reset ratings based on osu rank
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@@ -80,43 +80,40 @@ async function main() {
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const [acc] = await sql`SELECT account_id FROM account
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WHERE user_id = ${r.user_id} AND provider_id = 'osu' LIMIT 1`;
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let rank: number | null = null;
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if (!acc) {
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console.log(` [SKIP] user ${r.user_id} — no osu! account linked`);
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skipped++;
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continue;
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}
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try {
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const osuUser = await getOsuUser(acc.account_id);
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const rank = osuUser?.statistics?.global_rank;
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if (!rank || rank <= 0) {
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console.log(` [SKIP] user ${r.user_id} (osu! ${acc.account_id}) — unranked`);
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console.log(` [WARN] user ${r.user_id} — no osu! account linked, treating as unranked`);
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} else {
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try {
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const osuUser = await getOsuUser(acc.account_id);
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rank = osuUser?.statistics?.global_rank ?? null;
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} catch (err: any) {
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console.error(` [ERR] user ${r.user_id} (osu! ${acc.account_id}):`, err.message);
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skipped++;
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continue;
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}
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const seedElo = rankToElo(rank);
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// Adjust by win/loss differential to preserve some earned progress
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const adjustment = (r.wins - r.losses) * 12;
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const finalElo = Math.max(0, Math.min(3500, seedElo + adjustment));
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await sql`UPDATE player_rating SET
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elo = ${finalElo},
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initial_elo = ${seedElo},
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osu_rank_at_seed = ${rank},
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updated_at = now()
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WHERE id = ${r.id}`;
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console.log(
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` [OK] user ${r.user_id} — rank #${rank.toLocaleString()} → seed ${seedElo}, adj ${adjustment > 0 ? '+' : ''}${adjustment} → final ${finalElo} (was ${r.elo})`
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);
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updated++;
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} catch (err: any) {
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console.error(` [ERR] user ${r.user_id} (osu! ${acc.account_id}):`, err.message);
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skipped++;
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}
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// Unranked → rank 100,000 (~1000 ELO)
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const effectiveRank = rank && rank > 0 ? rank : 100_000;
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const seedElo = rankToElo(effectiveRank);
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// Adjust by win/loss differential to preserve some earned progress
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const adjustment = (r.wins - r.losses) * 12;
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const finalElo = Math.max(0, Math.min(3500, seedElo + adjustment));
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await sql`UPDATE player_rating SET
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elo = ${finalElo},
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initial_elo = ${seedElo},
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osu_rank_at_seed = ${rank},
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updated_at = now()
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WHERE id = ${r.id}`;
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console.log(
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` [OK] user ${r.user_id} — rank #${rank ? rank.toLocaleString() : 'unranked (10M)'} → seed ${seedElo}, adj ${adjustment > 0 ? '+' : ''}${adjustment} → final ${finalElo} (was ${r.elo})`
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);
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updated++;
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// Rate limit: 500ms between API calls
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await new Promise((resolve) => setTimeout(resolve, 500));
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}
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@@ -12,8 +12,10 @@ import {
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matchParticipant,
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matchParticipantPlayer
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} from '$lib/server/db/schema';
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import { eq, desc, inArray, sql } from 'drizzle-orm';
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import { account } from '$lib/server/db/auth.schema';
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import { eq, and, desc, inArray, sql } from 'drizzle-orm';
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import { requireRole, setUserRole, isRootAdmin } from '$lib/server/permissions';
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import { getUser as getOsuUser } from '$lib/server/osu/api';
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import type { PageServerLoad, Actions } from './$types';
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export const load: PageServerLoad = async ({ locals }) => {
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@@ -127,11 +129,40 @@ export const actions: Actions = {
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resetRatings: async ({ locals }) => {
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requireRole(locals, 'admin');
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const reset = await db
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.update(playerRating)
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.set({ elo: sql`COALESCE(initial_elo, 1000)`, wins: 0, losses: 0, updatedAt: new Date() })
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.returning({ id: playerRating.id });
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return { success: true, message: `Reset ${reset.length} rating${reset.length !== 1 ? 's' : ''} to initial ELO` };
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const allUsers = await db.query.user.findMany();
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let updated = 0;
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for (const u of allUsers) {
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let rank: number | null = null;
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try {
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const osuAccount = await db.query.account.findFirst({
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where: and(eq(account.userId, u.id), eq(account.providerId, 'osu'))
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});
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if (osuAccount?.accountId) {
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const osuUser = await getOsuUser(osuAccount.accountId);
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rank = osuUser?.statistics?.global_rank ?? null;
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}
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} catch {
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// API failure — treat as unranked
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}
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// Unranked → rank 100,000 (~1000 ELO)
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const effectiveRank = rank && rank > 0 ? rank : 100_000;
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const rawElo = 3500 - Math.log10(effectiveRank) * 500;
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const elo = Math.round(Math.max(0, Math.min(3500, rawElo)));
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await db
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.update(playerRating)
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.set({ elo, initialElo: elo, osuRankAtSeed: rank, wins: 0, losses: 0, updatedAt: new Date() })
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.where(eq(playerRating.userId, u.id));
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console.log(`[Admin] Reset ${u.name}: rank #${rank ?? 'unranked'} → ${elo} ELO`);
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updated++;
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}
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return { success: true, message: `Re-seeded ${updated} rating${updated !== 1 ? 's' : ''} from osu! ranks` };
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},
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clearMatchHistory: async ({ locals }) => {
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@@ -148,7 +148,7 @@
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{ action: 'clearQueue', label: 'Clear Queue', confirm: 'Remove everyone from the queue?', color: 'border-border text-text-secondary hover:bg-surface-700' },
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{ action: 'expireInvites', label: 'Expire All Invites', confirm: 'Expire all pending invites?', color: 'border-border text-text-secondary hover:bg-surface-700' },
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{ action: 'clearNotifications', label: 'Clear Notifications', confirm: 'Delete all notifications?', color: 'border-border text-text-secondary hover:bg-surface-700' },
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{ action: 'resetRatings', label: 'Reset Ratings', confirm: 'Reset all ELO ratings to initial values? This cannot be undone.', color: 'border-red-500/30 text-red-400 hover:bg-red-500/10' },
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{ action: 'resetRatings', label: 'Re-seed Ratings from osu!', confirm: 'Fetch all osu! ranks and re-seed ELO ratings? W/L records will be reset. Unranked players get 10M rank. This cannot be undone.', color: 'border-red-500/30 text-red-400 hover:bg-red-500/10' },
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{ action: 'clearMatchHistory', label: 'Clear All Match Data', confirm: 'Delete ALL matches, scores, invites, and notifications? This cannot be undone.', color: 'border-red-500/30 text-red-400 hover:bg-red-500/10' },
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] as tool}
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<form
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