feat: upgrade to SvelteKit 3 and adapter-bun
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Run the sveltekit-3 migration and finish its manual tasks:

- Move kit config into the sveltekit() Vite plugin; drop svelte.config.js
- Replace $lib with #lib subpath imports
- Declare env vars in src/env.ts and import them from $app/env/{private,public}
- Consolidate param matchers into src/params.ts
- Use error(status, message), Response.json, refreshAll and goto reset/shallow
- Fall back to a full page load when goto rejects a login return path

Switch from adapter-node to adapter-bun: the build script runs Vite under
Bun (the adapter requires it) and the image starts with `bun ./build`.
Runtime env names (PORT, BODY_SIZE_LIMIT, ADDRESS_HEADER, ...) are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
2026-10-18 22:17:30 +00:00
parent b52e9188f4
commit 54924b39f0
240 changed files with 894 additions and 944 deletions

View File

@@ -1,5 +1,5 @@
<script lang="ts">
import { base } from '$app/paths';
import { resolve } from '$app/paths';
import ChevronsUp from 'lucide-svelte/icons/chevrons-up';
import Award from 'lucide-svelte/icons/award';
let {
@@ -34,7 +34,9 @@
<span class="stat">
{#if game === 'black-ops-2' && prestige > 0 && prestige <= 10}
<img
src={`${base}/game-art/call-of-duty/ranks/black-ops-2-prestige-${master ? 11 : prestige}.webp`}
src={resolve(
`game-art/call-of-duty/ranks/black-ops-2-prestige-${master ? 11 : prestige}.webp`
)}
alt={master ? 'Prestige Master emblem' : `Prestige ${prestige} emblem`}
width="48"
height="48"