tracker/PokemonMap.svelte
Normal file
534
src/lib/game-tracker/PokemonMap.svelte
Normal file
@@ -0,0 +1,534 @@
|
||||
<script lang="ts">
|
||||
import { pokemonImage } from '$lib/game-tracker/game-art';
|
||||
import { untrack } from 'svelte';
|
||||
import { base } from '$app/paths';
|
||||
import { Slider } from '$lib/components/ui/slider/index.js';
|
||||
import { Button } from '$lib/components/ui/button/index.js';
|
||||
import { Input } from '$lib/components/ui/input/index.js';
|
||||
import { NativeSelect } from '$lib/components/ui/native-select/index.js';
|
||||
import { Checkbox } from '$lib/components/ui/checkbox/index.js';
|
||||
import * as Dialog from '$lib/components/ui/dialog/index.js';
|
||||
import * as Tabs from '$lib/components/ui/tabs/index.js';
|
||||
import EncounterGrid from './EncounterGrid.svelte';
|
||||
import ProgressMeter from './ProgressMeter.svelte';
|
||||
import { fitViewport } from './fit-viewport';
|
||||
import { type AtlasNode } from './pokemon-world';
|
||||
import mapArtwork from '../../../data/pokemon-map-art.json';
|
||||
const regionMaps: Record<string, (typeof mapArtwork)['sinnoh']> = mapArtwork;
|
||||
type Place = { id: number; slug: string; name: string; region: string | null; count: number };
|
||||
type Encounter = {
|
||||
pokemonId: number;
|
||||
number: number;
|
||||
name: string;
|
||||
type1: string;
|
||||
type2: string | null;
|
||||
area: string | null;
|
||||
method: string;
|
||||
minLevel: number | null;
|
||||
maxLevel: number | null;
|
||||
rarity: number | null;
|
||||
conditions: string[];
|
||||
form: string | null;
|
||||
note: string | null;
|
||||
};
|
||||
let {
|
||||
gameId,
|
||||
regions,
|
||||
locations,
|
||||
location = $bindable(''),
|
||||
caughtNumbers,
|
||||
seenNumbers,
|
||||
pendingSeen,
|
||||
onseen,
|
||||
onpokemon,
|
||||
oncatch,
|
||||
canRegister,
|
||||
stage,
|
||||
regionalOrder
|
||||
}: {
|
||||
stage: string;
|
||||
regionalOrder: Map<number, number>;
|
||||
gameId: number;
|
||||
regions: string[];
|
||||
locations: Place[];
|
||||
location?: string;
|
||||
caughtNumbers: Set<number>;
|
||||
seenNumbers: Set<number>;
|
||||
pendingSeen: Set<number>;
|
||||
onseen: (number: number, seen: boolean) => void;
|
||||
onpokemon: (number: number) => void;
|
||||
oncatch: (number: number) => void;
|
||||
canRegister: boolean;
|
||||
} = $props();
|
||||
let region = $state(
|
||||
untrack(() => {
|
||||
const saved = locations.find((p) => p.slug === location)?.region?.toLowerCase();
|
||||
return saved && regions.includes(saved) ? saved : (regions[0] ?? '');
|
||||
})
|
||||
);
|
||||
let zoom = $state(1);
|
||||
let filter = $state('');
|
||||
let method = $state('all');
|
||||
let area = $state('all');
|
||||
let mobileView = $state('encounters');
|
||||
let overviewOpen = $state(false);
|
||||
let encounterNumber = $state<number | null>(null);
|
||||
const detailRows = $derived(groups.find(([n]) => n === encounterNumber)?.[1] ?? []);
|
||||
const areas = $derived([...new Set(encounters.flatMap((e) => (e.area ? [e.area] : [])))]);
|
||||
let encounters = $state<Encounter[]>([]);
|
||||
let loading = $state(true);
|
||||
let loadError = $state('');
|
||||
let retry = $state(0);
|
||||
let includeSpecial = $derived(stage !== 'story');
|
||||
let viewport: HTMLDivElement;
|
||||
let viewportWidth = $state(640);
|
||||
let viewportHeight = $state(560);
|
||||
let showNames = $state(false);
|
||||
const mapWidth = $derived(
|
||||
map ? Math.min(viewportWidth, (viewportHeight * map.width) / map.height) * zoom : viewportWidth
|
||||
);
|
||||
let dragging: { x: number; y: number; left: number; top: number } | null = null;
|
||||
const map = $derived(regionMaps[region]);
|
||||
const places = $derived(
|
||||
locations
|
||||
.filter((p) => p.region?.toLowerCase() === region || (regions.length === 1 && p.count > 0))
|
||||
.sort((a, b) => a.name.localeCompare(b.name, undefined, { numeric: true }))
|
||||
);
|
||||
const selected = $derived(
|
||||
locations.find(
|
||||
(p) => p.slug === location && (p.region?.toLowerCase() === region || p.count > 0)
|
||||
)
|
||||
);
|
||||
const selectedLocationId = $derived(selected?.id);
|
||||
const node = $derived(map?.nodes.find((n) => n.slug === location));
|
||||
const methods = $derived([...new Set(encounters.map((e) => e.method))]);
|
||||
const special = (e: Encounter) =>
|
||||
e.conditions.some((c) => /pok.radar|swarm|slot 2|national|radio/i.test(c));
|
||||
const groups = $derived(
|
||||
[
|
||||
...Map.groupBy(
|
||||
encounters.filter(
|
||||
(e) =>
|
||||
(area === 'all' || e.area === area) &&
|
||||
(method === 'all' || e.method === method) &&
|
||||
(includeSpecial || !special(e))
|
||||
),
|
||||
(e) => e.number
|
||||
)
|
||||
].sort(([a], [b]) => (regionalOrder.get(a) ?? a + 10000) - (regionalOrder.get(b) ?? b + 10000))
|
||||
);
|
||||
const hiddenSpecial = $derived(encounters.filter(special).length);
|
||||
const placeMap = $derived(new Map(places.map((p) => [p.slug, p])));
|
||||
const choices = $derived(
|
||||
[
|
||||
...new Map(
|
||||
[
|
||||
...places.map((p) => ({ slug: p.slug, name: p.name, count: p.count })),
|
||||
...(map?.nodes ?? [])
|
||||
.filter((n) => !placeMap.has(n.slug))
|
||||
.map((n) => ({ slug: n.slug, name: n.name, count: 0 }))
|
||||
].map((p) => [p.slug, p])
|
||||
).values()
|
||||
].filter((p) => p.name.toLowerCase().includes(filter.toLowerCase()))
|
||||
);
|
||||
$effect(() => {
|
||||
if (!regions.includes(region)) region = regions[0] ?? '';
|
||||
});
|
||||
$effect(() => {
|
||||
const id = selectedLocationId;
|
||||
const game = gameId;
|
||||
void retry;
|
||||
encounters = [];
|
||||
method = 'all';
|
||||
area = 'all';
|
||||
encounterNumber = null;
|
||||
loadError = '';
|
||||
loading = !!id;
|
||||
if (!id) return;
|
||||
const controller = new AbortController();
|
||||
fetch(`${base}/projects/game-tracker/pokemon/api/encounters?game=${game}&location=${id}`, {
|
||||
signal: controller.signal
|
||||
})
|
||||
.then((r) => {
|
||||
if (!r.ok) throw new Error('Could not load this location.');
|
||||
return r.json();
|
||||
})
|
||||
.then((rows: Encounter[]) => {
|
||||
if (!controller.signal.aborted) encounters = rows;
|
||||
})
|
||||
.catch((e) => {
|
||||
if (!controller.signal.aborted) loadError = e.message;
|
||||
})
|
||||
.finally(() => {
|
||||
if (!controller.signal.aborted) loading = false;
|
||||
});
|
||||
return () => controller.abort();
|
||||
});
|
||||
function choose(point: AtlasNode) {
|
||||
location = point.slug;
|
||||
mobileView = 'encounters';
|
||||
}
|
||||
</script>
|
||||
|
||||
<Tabs.Root bind:value={mobileView} class="mb-2 lg:hidden"
|
||||
><Tabs.List class="w-full"
|
||||
><Tabs.Trigger value="encounters" class="flex-1">Area Pokémon</Tabs.Trigger><Tabs.Trigger
|
||||
value="map"
|
||||
class="flex-1">Region map</Tabs.Trigger
|
||||
></Tabs.List
|
||||
></Tabs.Root
|
||||
>
|
||||
<div class="grid gap-3 lg:grid-cols-[minmax(0,.85fr)_minmax(0,1.15fr)]">
|
||||
<section
|
||||
class={`min-w-0 overflow-hidden rounded-xl border bg-card ${mobileView === 'map' ? '' : 'max-lg:hidden'}`}
|
||||
>
|
||||
<div class="flex flex-wrap items-center justify-between gap-2 border-b px-3 py-2">
|
||||
<div>
|
||||
<p class="text-xs font-semibold tracking-[.18em] text-muted-foreground uppercase">
|
||||
Field atlas
|
||||
</p>
|
||||
<h2 class="text-xl font-semibold">{map?.name ?? 'Region map'}</h2>
|
||||
</div>
|
||||
<div class="flex items-center gap-2">
|
||||
{#if regions.length > 1}<NativeSelect
|
||||
aria-label="Map region"
|
||||
bind:value={region}
|
||||
onchange={() => {
|
||||
location = '';
|
||||
zoom = 1;
|
||||
}}
|
||||
>{#each regions as r (r)}<option value={r}>{regionMaps[r]?.name ?? r}</option
|
||||
>{/each}</NativeSelect
|
||||
>{/if}
|
||||
<Button
|
||||
variant="outline"
|
||||
size="icon"
|
||||
aria-label="Zoom out"
|
||||
disabled={zoom <= 1}
|
||||
onclick={() => (zoom = Math.max(1, zoom - 0.5))}>−</Button
|
||||
>
|
||||
<div class="hidden w-24 sm:block">
|
||||
<Slider
|
||||
type="single"
|
||||
min={1}
|
||||
max={4}
|
||||
step={0.5}
|
||||
bind:value={zoom}
|
||||
aria-label="Map zoom"
|
||||
/>
|
||||
</div>
|
||||
<Button variant="ghost" size="sm" onclick={() => (zoom = 1)} aria-label="Reset map zoom"
|
||||
>{Math.round(zoom * 100)}%</Button
|
||||
>
|
||||
<Button
|
||||
variant="outline"
|
||||
size="icon"
|
||||
aria-label="Zoom in"
|
||||
disabled={zoom >= 4}
|
||||
onclick={() => (zoom = Math.min(4, zoom + 0.5))}>+</Button
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
<!-- Scrolling and the location picker offer keyboard alternatives to dragging. -->
|
||||
<!-- svelte-ignore a11y_no_noninteractive_tabindex (scrollable map viewport must be keyboard focusable) -->
|
||||
<div
|
||||
bind:this={viewport}
|
||||
bind:clientWidth={viewportWidth}
|
||||
bind:clientHeight={viewportHeight}
|
||||
class="atlas-viewport h-80 overflow-auto"
|
||||
use:fitViewport={{ minimum: 180, bottom: 64 }}
|
||||
role="region"
|
||||
aria-label={`${map?.name} interactive map`}
|
||||
tabindex="0"
|
||||
onpointerdown={(e) => {
|
||||
if (e.target instanceof Element && e.target.closest('button')) return;
|
||||
dragging = {
|
||||
x: e.clientX,
|
||||
y: e.clientY,
|
||||
left: viewport.scrollLeft,
|
||||
top: viewport.scrollTop
|
||||
};
|
||||
viewport.setPointerCapture(e.pointerId);
|
||||
}}
|
||||
onpointermove={(e) => {
|
||||
if (dragging) {
|
||||
viewport.scrollLeft = dragging.left - (e.clientX - dragging.x);
|
||||
viewport.scrollTop = dragging.top - (e.clientY - dragging.y);
|
||||
}
|
||||
}}
|
||||
onpointerup={() => (dragging = null)}
|
||||
onpointercancel={() => (dragging = null)}
|
||||
>
|
||||
{#if map}
|
||||
<div
|
||||
class="atlas-canvas relative mx-auto"
|
||||
style:width={`${mapWidth}px`}
|
||||
style:height={`${(mapWidth * map.height) / map.width}px`}
|
||||
>
|
||||
<img
|
||||
src={`${base}${map.image}`}
|
||||
alt={`${map.name} region map from the Pokémon games`}
|
||||
width={map.width}
|
||||
height={map.height}
|
||||
draggable="false"
|
||||
class="absolute inset-0 h-full w-full select-none"
|
||||
style:image-rendering={map.pixelated ? 'pixelated' : 'auto'}
|
||||
/>
|
||||
{#each map.nodes as point (point.slug)}
|
||||
<button
|
||||
type="button"
|
||||
class="map-pin absolute -translate-x-1/2 -translate-y-1/2 rounded-full border-2 shadow-sm transition-colors focus-visible:z-30 focus-visible:outline-2 focus-visible:outline-offset-4"
|
||||
class:selected={location === point.slug}
|
||||
class:town={point.kind === 'town'}
|
||||
style:left={`${(point.x / map.width) * 100}%`}
|
||||
style:top={`${(point.y / map.height) * 100}%`}
|
||||
title={`${point.name} · ${placeMap.get(point.slug)?.count ?? 0} recorded species`}
|
||||
aria-label={`Explore ${point.name}`}
|
||||
aria-pressed={location === point.slug}
|
||||
onclick={() => choose(point)}
|
||||
>
|
||||
<span
|
||||
class="pin-label pointer-events-none absolute bottom-full left-1/2 mb-1 -translate-x-1/2 whitespace-nowrap rounded bg-background/95 px-1.5 py-0.5 text-[10px] font-semibold text-foreground shadow-sm"
|
||||
class:visible-label={(showNames && point.kind === 'town') ||
|
||||
location === point.slug}>{point.name}</span
|
||||
>
|
||||
</button>
|
||||
{/each}
|
||||
<div
|
||||
class="hidden pointer-events-none absolute bottom-4 left-4 rounded-lg border bg-background/90 px-3 py-2 text-xs text-muted-foreground"
|
||||
>
|
||||
<span class="mr-2 text-amber-500">●</span>selected location · drag to explore
|
||||
</div>
|
||||
</div>
|
||||
{:else}<p class="p-8 text-muted-foreground">
|
||||
No regional map is recorded for this title yet.
|
||||
</p>{/if}
|
||||
</div>
|
||||
<div
|
||||
class="flex flex-wrap justify-between gap-2 border-t px-4 py-3 text-xs text-muted-foreground"
|
||||
>
|
||||
<label class="flex items-center gap-2"><Checkbox bind:checked={showNames} />Town names</label
|
||||
><span>{map?.precision}</span>{#if map}<!-- Catalog or validated external URL. -->
|
||||
<!-- eslint-disable svelte/no-navigation-without-resolve -->
|
||||
<a href={map.source} target="_blank" rel="noreferrer" class="underline">map source ↗</a>
|
||||
<!-- eslint-enable svelte/no-navigation-without-resolve -->{/if}
|
||||
</div>
|
||||
</section>
|
||||
<section
|
||||
class={`min-w-0 rounded-xl border bg-card p-3 ${mobileView === 'encounters' ? '' : 'max-lg:hidden'}`}
|
||||
aria-label="Area encounters"
|
||||
>
|
||||
<div class="mb-2 flex items-center justify-between gap-2">
|
||||
<div>
|
||||
<h2 class="text-base font-semibold">
|
||||
{selected?.name ?? node?.name ?? 'Choose a location'}
|
||||
</h2>
|
||||
<p class="text-[11px] text-muted-foreground">
|
||||
{groups.length} Pokémon · {groups.filter(([n]) => caughtNumbers.has(n)).length} caught
|
||||
</p>
|
||||
</div>
|
||||
<Button
|
||||
variant="outline"
|
||||
size="sm"
|
||||
onclick={() => (overviewOpen = true)}
|
||||
disabled={!groups.length}>Expand encounters</Button
|
||||
>
|
||||
</div>
|
||||
<div class="grid grid-cols-2 gap-2">
|
||||
<Input
|
||||
type="search"
|
||||
aria-label="Find a location"
|
||||
placeholder="Find a route…"
|
||||
bind:value={filter}
|
||||
/>
|
||||
<NativeSelect class="w-full" aria-label="Encounter location" bind:value={location}
|
||||
><option value="">Choose a location</option>{#each choices as p (p.slug)}<option
|
||||
value={p.slug}>{p.name}</option
|
||||
>{/each}</NativeSelect
|
||||
>
|
||||
{#if areas.length > 1}<NativeSelect aria-label="Encounter area" bind:value={area}
|
||||
><option value="all">All areas / floors</option>{#each areas as a (a)}<option value={a}
|
||||
>{a}</option
|
||||
>{/each}</NativeSelect
|
||||
>{/if}
|
||||
{#if methods.length > 1}<NativeSelect aria-label="Encounter method" bind:value={method}
|
||||
><option value="all">All encounter methods</option>{#each methods as m (m)}<option
|
||||
value={m}>{m}</option
|
||||
>{/each}</NativeSelect
|
||||
>{/if}
|
||||
</div>
|
||||
<div class="mt-2 grid grid-cols-2 gap-4">
|
||||
<ProgressMeter
|
||||
label="Area caught"
|
||||
progress={{
|
||||
value: groups.filter(([n]) => caughtNumbers.has(n)).length,
|
||||
total: groups.length
|
||||
}}
|
||||
compact
|
||||
/>
|
||||
<ProgressMeter
|
||||
label="Area seen"
|
||||
progress={{
|
||||
value: groups.filter(([n]) => caughtNumbers.has(n) || seenNumbers.has(n)).length,
|
||||
total: groups.length
|
||||
}}
|
||||
color="sky"
|
||||
compact
|
||||
/>
|
||||
</div>
|
||||
{#if hiddenSpecial}<label class="mt-2 flex items-center gap-2 text-[11px] text-muted-foreground"
|
||||
><Checkbox bind:checked={includeSpecial} />Include special conditions (radar, swarms, other
|
||||
cartridges)</label
|
||||
>{/if}
|
||||
<div class="mt-2 h-64" use:fitViewport={{ bottom: 48, minimum: 120 }} aria-live="polite">
|
||||
{#if loading}<p class="py-8 text-sm text-muted-foreground">Searching the tall grass…</p>
|
||||
{:else if loadError}<p role="alert">{loadError}</p>
|
||||
<Button variant="outline" onclick={() => retry++}>Try again</Button>
|
||||
{:else if groups.length}<EncounterGrid
|
||||
{groups}
|
||||
{caughtNumbers}
|
||||
onselect={(number) => (encounterNumber = number)}
|
||||
/>
|
||||
{:else}<div class="rounded-xl border border-dashed p-5 text-sm text-muted-foreground">
|
||||
{location
|
||||
? 'No encounters are recorded here for these filters. Check the location guide for gifts, special events or missing data.'
|
||||
: 'Pick a marker or choose a location to explore encounters.'}
|
||||
</div>{/if}
|
||||
</div>
|
||||
{#if selected || node}<a
|
||||
class="mt-2 inline-block text-[10px] text-muted-foreground underline"
|
||||
href={`https://bulbapedia.bulbagarden.net/wiki/${encodeURIComponent((selected?.name ?? node?.name ?? '').startsWith('Route') ? `${map?.name ?? ''} ${selected?.name ?? node?.name}` : (selected?.name ?? node?.name ?? ''))}`}
|
||||
target="_blank"
|
||||
rel="noreferrer">Location guide on Bulbapedia ↗</a
|
||||
>{/if}
|
||||
</section>
|
||||
</div>
|
||||
|
||||
<Dialog.Root bind:open={overviewOpen}
|
||||
><Dialog.Content class="flex h-[90dvh] max-w-[96vw] flex-col gap-3 p-4 sm:max-w-[96vw]"
|
||||
><Dialog.Header
|
||||
><Dialog.Title>{selected?.name ?? node?.name} · all {groups.length} Pokémon</Dialog.Title
|
||||
><Dialog.Description
|
||||
>Every species matching your area and method filters. Tap a portrait for levels, encounter
|
||||
conditions and catch registration.</Dialog.Description
|
||||
></Dialog.Header
|
||||
>
|
||||
<div class="min-h-0 flex-1">
|
||||
<EncounterGrid {groups} {caughtNumbers} onselect={(number) => (encounterNumber = number)} />
|
||||
</div></Dialog.Content
|
||||
></Dialog.Root
|
||||
>
|
||||
<Dialog.Root
|
||||
open={encounterNumber !== null}
|
||||
onOpenChange={(open) => {
|
||||
if (!open) encounterNumber = null;
|
||||
}}
|
||||
>
|
||||
<Dialog.Content class="max-h-[85dvh] overflow-y-auto sm:max-w-2xl">
|
||||
<Dialog.Header
|
||||
><Dialog.Title
|
||||
>{detailRows[0]?.name ?? 'Pokémon'} · {selected?.name ?? node?.name}</Dialog.Title
|
||||
><Dialog.Description>All recorded encounters matching your filters.</Dialog.Description
|
||||
></Dialog.Header
|
||||
>
|
||||
{#if encounterNumber !== null}<div class="flex items-center gap-3">
|
||||
<img src={pokemonImage(encounterNumber)} alt="" width="64" height="64" />
|
||||
<p class="text-sm">
|
||||
{detailRows[0]?.type1}{detailRows[0]?.type2
|
||||
? ` / ${detailRows[0].type2}`
|
||||
: ''}{caughtNumbers.has(encounterNumber) ? ' · ✓ caught' : ''}
|
||||
</p>
|
||||
</div>{/if}
|
||||
<div class="space-y-2">
|
||||
{#each detailRows as row, i (i)}<div class="rounded-lg border p-3 text-xs">
|
||||
<p class="font-medium">
|
||||
{row.method}{row.area ? ` · ${row.area}` : ''} · Lv. {row.minLevel ??
|
||||
'?'}{row.maxLevel !== row.minLevel ? `–${row.maxLevel}` : ''}{row.rarity !== null
|
||||
? ` · ${row.rarity}%`
|
||||
: ''}
|
||||
</p>
|
||||
{#if row.conditions.length || row.form || row.note}<p class="mt-1 text-muted-foreground">
|
||||
{[row.form, ...row.conditions, row.note].filter(Boolean).join(' · ')}
|
||||
</p>{/if}
|
||||
</div>{/each}
|
||||
</div>
|
||||
<Dialog.Footer
|
||||
><Button
|
||||
variant="secondary"
|
||||
disabled={!canRegister ||
|
||||
(encounterNumber !== null &&
|
||||
(caughtNumbers.has(encounterNumber) || pendingSeen.has(encounterNumber)))}
|
||||
onclick={() => {
|
||||
if (encounterNumber !== null) onseen(encounterNumber, !seenNumbers.has(encounterNumber));
|
||||
}}
|
||||
>{encounterNumber !== null &&
|
||||
(seenNumbers.has(encounterNumber) || caughtNumbers.has(encounterNumber))
|
||||
? '✓ Seen · undo'
|
||||
: 'Mark as seen'}</Button
|
||||
><Button
|
||||
variant="outline"
|
||||
onclick={() => {
|
||||
const n = encounterNumber!;
|
||||
encounterNumber = null;
|
||||
overviewOpen = false;
|
||||
onpokemon(n);
|
||||
}}>Species research</Button
|
||||
><Button
|
||||
disabled={!canRegister}
|
||||
onclick={() => {
|
||||
const n = encounterNumber!;
|
||||
encounterNumber = null;
|
||||
overviewOpen = false;
|
||||
oncatch(n);
|
||||
}}>Register a catch</Button
|
||||
></Dialog.Footer
|
||||
>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
|
||||
<style>
|
||||
.atlas-viewport {
|
||||
background: linear-gradient(
|
||||
135deg,
|
||||
color-mix(in oklch, var(--background), #549da3 12%),
|
||||
color-mix(in oklch, var(--background), #8fa965 10%)
|
||||
);
|
||||
cursor: grab;
|
||||
}
|
||||
.atlas-viewport:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
.map-pin {
|
||||
width: 10px;
|
||||
height: 10px;
|
||||
background: #6ca68e;
|
||||
border-color: var(--background);
|
||||
}
|
||||
.map-pin.town {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
background: #ebc481;
|
||||
}
|
||||
.map-pin.selected {
|
||||
background: #f59e0b;
|
||||
border-color: #fff;
|
||||
z-index: 20;
|
||||
box-shadow: 0 0 0 5px #f59e0b40;
|
||||
}
|
||||
.pin-label {
|
||||
visibility: hidden;
|
||||
}
|
||||
@media (max-width: 639px) {
|
||||
.map-pin .pin-label.visible-label {
|
||||
visibility: hidden;
|
||||
}
|
||||
.map-pin.selected .pin-label {
|
||||
visibility: visible;
|
||||
}
|
||||
}
|
||||
.visible-label,
|
||||
.map-pin:hover .pin-label,
|
||||
.map-pin:focus-visible .pin-label {
|
||||
visibility: visible;
|
||||
}
|
||||
</style>
|
||||
104
src/lib/game-tracker/PokemonProgress.svelte
Normal file
104
src/lib/game-tracker/PokemonProgress.svelte
Normal file
@@ -0,0 +1,104 @@
|
||||
<script lang="ts">
|
||||
import * as Dialog from '$lib/components/ui/dialog/index.js';
|
||||
import { Button } from '$lib/components/ui/button/index.js';
|
||||
import ChartNoAxesCombined from 'lucide-svelte/icons/chart-no-axes-combined';
|
||||
import ProgressMeter from './ProgressMeter.svelte';
|
||||
import type { pokemonProgress } from './progress';
|
||||
let { progress, gameId }: { progress: ReturnType<typeof pokemonProgress>; gameId: number } =
|
||||
$props();
|
||||
let open = $state(false);
|
||||
const current = $derived(progress.games.find((g) => g.id === gameId));
|
||||
</script>
|
||||
|
||||
<section class="mt-2 rounded-lg border bg-card px-3 py-2.5" aria-label="Pokémon completion">
|
||||
<div class="mb-2 flex items-center justify-between gap-3">
|
||||
<h2 class="text-xs font-semibold">Quick progress</h2>
|
||||
<Button variant="ghost" size="xs" class="h-6 gap-1 text-[10px]" onclick={() => (open = true)}
|
||||
><ChartNoAxesCombined class="size-3.5" aria-hidden="true" />Full breakdown</Button
|
||||
>
|
||||
</div>
|
||||
<div class="grid grid-cols-2 gap-x-5 gap-y-2 sm:grid-cols-4">
|
||||
{#if current}<ProgressMeter
|
||||
label={`${current.name} completion`}
|
||||
progress={current.overall}
|
||||
color="amber"
|
||||
compact
|
||||
hint="Collection, story, postgame and transfers/events contribute equally where available."
|
||||
/>{/if}
|
||||
<ProgressMeter
|
||||
label="National collection"
|
||||
progress={progress.caught}
|
||||
compact
|
||||
hint={`${progress.caught.value} / ${progress.caught.total} unique species caught across selected games.`}
|
||||
/>
|
||||
<ProgressMeter
|
||||
label="Species seen at least once"
|
||||
progress={progress.seen}
|
||||
color="sky"
|
||||
compact
|
||||
hint={`${progress.seen.value} / ${progress.seen.total} species. Catches count as seen.`}
|
||||
/>
|
||||
<ProgressMeter
|
||||
label="Games completed"
|
||||
progress={progress.completed}
|
||||
color="violet"
|
||||
compact
|
||||
hint={`${progress.completed.value} / ${progress.completed.total} stories cleared.`}
|
||||
/>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<Dialog.Root bind:open
|
||||
><Dialog.Content class="max-h-[85dvh] overflow-y-auto sm:max-w-3xl">
|
||||
<Dialog.Header
|
||||
><Dialog.Title>Your Pokémon progress</Dialog.Title><Dialog.Description
|
||||
>Every catch, discovery and milestone adds up. Collection totals exclude unconfirmed
|
||||
availability unless you have recorded a catch.</Dialog.Description
|
||||
></Dialog.Header
|
||||
>
|
||||
<div class="grid gap-4 sm:grid-cols-3">
|
||||
<ProgressMeter label="National collection" progress={progress.caught} />
|
||||
<ProgressMeter label="Species seen at least once" progress={progress.seen} color="sky" />
|
||||
<ProgressMeter label="Games completed" progress={progress.completed} color="violet" />
|
||||
<ProgressMeter
|
||||
label="All adventures"
|
||||
progress={progress.overall}
|
||||
color="amber"
|
||||
detail="Equal weight per selected game"
|
||||
/>
|
||||
<ProgressMeter label="All species / game pairs" progress={progress.collection} />
|
||||
</div>
|
||||
{#if current}
|
||||
<h3 class="border-t pt-4 font-semibold">{current.name} · your adventure</h3>
|
||||
<div class="grid grid-cols-2 gap-4 sm:grid-cols-3">
|
||||
<ProgressMeter label="Game collection" progress={current.collection} />
|
||||
<ProgressMeter
|
||||
label="Obtainable in-game"
|
||||
progress={current.inGame}
|
||||
hint="Catch, evolve and breed; trades, events and transfers have their own collection stage."
|
||||
/>
|
||||
<ProgressMeter label="Seen in this game" progress={current.seen} color="sky" />
|
||||
{#if current.regional.total}<ProgressMeter
|
||||
label="Regional dex caught"
|
||||
progress={current.regional}
|
||||
/><ProgressMeter
|
||||
label="Regional dex seen"
|
||||
progress={current.regionalSeen}
|
||||
color="sky"
|
||||
/>{/if}
|
||||
{#each [{ label: 'Story milestones', progress: current.story }, { label: 'Badges & trials', progress: current.badges }, { label: 'League battles', progress: current.league }, { label: 'Boss battles', progress: current.bosses }, { label: 'Postgame milestones', progress: current.postgame }, { label: 'Trades, transfers & events', progress: current.transfers }, { label: 'Personal milestones', progress: current.custom }] as metric (metric.label)}
|
||||
{#if metric.progress.total}<ProgressMeter
|
||||
label={metric.label}
|
||||
progress={metric.progress}
|
||||
color="amber"
|
||||
/>{/if}
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
<p class="text-xs text-muted-foreground">
|
||||
Game completion averages collection, story, postgame and transfer/event milestones. Games
|
||||
completed counts stories you mark cleared, or games with every default story milestone
|
||||
finished. These percentages describe the imported catalog and your selected games.
|
||||
</p>
|
||||
</Dialog.Content></Dialog.Root
|
||||
>
|
||||
58
src/lib/game-tracker/ProgressMeter.svelte
Normal file
58
src/lib/game-tracker/ProgressMeter.svelte
Normal file
@@ -0,0 +1,58 @@
|
||||
<script lang="ts">
|
||||
import { Progress } from '$lib/components/ui/progress/index.js';
|
||||
import { fraction, type ProgressCount } from './progress';
|
||||
let {
|
||||
label,
|
||||
progress,
|
||||
detail,
|
||||
hint = '',
|
||||
color = 'emerald',
|
||||
compact = false
|
||||
}: {
|
||||
label: string;
|
||||
progress: ProgressCount;
|
||||
detail?: string;
|
||||
hint?: string;
|
||||
color?: 'emerald' | 'sky' | 'amber' | 'violet' | 'pink';
|
||||
compact?: boolean;
|
||||
} = $props();
|
||||
const percent = $derived(fraction(progress) * 100);
|
||||
// Keep tiny catalog gains visible without rounding unfinished progress up to 100%.
|
||||
const display = $derived(
|
||||
percent === 100
|
||||
? '100'
|
||||
: percent === 0
|
||||
? '0'
|
||||
: percent < 0.01
|
||||
? '<0.01'
|
||||
: Math.min(99.99, percent).toFixed(2)
|
||||
);
|
||||
const colors = {
|
||||
emerald: '[&_[data-slot=progress-indicator]]:bg-emerald-500',
|
||||
sky: '[&_[data-slot=progress-indicator]]:bg-sky-500',
|
||||
amber: '[&_[data-slot=progress-indicator]]:bg-amber-500',
|
||||
violet: '[&_[data-slot=progress-indicator]]:bg-violet-500',
|
||||
pink: '[&_[data-slot=progress-indicator]]:bg-pink-500'
|
||||
};
|
||||
</script>
|
||||
|
||||
<div class="min-w-0 space-y-1" title={hint}>
|
||||
<div class="flex items-baseline justify-between gap-2">
|
||||
<span class={compact ? 'truncate text-[10px] text-muted-foreground' : 'text-xs font-medium'}
|
||||
>{label}</span
|
||||
>
|
||||
<span class={`shrink-0 font-semibold tabular-nums ${compact ? 'text-xs' : 'text-sm'}`}
|
||||
>{display}%{percent === 100 ? ' ✓' : ''}</span
|
||||
>
|
||||
</div>
|
||||
<Progress
|
||||
value={percent}
|
||||
max={100}
|
||||
aria-label={label}
|
||||
aria-valuetext={`${display}%${detail ? ` · ${detail}` : ''}`}
|
||||
class={`h-1.5 ${colors[color]} [&_[data-slot=progress-indicator]]:duration-700 [&_[data-slot=progress-indicator]]:ease-out motion-reduce:[&_[data-slot=progress-indicator]]:transition-none`}
|
||||
/>
|
||||
{#if !compact}<p class="text-[10px] text-muted-foreground">
|
||||
{detail ?? `${progress.value.toLocaleString()} / ${progress.total.toLocaleString()}`}
|
||||
</p>{/if}
|
||||
</div>
|
||||
46
src/lib/game-tracker/WeaponArtwork.svelte
Normal file
46
src/lib/game-tracker/WeaponArtwork.svelte
Normal file
@@ -0,0 +1,46 @@
|
||||
<script lang="ts">
|
||||
import { base } from '$app/paths';
|
||||
import * as Dialog from '$lib/components/ui/dialog/index.js';
|
||||
import artwork from '../../../data/cod-art.json';
|
||||
let { game, name, icon }: { game: string; name: string; icon: string | null } = $props();
|
||||
const source = $derived(
|
||||
artwork.find((a) => a.game === game && a.name.toLowerCase() === name.toLowerCase())
|
||||
);
|
||||
const src = $derived(source ? `${base}${source.path}` : icon);
|
||||
</script>
|
||||
|
||||
{#if src}
|
||||
<Dialog.Root>
|
||||
<Dialog.Trigger
|
||||
class="shrink-0 overflow-hidden rounded-md border focus-visible:outline-2"
|
||||
aria-label={`View ${name} artwork`}
|
||||
><img
|
||||
{src}
|
||||
alt=""
|
||||
loading="lazy"
|
||||
width="112"
|
||||
height="64"
|
||||
class="h-16 w-28 object-contain"
|
||||
/></Dialog.Trigger
|
||||
>
|
||||
<Dialog.Content class="sm:max-w-3xl"
|
||||
><Dialog.Header
|
||||
><Dialog.Title>{name}</Dialog.Title><Dialog.Description
|
||||
>{source?.credit ?? 'Weapon artwork'}</Dialog.Description
|
||||
></Dialog.Header
|
||||
><img
|
||||
{src}
|
||||
alt={`${name} weapon reference for ${game.replaceAll('-', ' ')}`}
|
||||
class="max-h-[65dvh] w-full object-contain"
|
||||
/>{#if source}<!-- Catalog or validated external URL. -->
|
||||
<!-- eslint-disable svelte/no-navigation-without-resolve -->
|
||||
<a
|
||||
href={source.source}
|
||||
target="_blank"
|
||||
rel="noreferrer"
|
||||
class="text-xs text-muted-foreground underline">Image source ↗</a
|
||||
>
|
||||
<!-- eslint-enable svelte/no-navigation-without-resolve -->{/if}</Dialog.Content
|
||||
>
|
||||
</Dialog.Root>
|
||||
{/if}
|
||||
138
src/lib/game-tracker/WeaponRankControls.svelte
Normal file
138
src/lib/game-tracker/WeaponRankControls.svelte
Normal file
@@ -0,0 +1,138 @@
|
||||
<script lang="ts">
|
||||
import { deserialize } from '$app/forms';
|
||||
import { Button } from '$lib/components/ui/button/index.js';
|
||||
import Minus from 'lucide-svelte/icons/minus';
|
||||
import Plus from 'lucide-svelte/icons/plus';
|
||||
let {
|
||||
itemId,
|
||||
name,
|
||||
level,
|
||||
prestige,
|
||||
levelCap = null,
|
||||
prestigeCap = 1000,
|
||||
prestigeRequiresMaxLevel = false,
|
||||
compact = false,
|
||||
disabled,
|
||||
onupdate,
|
||||
onedit
|
||||
}: {
|
||||
itemId: number;
|
||||
name: string;
|
||||
level: number;
|
||||
prestige: number;
|
||||
levelCap?: number | null;
|
||||
prestigeCap?: number;
|
||||
prestigeRequiresMaxLevel?: boolean;
|
||||
compact?: boolean;
|
||||
disabled: boolean;
|
||||
onupdate: (rank: { itemId: number; level: number; prestige: number }) => void;
|
||||
onedit: () => void;
|
||||
} = $props();
|
||||
let saving = $state(false);
|
||||
let error = $state('');
|
||||
let saved = $state(false);
|
||||
async function adjust(field: 'level' | 'prestige', delta: number) {
|
||||
if (saving) return;
|
||||
saving = true;
|
||||
error = '';
|
||||
saved = false;
|
||||
const body = new FormData();
|
||||
body.set('itemId', String(itemId));
|
||||
body.set('field', field);
|
||||
body.set('delta', String(delta));
|
||||
try {
|
||||
const result = deserialize(
|
||||
await (await fetch('?/adjustWeaponRank', { method: 'POST', body })).text()
|
||||
);
|
||||
if (result.type !== 'success')
|
||||
throw new Error(
|
||||
result.type === 'failure'
|
||||
? String(result.data?.message ?? 'Could not save.')
|
||||
: 'Could not save.'
|
||||
);
|
||||
const rank = result.data?.rank as { itemId: number; level: number; prestige: number };
|
||||
onupdate(rank);
|
||||
saved = true;
|
||||
} catch (e) {
|
||||
error = e instanceof Error ? e.message : 'Could not save. Try again.';
|
||||
} finally {
|
||||
saving = false;
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="space-y-1">
|
||||
<div class="flex flex-wrap items-center gap-3">
|
||||
<div
|
||||
class="flex items-center gap-1 rounded-lg border bg-background p-1"
|
||||
aria-label={`${name} level controls`}
|
||||
>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="icon"
|
||||
class={compact ? 'size-7' : 'size-10'}
|
||||
aria-label={`Level down ${name}`}
|
||||
disabled={disabled || saving || level <= 1}
|
||||
onclick={() => adjust('level', -1)}
|
||||
><Minus class={compact ? 'size-3' : 'size-4'} aria-hidden="true" /></Button
|
||||
>
|
||||
<Button
|
||||
variant="ghost"
|
||||
class={compact
|
||||
? 'h-8 min-w-11 flex-col gap-0 px-1 tabular-nums'
|
||||
: 'h-10 min-w-16 flex-col gap-0 px-2 tabular-nums'}
|
||||
aria-label={`Edit ${name} level and prestige`}
|
||||
disabled={disabled || saving}
|
||||
onclick={onedit}
|
||||
><span
|
||||
class={compact ? 'text-[8px] text-muted-foreground' : 'text-[10px] text-muted-foreground'}
|
||||
>LEVEL</span
|
||||
><span class={compact ? 'text-sm font-semibold' : 'text-lg font-semibold'}>{level}{#if levelCap}<span class="text-muted-foreground">/{levelCap}</span>{/if}</span
|
||||
></Button
|
||||
>
|
||||
<Button
|
||||
variant="secondary"
|
||||
size="icon"
|
||||
class={compact ? 'size-7' : 'size-10'}
|
||||
aria-label={`Level up ${name}`}
|
||||
disabled={disabled || saving || level >= (levelCap ?? 10000)}
|
||||
onclick={() => adjust('level', 1)}
|
||||
><Plus class={compact ? 'size-3' : 'size-4'} aria-hidden="true" /></Button
|
||||
>
|
||||
</div>
|
||||
<div
|
||||
class="flex items-center gap-1 rounded-lg border bg-background p-1"
|
||||
aria-label={`${name} prestige controls`}
|
||||
>
|
||||
<Button
|
||||
variant="ghost"
|
||||
size="icon"
|
||||
class={compact ? 'size-7' : 'size-10'}
|
||||
aria-label={`Prestige down ${name}`}
|
||||
disabled={disabled || saving || prestige <= 0}
|
||||
onclick={() => adjust('prestige', -1)}
|
||||
><Minus class={compact ? 'size-3' : 'size-4'} aria-hidden="true" /></Button
|
||||
>
|
||||
<span class="min-w-12 text-center tabular-nums"
|
||||
><span
|
||||
class={compact
|
||||
? 'block text-[8px] text-muted-foreground'
|
||||
: 'block text-[10px] text-muted-foreground'}>PRESTIGE</span
|
||||
><span class={compact ? 'text-sm font-semibold' : 'text-lg font-semibold'}>{prestige}{#if prestigeCap < 1000}<span class="text-muted-foreground">/{prestigeCap}</span>{/if}</span
|
||||
></span
|
||||
>
|
||||
<Button
|
||||
variant="secondary"
|
||||
size="icon"
|
||||
class={compact ? 'size-7' : 'size-10'}
|
||||
aria-label={`Prestige up ${name}`}
|
||||
disabled={disabled || saving || prestige >= prestigeCap || (prestigeRequiresMaxLevel && level < (levelCap ?? 10000))}
|
||||
onclick={() => adjust('prestige', 1)}
|
||||
><Plus class={compact ? 'size-3' : 'size-4'} aria-hidden="true" /></Button
|
||||
>
|
||||
</div>
|
||||
</div>
|
||||
<p class="min-h-3 text-[9px] text-muted-foreground" role="status">
|
||||
{saving ? 'Saving…' : error || (saved ? 'Saved' : 'Tap the level to edit both values')}
|
||||
</p>
|
||||
</div>
|
||||
28
src/lib/game-tracker/fit-viewport.ts
Normal file
28
src/lib/game-tracker/fit-viewport.ts
Normal file
@@ -0,0 +1,28 @@
|
||||
/** Size a companion panel from its real page position, allowing room for its footer. */
|
||||
export function fitViewport(node: HTMLElement, { minimum = 140, maximum = 560, bottom = 48 } = {}) {
|
||||
let frame = 0;
|
||||
const measure = () => {
|
||||
cancelAnimationFrame(frame);
|
||||
frame = requestAnimationFrame(() => {
|
||||
if (!node.getClientRects().length) return;
|
||||
const top = node.getBoundingClientRect().top + window.scrollY;
|
||||
const height = Math.round(
|
||||
Math.max(minimum, Math.min(maximum, window.innerHeight - top - bottom))
|
||||
);
|
||||
if (node.style.height !== `${height}px`) node.style.height = `${height}px`;
|
||||
});
|
||||
};
|
||||
const observer = new ResizeObserver(measure);
|
||||
// Ancestors capture team, filters, tabs and responsive header changes above the panel.
|
||||
for (let parent = node.parentElement; parent; parent = parent.parentElement)
|
||||
observer.observe(parent);
|
||||
window.addEventListener('resize', measure);
|
||||
measure();
|
||||
return {
|
||||
destroy() {
|
||||
observer.disconnect();
|
||||
window.removeEventListener('resize', measure);
|
||||
cancelAnimationFrame(frame);
|
||||
}
|
||||
};
|
||||
}
|
||||
15
src/lib/game-tracker/game-art.ts
Normal file
15
src/lib/game-tracker/game-art.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import releases from '../../../data/pokemon-releases.json';
|
||||
import { base } from '$app/paths';
|
||||
|
||||
const dates: Record<string, string> = releases.dates;
|
||||
export function pokemonRelease(slug: string | null) {
|
||||
return dates[slug ?? ''] ?? '';
|
||||
}
|
||||
export function chronologicalPokemon<T extends { slug: string | null; id: number }>(games: T[]) {
|
||||
return [...games].sort(
|
||||
(a, b) => pokemonRelease(a.slug).localeCompare(pokemonRelease(b.slug)) || a.id - b.id
|
||||
);
|
||||
}
|
||||
export function pokemonImage(number: number, kind: 'sprite' | 'shiny' | 'artwork' = 'sprite') {
|
||||
return `${base}/game-art/pokemon/${kind}/${number}.webp`;
|
||||
}
|
||||
78
src/lib/game-tracker/journal.test.ts
Normal file
78
src/lib/game-tracker/journal.test.ts
Normal file
@@ -0,0 +1,78 @@
|
||||
import { describe, expect, it } from 'vitest';
|
||||
import { allowedOsuUrl, boundedInteger, firstCatches, validDate } from './journal';
|
||||
import { gameRegions, milestonesFor, regionMaps } from './pokemon-world';
|
||||
|
||||
describe('journal input and collection rules', () => {
|
||||
it('keeps the first registered catch even when a duplicate has an earlier caught date', () => {
|
||||
const original = { id: 2, pokemonId: 387, nickname: 'Sprout', caughtOn: '2026-09-25' };
|
||||
const duplicate = { id: 8, pokemonId: 387, nickname: 'Other', caughtOn: '2020-01-01' };
|
||||
const input = [duplicate, original, { ...original, id: 9, pokemonId: 399 }];
|
||||
expect(firstCatches(input).get(387)).toBe(original);
|
||||
expect(firstCatches(input).size).toBe(2);
|
||||
expect(input[0]).toBe(duplicate);
|
||||
});
|
||||
it('rejects malformed or impossible numeric values', () => {
|
||||
for (const value of [null, '', '-1', '1e2', '1.5', ' 2', 'NaN', '101'])
|
||||
expect(boundedInteger(value, 1, 100)).toBeNull();
|
||||
expect(boundedInteger('100', 1, 100)).toBe(100);
|
||||
expect(boundedInteger('0', 0, 100)).toBe(0);
|
||||
});
|
||||
it('accepts actual calendar dates including leap days', () => {
|
||||
expect(validDate('2024-02-29')).toBe(true);
|
||||
for (const date of [
|
||||
'2026-02-29',
|
||||
'2026-04-31',
|
||||
'0000-01-01',
|
||||
'2026-13-01',
|
||||
'2026-09-25T00:00:00Z'
|
||||
])
|
||||
expect(validDate(date)).toBe(false);
|
||||
});
|
||||
it('accepts osu links and rejects lookalike hosts, credentials and unrelated routes', () => {
|
||||
expect(allowedOsuUrl('https://osu.ppy.sh/beatmapsets/123#osu/456', 'beatmap')).toBe(true);
|
||||
expect(allowedOsuUrl('https://osu.ppy.sh/scores/osu/123', 'score')).toBe(true);
|
||||
for (const url of [
|
||||
'javascript:alert(1)',
|
||||
'http://osu.ppy.sh/beatmaps/1',
|
||||
'https://osu.ppy.sh.evil.test/beatmaps/1',
|
||||
'https://user@osu.ppy.sh/beatmaps/1',
|
||||
'https://osu.ppy.sh:123/beatmaps/1',
|
||||
'https://osu.ppy.sh/users/1'
|
||||
])
|
||||
expect(allowedOsuUrl(url, 'beatmap')).toBe(false);
|
||||
});
|
||||
});
|
||||
|
||||
describe('atlas and milestone integrity', () => {
|
||||
it('has unique locations and finite map coordinates in every region', () => {
|
||||
for (const map of Object.values(regionMaps)) {
|
||||
expect(new Set(map.nodes.map((n) => n.slug)).size).toBe(map.nodes.length);
|
||||
expect(map.source).toMatch(/^https:\/\//);
|
||||
for (const node of map.nodes)
|
||||
expect(Number.isFinite(node.x) && Number.isFinite(node.y)).toBe(true);
|
||||
}
|
||||
expect(regionMaps.sinnoh.nodes.some((n) => n.slug === 'sinnoh-route-201')).toBe(true);
|
||||
});
|
||||
it('uses the right region and version-specific leaders', () => {
|
||||
expect(gameRegions('legends-arceus', ['sinnoh'])).toEqual(['hisui']);
|
||||
expect(gameRegions('heartgold', ['kanto', 'johto'])).toEqual(['johto', 'kanto']);
|
||||
expect(gameRegions('unknown', ['unknown'])).toEqual([]);
|
||||
expect(
|
||||
milestonesFor('platinum', 'sinnoh').filter((m) => m.category === 'badge')[2].title
|
||||
).toContain('Fantina');
|
||||
expect(
|
||||
milestonesFor('diamond', 'sinnoh').filter((m) => m.category === 'badge')[2].title
|
||||
).toContain('Maylene');
|
||||
expect(milestonesFor('emerald', 'hoenn').some((m) => m.title === 'Champion · Wallace')).toBe(
|
||||
true
|
||||
);
|
||||
expect(
|
||||
milestonesFor('ultra-sun', 'alola').some((m) => m.title === 'Elite Four · Molayne')
|
||||
).toBe(true);
|
||||
expect(
|
||||
milestonesFor('heartgold', 'johto').filter(
|
||||
(m) => m.stage === 'postgame' && m.category === 'badge'
|
||||
)
|
||||
).toHaveLength(8);
|
||||
});
|
||||
});
|
||||
67
src/lib/game-tracker/journal.ts
Normal file
67
src/lib/game-tracker/journal.ts
Normal file
@@ -0,0 +1,67 @@
|
||||
export const stages = [
|
||||
{
|
||||
value: 'story',
|
||||
label: 'The adventure',
|
||||
description: 'Catch as you go, earn badges and become Champion.'
|
||||
},
|
||||
{
|
||||
value: 'postgame',
|
||||
label: 'Beyond the credits',
|
||||
description: 'Explore the postgame and finish what you can in this game.'
|
||||
},
|
||||
{
|
||||
value: 'collection',
|
||||
label: 'Complete the collection',
|
||||
description: 'Trades, transfers and event Pokémon.'
|
||||
}
|
||||
] as const;
|
||||
export type Stage = (typeof stages)[number]['value'];
|
||||
export const obtainedMethods = [
|
||||
'caught',
|
||||
'starter',
|
||||
'gift',
|
||||
'evolved',
|
||||
'bred',
|
||||
'trade',
|
||||
'transfer',
|
||||
'event'
|
||||
] as const;
|
||||
export const isStage = (value: string): value is Stage => stages.some((s) => s.value === value);
|
||||
|
||||
export function boundedInteger(value: FormDataEntryValue | null, min: number, max: number) {
|
||||
if (typeof value !== 'string' || !/^\d+$/.test(value)) return null;
|
||||
const number = Number(value);
|
||||
return Number.isSafeInteger(number) && number >= min && number <= max ? number : null;
|
||||
}
|
||||
export function validDate(value: string) {
|
||||
return (
|
||||
/^\d{4}-\d{2}-\d{2}$/.test(value) &&
|
||||
Number(value.slice(0, 4)) > 0 &&
|
||||
!Number.isNaN(Date.parse(value)) &&
|
||||
new Date(value).toISOString().slice(0, 10) === value
|
||||
);
|
||||
}
|
||||
export function firstCatches<T extends { id: number; pokemonId: number }>(catches: T[]) {
|
||||
const first = new Map<number, T>();
|
||||
for (const caught of [...catches].sort((a, b) => a.id - b.id))
|
||||
if (!first.has(caught.pokemonId)) first.set(caught.pokemonId, caught);
|
||||
return first;
|
||||
}
|
||||
export function allowedOsuUrl(value: string, kind: 'beatmap' | 'score') {
|
||||
if (!value) return true;
|
||||
try {
|
||||
const url = new URL(value);
|
||||
return (
|
||||
url.protocol === 'https:' &&
|
||||
url.hostname === 'osu.ppy.sh' &&
|
||||
!url.username &&
|
||||
!url.password &&
|
||||
!url.port &&
|
||||
(kind === 'beatmap'
|
||||
? /^\/(beatmaps|b|beatmapsets)\/\d+\/?$/.test(url.pathname)
|
||||
: /^\/scores\/(?:osu\/|taiko\/|fruits\/|mania\/)?\d+\/?$/.test(url.pathname))
|
||||
);
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -30,6 +30,13 @@ export type MasteryRules = {
|
||||
tiers: Tier[];
|
||||
classes: string[];
|
||||
steamApps: { id: number; label: string }[];
|
||||
rankCaps?: {
|
||||
player: { level: number; prestige: number };
|
||||
weaponPrestige: number;
|
||||
weaponLevelsByClass: Record<string, number>;
|
||||
weaponLevelOverrides?: Record<string, number>;
|
||||
sourceUrl?: string;
|
||||
};
|
||||
};
|
||||
|
||||
export type Weapon = { id: number; name: string; category: string; postLaunch: boolean };
|
||||
|
||||
305
src/lib/game-tracker/pokemon-world.ts
Normal file
305
src/lib/game-tracker/pokemon-world.ts
Normal file
@@ -0,0 +1,305 @@
|
||||
import atlas from '../../../data/pokemon-atlas.json';
|
||||
export type AtlasNode = {
|
||||
slug: string;
|
||||
name: string;
|
||||
x: number;
|
||||
y: number;
|
||||
kind: string;
|
||||
cells: number[][];
|
||||
};
|
||||
export type RegionMap = {
|
||||
name: string;
|
||||
width: number;
|
||||
height: number;
|
||||
nodes: AtlasNode[];
|
||||
source: string;
|
||||
precision: string;
|
||||
};
|
||||
export const regionMaps: Record<string, RegionMap> = atlas.regions;
|
||||
export function gameRegions(slug: string, regions: string[]) {
|
||||
if (['gold', 'silver', 'crystal', 'heartgold', 'soulsilver'].includes(slug))
|
||||
return ['johto', 'kanto'];
|
||||
if (slug === 'legends-arceus') return ['hisui'];
|
||||
if (slug.includes('teal-mask')) return ['kitakami'];
|
||||
if (slug.includes('indigo-disk')) return ['blueberry'];
|
||||
if (['colosseum', 'xd'].includes(slug)) return ['orre'];
|
||||
return regions.filter((r) => r in regionMaps);
|
||||
}
|
||||
export function initialLocation(slug: string, region: string) {
|
||||
if (['diamond', 'pearl'].includes(slug)) return 'lake-verity';
|
||||
return (
|
||||
(
|
||||
{
|
||||
sinnoh: 'sinnoh-route-201',
|
||||
kanto: 'pallet-town',
|
||||
johto: 'new-bark-town',
|
||||
hoenn: 'hoenn-route-101',
|
||||
unova: slug.endsWith('-2') ? 'aspertia-city' : 'nuvema-town',
|
||||
kalos: 'aquacorde-town',
|
||||
alola: 'alola-route-1',
|
||||
galar: 'postwick',
|
||||
hisui: 'obsidian-fieldlands',
|
||||
paldea: 'cabo-poco',
|
||||
orre: 'phenac-city',
|
||||
kitakami: 'mossui-town',
|
||||
blueberry: 'central-plaza'
|
||||
} as Record<string, string>
|
||||
)[region] ?? ''
|
||||
);
|
||||
}
|
||||
|
||||
export type Milestone = {
|
||||
key: string;
|
||||
title: string;
|
||||
category: string;
|
||||
stage: 'story' | 'postgame' | 'collection';
|
||||
};
|
||||
export function milestonesFor(slug: string, region: string): Milestone[] {
|
||||
const rows: Milestone[] = [];
|
||||
const add = (title: string, category: string, stage: Milestone['stage'] = 'story') =>
|
||||
rows.push({
|
||||
key: `${category}:${title.toLowerCase().replace(/[^a-z0-9]+/g, '-')}`,
|
||||
title,
|
||||
category,
|
||||
stage
|
||||
});
|
||||
const badges: Record<string, string[]> = {
|
||||
kanto: [
|
||||
'Boulder · Brock',
|
||||
'Cascade · Misty',
|
||||
'Thunder · Lt. Surge',
|
||||
'Rainbow · Erika',
|
||||
'Soul · Koga',
|
||||
'Marsh · Sabrina',
|
||||
'Volcano · Blaine',
|
||||
'Earth · Giovanni'
|
||||
],
|
||||
johto: [
|
||||
'Zephyr · Falkner',
|
||||
'Hive · Bugsy',
|
||||
'Plain · Whitney',
|
||||
'Fog · Morty',
|
||||
'Storm · Chuck',
|
||||
'Mineral · Jasmine',
|
||||
'Glacier · Pryce',
|
||||
'Rising · Clair'
|
||||
],
|
||||
hoenn: [
|
||||
'Stone · Roxanne',
|
||||
'Knuckle · Brawly',
|
||||
'Dynamo · Wattson',
|
||||
'Heat · Flannery',
|
||||
'Balance · Norman',
|
||||
'Feather · Winona',
|
||||
'Mind · Tate & Liza',
|
||||
`Rain · ${slug === 'emerald' ? 'Juan' : 'Wallace'}`
|
||||
],
|
||||
sinnoh:
|
||||
slug === 'platinum'
|
||||
? [
|
||||
'Coal · Roark',
|
||||
'Forest · Gardenia',
|
||||
'Relic · Fantina',
|
||||
'Cobble · Maylene',
|
||||
'Fen · Crasher Wake',
|
||||
'Mine · Byron',
|
||||
'Icicle · Candice',
|
||||
'Beacon · Volkner'
|
||||
]
|
||||
: [
|
||||
'Coal · Roark',
|
||||
'Forest · Gardenia',
|
||||
'Cobble · Maylene',
|
||||
'Fen · Crasher Wake',
|
||||
'Relic · Fantina',
|
||||
'Mine · Byron',
|
||||
'Icicle · Candice',
|
||||
'Beacon · Volkner'
|
||||
],
|
||||
unova: slug.endsWith('-2')
|
||||
? [
|
||||
'Basic · Cheren',
|
||||
'Toxic · Roxie',
|
||||
'Insect · Burgh',
|
||||
'Bolt · Elesa',
|
||||
'Quake · Clay',
|
||||
'Jet · Skyla',
|
||||
'Legend · Drayden',
|
||||
'Wave · Marlon'
|
||||
]
|
||||
: [
|
||||
'Trio · Cilan / Chili / Cress',
|
||||
'Basic · Lenora',
|
||||
'Insect · Burgh',
|
||||
'Bolt · Elesa',
|
||||
'Quake · Clay',
|
||||
'Jet · Skyla',
|
||||
'Freeze · Brycen',
|
||||
`Legend · ${slug === 'white' ? 'Iris' : 'Drayden'}`
|
||||
],
|
||||
kalos: [
|
||||
'Bug · Viola',
|
||||
'Cliff · Grant',
|
||||
'Rumble · Korrina',
|
||||
'Plant · Ramos',
|
||||
'Voltage · Clemont',
|
||||
'Fairy · Valerie',
|
||||
'Psychic · Olympia',
|
||||
'Iceberg · Wulfric'
|
||||
],
|
||||
galar: [
|
||||
'Grass · Milo',
|
||||
'Water · Nessa',
|
||||
'Fire · Kabu',
|
||||
slug === 'shield' ? 'Ghost · Allister' : 'Fighting · Bea',
|
||||
'Fairy · Opal',
|
||||
slug === 'shield' ? 'Ice · Melony' : 'Rock · Gordie',
|
||||
'Dark · Piers',
|
||||
'Dragon · Raihan'
|
||||
],
|
||||
paldea: [
|
||||
'Bug · Katy',
|
||||
'Grass · Brassius',
|
||||
'Electric · Iono',
|
||||
'Water · Kofu',
|
||||
'Normal · Larry',
|
||||
'Ghost · Ryme',
|
||||
'Psychic · Tulip',
|
||||
'Ice · Grusha'
|
||||
]
|
||||
};
|
||||
if (
|
||||
/legends-za|mega-dimension|champions|isle-of-armor|crown-tundra|teal-mask|indigo-disk/.test(
|
||||
slug
|
||||
)
|
||||
) {
|
||||
if (slug.includes('isle-of-armor'))
|
||||
['Master dojo trials', 'Tower of Darkness / Waters', 'Final battle with Mustard'].forEach(
|
||||
(t) => add(t, 'boss')
|
||||
);
|
||||
if (slug.includes('crown-tundra'))
|
||||
[
|
||||
'Calyrex expedition',
|
||||
'Legendary giants expedition',
|
||||
'Legendary birds expedition',
|
||||
'Galarian Star Tournament'
|
||||
].forEach((t) => add(t, 'event'));
|
||||
if (slug.includes('teal-mask'))
|
||||
['Festival of Masks', 'Loyal Three battles', 'Ogerpon', 'Final battle with Kieran'].forEach(
|
||||
(t) => add(t, 'boss')
|
||||
);
|
||||
if (slug.includes('indigo-disk'))
|
||||
['Crispin', 'Amarys', 'Lacey', 'Drayton', 'Kieran', 'Terapagos'].forEach((t) =>
|
||||
add(t, 'boss')
|
||||
);
|
||||
} else {
|
||||
(badges[region] ?? []).forEach((t) => add(t, 'badge'));
|
||||
const leagues: Record<string, string[]> = {
|
||||
kanto: ['Lorelei', 'Bruno', 'Agatha', 'Lance'],
|
||||
johto: ['Will', 'Koga', 'Bruno', 'Karen'],
|
||||
hoenn: ['Sidney', 'Phoebe', 'Glacia', 'Drake'],
|
||||
sinnoh: ['Aaron', 'Bertha', 'Flint', 'Lucian'],
|
||||
unova: ['Shauntal', 'Grimsley', 'Caitlin', 'Marshal'],
|
||||
kalos: ['Malva', 'Siebold', 'Wikstrom', 'Drasna'],
|
||||
alola: [slug.startsWith('ultra-') ? 'Molayne' : 'Hala', 'Olivia', 'Acerola', 'Kahili'],
|
||||
paldea: ['Rika', 'Poppy', 'Larry', 'Hassel']
|
||||
};
|
||||
(leagues[region] ?? []).forEach((t) => add(`Elite Four · ${t}`, 'league'));
|
||||
const champion: Record<string, string> = {
|
||||
kanto: slug.startsWith('lets-go') ? 'Trace' : 'Blue',
|
||||
johto: 'Lance',
|
||||
hoenn: slug === 'emerald' ? 'Wallace' : 'Steven',
|
||||
sinnoh: 'Cynthia',
|
||||
unova: slug.endsWith('-2') ? 'Iris' : 'Alder',
|
||||
kalos: 'Diantha',
|
||||
galar: 'Leon',
|
||||
paldea: 'Geeta'
|
||||
};
|
||||
if (champion[region])
|
||||
add(
|
||||
`Champion · ${champion[region]}`,
|
||||
'league',
|
||||
region === 'unova' && !slug.endsWith('-2') ? 'postgame' : 'story'
|
||||
);
|
||||
if (region === 'sinnoh') {
|
||||
[
|
||||
'Commander Mars · Valley Windworks',
|
||||
'Commander Jupiter · Eterna',
|
||||
'Team Galactic · Lake battles',
|
||||
'Cyrus · Galactic HQ',
|
||||
slug === 'platinum' ? 'Cyrus · Distortion World' : 'Cyrus · Spear Pillar'
|
||||
].forEach((t) => add(t, 'boss'));
|
||||
['National Pokédex', 'Battle Zone', 'Stark Mountain · Heatran', 'Battle Tower'].forEach((t) =>
|
||||
add(t, 'event', 'postgame')
|
||||
);
|
||||
}
|
||||
if (region === 'johto') {
|
||||
['Brock', 'Misty', 'Lt. Surge', 'Erika', 'Janine', 'Sabrina', 'Blaine', 'Blue'].forEach((t) =>
|
||||
add(`Kanto badge · ${t}`, 'badge', 'postgame')
|
||||
);
|
||||
add('Red · Mt. Silver', 'boss', 'postgame');
|
||||
}
|
||||
if (region === 'kanto') {
|
||||
add('Team Rocket · Silph Co.', 'boss');
|
||||
add('Cerulean Cave · Mewtwo', 'event', 'postgame');
|
||||
}
|
||||
if (region === 'hoenn') {
|
||||
add('Team Aqua / Magma finale', 'boss');
|
||||
add('Legendary weather Pokémon', 'event');
|
||||
if (['omega-ruby', 'alpha-sapphire'].includes(slug))
|
||||
add('Delta Episode', 'event', 'postgame');
|
||||
}
|
||||
if (region === 'unova') ['N', 'Ghetsis'].forEach((t) => add(`Team Plasma · ${t}`, 'boss'));
|
||||
if (region === 'kalos') add('Lysandre · Team Flare finale', 'boss');
|
||||
if (region === 'alola') {
|
||||
[
|
||||
'Verdant Cavern',
|
||||
'Brooklet Hill',
|
||||
'Wela Volcano Park',
|
||||
'Lush Jungle',
|
||||
'Hokulani Observatory',
|
||||
'Thrifty Megamart',
|
||||
'Vast Poni Canyon'
|
||||
].forEach((t) => add(`Trial · ${t}`, 'badge'));
|
||||
['Hala', 'Olivia', 'Nanu', 'Hapu'].forEach((t) => add(`Grand trial · ${t}`, 'boss'));
|
||||
add(slug.startsWith('ultra-') ? 'Ultra Necrozma' : 'Lusamine', 'boss');
|
||||
add(slug.startsWith('ultra-') ? 'Title match · Hau' : 'Title match · Kukui', 'league');
|
||||
}
|
||||
if (region === 'galar')
|
||||
['Champion Cup semifinals', 'Champion Cup finals', 'Rose', 'Eternatus'].forEach((t) =>
|
||||
add(t, 'boss')
|
||||
);
|
||||
if (region === 'hisui') {
|
||||
['Kleavor', 'Lilligant', 'Arcanine', 'Electrode', 'Avalugg'].forEach((t) =>
|
||||
add(`Noble · ${t}`, 'boss')
|
||||
);
|
||||
add('Dialga & Palkia', 'boss');
|
||||
add('Volo & Giratina', 'boss', 'postgame');
|
||||
add('Arceus', 'boss', 'postgame');
|
||||
}
|
||||
if (region === 'paldea') {
|
||||
[
|
||||
'Klawf',
|
||||
'Bombirdier',
|
||||
'Orthworm',
|
||||
'Great Tusk / Iron Treads',
|
||||
'Dondozo & Tatsugiri'
|
||||
].forEach((t) => add(`Titan · ${t}`, 'boss'));
|
||||
['Giacomo', 'Mela', 'Atticus', 'Ortega', 'Eri', 'Cassiopeia'].forEach((t) =>
|
||||
add(`Team Star · ${t}`, 'boss')
|
||||
);
|
||||
['Arven', 'Nemona', 'The Way Home'].forEach((t) => add(t, 'boss'));
|
||||
add('Academy Ace Tournament', 'event', 'postgame');
|
||||
}
|
||||
if (region === 'orre')
|
||||
(slug === 'xd'
|
||||
? ['Lovrina', 'Snattle', 'Gorigan', 'Greevil']
|
||||
: ['Miror B.', 'Dakim', 'Venus', 'Ein', 'Nascour', 'Evice']
|
||||
).forEach((t) => add(`Cipher · ${t}`, 'boss'));
|
||||
}
|
||||
add('Finish my in-game collection', 'collection', 'postgame');
|
||||
['Trade evolutions', 'Version exclusives', 'Transfers from other games', 'Event Pokémon'].forEach(
|
||||
(t) => add(t, 'collection', 'collection')
|
||||
);
|
||||
return rows;
|
||||
}
|
||||
108
src/lib/game-tracker/progress.test.ts
Normal file
108
src/lib/game-tracker/progress.test.ts
Normal file
@@ -0,0 +1,108 @@
|
||||
import { describe, it, expect } from 'vitest';
|
||||
import { combinedProgress, fraction, challengeProgress, pokemonProgress } from './progress';
|
||||
import { milestonesFor } from './pokemon-world';
|
||||
|
||||
const input: Parameters<typeof pokemonProgress>[0] = {
|
||||
games: [{ id: 1, name: 'Platinum', slug: 'platinum', regions: ['sinnoh'] }],
|
||||
entries: [
|
||||
{ id: 1, gameId: 1, pokemonId: 387, availability: 'catchable' },
|
||||
{ id: 2, gameId: 1, pokemonId: 399, availability: 'catchable' },
|
||||
{ id: 3, gameId: 1, pokemonId: 1, availability: 'transfer_only' },
|
||||
{ id: 4, gameId: 1, pokemonId: 99, availability: 'unknown' },
|
||||
{ id: 5, gameId: 2, pokemonId: 387, availability: 'catchable' }
|
||||
],
|
||||
caughtIds: [],
|
||||
seen: [],
|
||||
journeys: [],
|
||||
milestones: [],
|
||||
dex: [
|
||||
{ gameId: 1, pokemonId: 387 },
|
||||
{ gameId: 1, pokemonId: 399 },
|
||||
{ gameId: 1, pokemonId: 387 }
|
||||
],
|
||||
speciesTotal: 1025
|
||||
};
|
||||
|
||||
describe('tracker completion calculations', () => {
|
||||
it('balances categories, omits empty catalogs and clamps fractions', () => {
|
||||
expect(
|
||||
fraction(
|
||||
combinedProgress([
|
||||
{ value: 1, total: 2 },
|
||||
{ value: 100, total: 100 },
|
||||
{ value: 0, total: 0 }
|
||||
])
|
||||
)
|
||||
).toBe(0.75);
|
||||
expect(fraction({ value: 3, total: 2 })).toBe(1);
|
||||
expect(fraction({ value: 0, total: 0 })).toBe(0);
|
||||
expect(fraction(combinedProgress([]))).toBe(0);
|
||||
});
|
||||
it('credits partial challenge targets and explicit unlocks without overcounting', () => {
|
||||
const result = challengeProgress(
|
||||
[
|
||||
{ id: 1, target: 100 },
|
||||
{ id: 2, target: null },
|
||||
{ id: 3, target: 5 }
|
||||
],
|
||||
[
|
||||
{ challengeId: 1, current: 25, done: false },
|
||||
{ challengeId: 2, current: 0, done: true },
|
||||
{ challengeId: 3, current: 99, done: false }
|
||||
]
|
||||
);
|
||||
expect(result).toEqual({ value: 2.25, total: 3 });
|
||||
});
|
||||
it('counts a species once globally, once per game, and caught implies seen', () => {
|
||||
const result = pokemonProgress({
|
||||
...input,
|
||||
games: [...input.games, { id: 2, name: 'Diamond', slug: 'diamond', regions: ['sinnoh'] }],
|
||||
caughtIds: [1, 5],
|
||||
seen: [
|
||||
{ gameId: 1, pokemonId: 387 },
|
||||
{ gameId: 1, pokemonId: 399 }
|
||||
]
|
||||
});
|
||||
expect(result.caught.value).toBe(1);
|
||||
expect(result.seen.value).toBe(2);
|
||||
expect(result.collection.value).toBe(2);
|
||||
expect(result.games[0].regional).toEqual({ value: 1, total: 2 });
|
||||
});
|
||||
it('includes confirmed trade/transfer targets, excludes unknowns and scopes selected games', () => {
|
||||
const result = pokemonProgress({
|
||||
...input,
|
||||
caughtIds: [1, 5],
|
||||
seen: [{ gameId: 2, pokemonId: 999 }]
|
||||
});
|
||||
expect(result.games[0].collection).toEqual({ value: 1, total: 3 });
|
||||
expect(result.games[0].inGame).toEqual({ value: 1, total: 2 });
|
||||
expect(result.seen.value).toBe(1);
|
||||
expect(pokemonProgress({ ...input, games: [] }).completed).toEqual({ value: 0, total: 0 });
|
||||
});
|
||||
it('allows real catches to confirm unknown availability', () => {
|
||||
expect(pokemonProgress({ ...input, caughtIds: [4] }).games[0].collection).toEqual({
|
||||
value: 1,
|
||||
total: 4
|
||||
});
|
||||
});
|
||||
it('credits story completion without pretending all collection tasks are complete', () => {
|
||||
const before = pokemonProgress(input);
|
||||
const after = pokemonProgress({ ...input, journeys: [{ gameId: 1, completed: true }] });
|
||||
expect(after.completed.value).toBe(1);
|
||||
expect(fraction(after.games[0].overall)).toBeGreaterThan(fraction(before.games[0].overall));
|
||||
expect(fraction(after.games[0].overall)).toBeLessThan(1);
|
||||
expect(after.games[0].badges.value).toBe(0);
|
||||
});
|
||||
it('infers a cleared game from all default story milestones, not arbitrary custom ones', () => {
|
||||
const milestones = milestonesFor('platinum', 'sinnoh')
|
||||
.filter((m) => m.stage === 'story')
|
||||
.map((m) => ({ ...m, gameId: 1, done: true }));
|
||||
expect(pokemonProgress({ ...input, milestones }).completed.value).toBe(1);
|
||||
expect(
|
||||
pokemonProgress({
|
||||
...input,
|
||||
milestones: [{ gameId: 1, key: 'custom:win', stage: 'story', category: 'boss', done: true }]
|
||||
}).completed.value
|
||||
).toBe(0);
|
||||
});
|
||||
});
|
||||
125
src/lib/game-tracker/progress.ts
Normal file
125
src/lib/game-tracker/progress.ts
Normal file
@@ -0,0 +1,125 @@
|
||||
import { obtainableAvailability, type Availability } from '$lib/availability';
|
||||
import { gameRegions, milestonesFor } from './pokemon-world';
|
||||
|
||||
export type ProgressCount = { value: number; total: number };
|
||||
export const fraction = ({ value, total }: ProgressCount) =>
|
||||
total > 0 ? Math.max(0, Math.min(1, value / total)) : 0;
|
||||
export function combinedProgress(parts: ProgressCount[]): ProgressCount {
|
||||
const available = parts.filter((p) => p.total > 0);
|
||||
return { value: available.reduce((n, p) => n + fraction(p), 0), total: available.length };
|
||||
}
|
||||
export function sumProgress(parts: ProgressCount[]): ProgressCount {
|
||||
return parts.reduce((a, p) => ({ value: a.value + p.value, total: a.total + p.total }), {
|
||||
value: 0,
|
||||
total: 0
|
||||
});
|
||||
}
|
||||
export function challengeProgress(
|
||||
challenges: { id: number; target: number | null }[],
|
||||
progress: { challengeId: number; current: number; done: boolean }[]
|
||||
) {
|
||||
const saved = new Map(progress.map((p) => [p.challengeId, p]));
|
||||
return {
|
||||
value: challenges.reduce((n, c) => {
|
||||
const p = saved.get(c.id);
|
||||
return n + (p?.done ? 1 : fraction({ value: p?.current ?? 0, total: c.target ?? 0 }));
|
||||
}, 0),
|
||||
total: challenges.length
|
||||
};
|
||||
}
|
||||
|
||||
export function pokemonProgress(input: {
|
||||
games: { id: number; name: string; slug: string | null; regions: string[] }[];
|
||||
entries: { id: number; gameId: number; pokemonId: number; availability: Availability }[];
|
||||
caughtIds: number[];
|
||||
seen: { gameId: number; pokemonId: number }[];
|
||||
journeys: { gameId: number; completed: boolean }[];
|
||||
milestones: { gameId: number; key: string; stage: string; category: string; done: boolean }[];
|
||||
dex: { gameId: number; pokemonId: number }[];
|
||||
speciesTotal: number;
|
||||
}) {
|
||||
const caught = new Set(input.caughtIds);
|
||||
const entries = Map.groupBy(input.entries, (e) => e.gameId);
|
||||
const sightings = Map.groupBy(input.seen, (e) => e.gameId);
|
||||
const milestones = Map.groupBy(input.milestones, (m) => m.gameId);
|
||||
const dexes = Map.groupBy(input.dex, (d) => d.gameId);
|
||||
const allCaught = new Set<number>();
|
||||
const allSeen = new Set<number>();
|
||||
const games = input.games.map((game) => {
|
||||
const list = entries.get(game.id) ?? [];
|
||||
const caughtSpecies = new Set(list.filter((e) => caught.has(e.id)).map((e) => e.pokemonId));
|
||||
const seenSpecies = new Set([
|
||||
...caughtSpecies,
|
||||
...(sightings.get(game.id) ?? []).map((s) => s.pokemonId)
|
||||
]);
|
||||
for (const id of caughtSpecies) allCaught.add(id);
|
||||
for (const id of seenSpecies) allSeen.add(id);
|
||||
const collect = (ids: number[], source = caughtSpecies): ProgressCount => {
|
||||
const unique = new Set(ids);
|
||||
return { value: [...unique].filter((id) => source.has(id)).length, total: unique.size };
|
||||
};
|
||||
const collection = collect(
|
||||
list
|
||||
.filter((e) => e.availability !== 'unknown' || caughtSpecies.has(e.pokemonId))
|
||||
.map((e) => e.pokemonId)
|
||||
);
|
||||
const inGame = collect(
|
||||
list.filter((e) => obtainableAvailability.has(e.availability)).map((e) => e.pokemonId)
|
||||
);
|
||||
const seen = collect(
|
||||
list.map((e) => e.pokemonId),
|
||||
seenSpecies
|
||||
);
|
||||
const regionalIds = (dexes.get(game.id) ?? []).map((d) => d.pokemonId);
|
||||
const regional = collect(regionalIds);
|
||||
const regionalSeen = collect(regionalIds, seenSpecies);
|
||||
const saved = new Map((milestones.get(game.id) ?? []).map((m) => [m.key, m]));
|
||||
const defaults = milestonesFor(
|
||||
game.slug ?? '',
|
||||
gameRegions(game.slug ?? '', game.regions)[0] ?? ''
|
||||
);
|
||||
const count = (rows: { key: string }[]): ProgressCount => ({
|
||||
value: rows.filter((m) => saved.get(m.key)?.done).length,
|
||||
total: rows.length
|
||||
});
|
||||
const story = count(defaults.filter((m) => m.stage === 'story'));
|
||||
const postgame = count(defaults.filter((m) => m.stage === 'postgame'));
|
||||
const transfers = count(defaults.filter((m) => m.stage === 'collection'));
|
||||
const badges = count(defaults.filter((m) => m.category === 'badge'));
|
||||
const league = count(defaults.filter((m) => m.category === 'league'));
|
||||
const bosses = count(defaults.filter((m) => m.category === 'boss'));
|
||||
const custom = count([...saved.values()].filter((m) => m.key.startsWith('custom:')));
|
||||
const completed =
|
||||
input.journeys.some((j) => j.gameId === game.id && j.completed) ||
|
||||
(story.total > 0 && story.value === story.total);
|
||||
const adventure = { value: story.value + Number(completed), total: story.total + 1 };
|
||||
return {
|
||||
id: game.id,
|
||||
name: game.name,
|
||||
slug: game.slug,
|
||||
collection,
|
||||
inGame,
|
||||
seen,
|
||||
regional,
|
||||
regionalSeen,
|
||||
story,
|
||||
adventure,
|
||||
postgame,
|
||||
transfers,
|
||||
badges,
|
||||
league,
|
||||
bosses,
|
||||
custom,
|
||||
completed,
|
||||
overall: combinedProgress([collection, adventure, postgame, transfers])
|
||||
};
|
||||
});
|
||||
return {
|
||||
games,
|
||||
caught: { value: allCaught.size, total: input.speciesTotal },
|
||||
seen: { value: allSeen.size, total: input.speciesTotal },
|
||||
completed: { value: games.filter((g) => g.completed).length, total: games.length },
|
||||
collection: sumProgress(games.map((g) => g.collection)),
|
||||
overall: combinedProgress(games.map((g) => g.overall))
|
||||
};
|
||||
}
|
||||
43
src/lib/game-tracker/rank-limits.ts
Normal file
43
src/lib/game-tracker/rank-limits.ts
Normal file
@@ -0,0 +1,43 @@
|
||||
import type { MasteryRules } from './mastery';
|
||||
|
||||
export type RankLimits = {
|
||||
maxLevel: number | null;
|
||||
maxPrestige: number;
|
||||
canPrestigeOnlyAtMaxLevel: boolean;
|
||||
rankable: boolean;
|
||||
};
|
||||
|
||||
const capsFor = (rules: MasteryRules) => rules.rankCaps;
|
||||
|
||||
export function playerRankLimits(rules: MasteryRules): RankLimits {
|
||||
const caps = capsFor(rules)?.player;
|
||||
return {
|
||||
maxLevel: caps?.level ?? null,
|
||||
maxPrestige: caps?.prestige ?? 1000,
|
||||
canPrestigeOnlyAtMaxLevel: false,
|
||||
rankable: true
|
||||
};
|
||||
}
|
||||
|
||||
export function weaponRankLimits(
|
||||
rules: MasteryRules,
|
||||
weapon: Pick<{ category: string; name: string }, 'category' | 'name'>
|
||||
): RankLimits {
|
||||
const caps = capsFor(rules);
|
||||
if (!caps) {
|
||||
return {
|
||||
maxLevel: null,
|
||||
maxPrestige: 1000,
|
||||
canPrestigeOnlyAtMaxLevel: false,
|
||||
rankable: true
|
||||
};
|
||||
}
|
||||
const maxLevel =
|
||||
caps.weaponLevelOverrides?.[weapon.name] ?? caps.weaponLevelsByClass[weapon.category] ?? null;
|
||||
return {
|
||||
maxLevel,
|
||||
maxPrestige: caps.weaponPrestige,
|
||||
canPrestigeOnlyAtMaxLevel: true,
|
||||
rankable: maxLevel !== null
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user