add game tracker with owned pokemon data and call of duty mastery
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Test and deploy staging / staging (push) Successful in 18s
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Test and deploy staging / staging (push) Successful in 18s
Fold catchemall into /projects/game-tracker (old URL redirects) and add Call of Duty tracking for Black Ops through WWII. - Pokémon catalog is now owned: locations, encounters and per-game evolution methods are built from the pinned PokéAPI snapshot and seeded. - Pokémon you can evolve or breed in a game count as obtainable; mythicals without another route are marked event-only. - Detail dialog with evolution chain and where to find it, location pages with admin notes and pictures, and admin corrections that survive reseeds. - Call of Duty weapons, milestones and Steam achievements per game, with derived Diamond / Dark Matter / Solar / Black Sky / Chrome tiers. - New migration (db:migrate:game-tracker), seeds (db:seed, db:seed:cod) and deploy preflight checks for them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -18,11 +18,14 @@
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"db:migrate": "drizzle-kit migrate",
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"db:studio": "drizzle-kit studio",
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"db:seed": "bun scripts/seed-catalog.ts",
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"db:seed:cod": "bun scripts/seed-cod-catalog.ts",
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"db:migrate:auth": "bun scripts/migrate-auth-catalog.ts",
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"db:migrate:foundation": "bun scripts/migrate-foundation.ts",
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"db:migrate:money-tracker": "bun scripts/migrate-money-tracker.ts",
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"db:migrate:game-tracker": "bun scripts/migrate-game-tracker.ts",
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"auth:role": "bun scripts/set-admin.ts",
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"catalog:build": "python3 scripts/build-pokemon-catalog.py",
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"catalog:cod": "python3 scripts/build-cod-catalog.py && prettier --write data/call-of-duty.json",
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"test:auth": "node --env-file=.env node_modules/@playwright/test/cli.js test --config playwright.auth.config.ts"
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},
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"devDependencies": {
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