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Read-only layers from static/pubg-intel/<map>.v1.json (scripts/build-pubg-intel.py): positions from pubg.gs (game level files), drops from guides, secret rooms and Deston keys as approximate rings on the named place. Layer panel (K), per-player choices in localStorage, drawn below room markers; clicks still place markers.
31 lines
663 B
Plaintext
Executable File
31 lines
663 B
Plaintext
Executable File
# Package Managers
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package-lock.json
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pnpm-lock.yaml
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yarn.lock
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# Generated pinned catalog
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data/pokemon-catalog.json
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# Generated Pokémon locations and encounters
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data/pokemon-locations.json
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# Generated Pokémon research and map coordinates
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data/pokemon-research.json
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data/pokemon-atlas.json
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# Attributed generated challenge snapshot
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data/cod-challenges.json
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# Generated local image download manifest
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data/game-images.json
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data/cod-achievement-art.json
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src/lib/house-tracker/fixtures/
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# Vendored third-party code
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static/vendor/
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# Generated drizzle snapshots
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drizzle/*/snapshot.json
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# Generated PUBG map intel (scripts/build-pubg-intel.py)
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static/pubg-intel/
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