use rank 10 million for unranked players
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@@ -95,8 +95,8 @@ async function main() {
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}
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}
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// Unranked → rank 100,000 (~1000 ELO)
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const effectiveRank = rank && rank > 0 ? rank : 100_000;
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// Unranked → rank 10,000,000 (yields 0 ELO)
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const effectiveRank = rank && rank > 0 ? rank : 10_000_000;
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const seedElo = rankToElo(effectiveRank);
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// Adjust by win/loss differential to preserve some earned progress
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const adjustment = (r.wins - r.losses) * 12;
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