pubg map: built-in intel layers (vehicle spots, drops, loot density, Blue Chip towers, secret rooms) per map
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Read-only layers from static/pubg-intel/<map>.v1.json (scripts/build-pubg-intel.py):
positions from pubg.gs (game level files), drops from guides, secret rooms and Deston
keys as approximate rings on the named place. Layer panel (K), per-player choices in
localStorage, drawn below room markers; clicks still place markers.
This commit is contained in:
2026-10-26 00:05:46 +00:00
parent b1edf7761c
commit be3473caa0
15 changed files with 1057 additions and 5 deletions

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@@ -25,3 +25,6 @@ static/vendor/
# Generated drizzle snapshots
drizzle/*/snapshot.json
# Generated PUBG map intel (scripts/build-pubg-intel.py)
static/pubg-intel/