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Fold catchemall into /projects/game-tracker (old URL redirects) and add Call of Duty tracking for Black Ops through WWII. - Pokémon catalog is now owned: locations, encounters and per-game evolution methods are built from the pinned PokéAPI snapshot and seeded. - Pokémon you can evolve or breed in a game count as obtainable; mythicals without another route are marked event-only. - Detail dialog with evolution chain and where to find it, location pages with admin notes and pictures, and admin corrections that survive reseeds. - Call of Duty weapons, milestones and Steam achievements per game, with derived Diamond / Dark Matter / Solar / Black Sky / Chrome tiers. - New migration (db:migrate:game-tracker), seeds (db:seed, db:seed:cod) and deploy preflight checks for them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Stan Website
This is my personal website, including:
- Contact info / social links
- About me
- Blog posts + comments
- Projects like Animaldex, CatchEmAll
Language learner
/projects/language-learner teaches Dutch and Korean (explained in English) and
English (explained in Dutch), from A1 to C1. Korean starts with a Hangul level.
It runs entirely in the browser: no database tables, migrations or API keys.
- Course content lives in
src/lib/language-learner/courses/<lang>/<level>.tsas compacttarget | translation | notelines, plus markdown notes and multiple-choice grammar questions (prompt | answer | wrong; wrong | explanation). Exercises (choice, typing, sentence building, fill-in-the-blank, listening, matching) are generated from that data.content.test.tsvalidates every lesson. - Endless drills are generated by code in
src/lib/language-learner/drills/: number words, Dutch/English clock times, de/het, plurals, Dutch and Korean conjugation (a rule-based Korean conjugator handling the ㅂ/ㄷ/르/ㅅ/ㅎ irregulars), Korean particles and counters, Hangul reading, English irregular verbs, comparatives and a/an. - Challenges: a seeded daily challenge (first score of the day counts), 60-second sprint, survival with three lives, mixed practice, level tests that mark a level as done at 80%, and spaced-repetition reviews (simplified SM-2).
- Audio uses the browser's speech synthesis, so listening exercises appear only when the device has a voice for the language. Romanization of Korean is approximate Revised Romanization.
- Progress, streaks and settings are stored in
localStorage(language-learner-v1), per browser. Export/import on the overview page moves them between devices.
Description
Languages
TypeScript
51.1%
Svelte
35.5%
HTML
7.6%
Python
3.2%
CSS
1.8%
Other
0.7%