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10
.dockerignore
Normal file
10
.dockerignore
Normal file
@@ -0,0 +1,10 @@
|
||||
.git
|
||||
.env
|
||||
.env.*
|
||||
!.env.example
|
||||
node_modules
|
||||
.svelte-kit
|
||||
build
|
||||
test-results
|
||||
playwright-report
|
||||
*.log
|
||||
37
.env.example
37
.env.example
@@ -0,0 +1,37 @@
|
||||
# PostgreSQL connection (server only)
|
||||
DB_URL=postgresql://postgres:postgres@localhost:5432/personal_dev
|
||||
|
||||
# Use the exact public origin, including scheme and port. Set the same value for both.
|
||||
ORIGIN=http://localhost:5173
|
||||
BETTER_AUTH_URL=http://localhost:5173
|
||||
# Generate with: openssl rand -base64 48
|
||||
BETTER_AUTH_SECRET=
|
||||
|
||||
# Optional Google login; callback: <BETTER_AUTH_URL>/api/auth/callback/google
|
||||
GOOGLE_CLIENT_ID=
|
||||
GOOGLE_CLIENT_SECRET=
|
||||
|
||||
# Optional osu! login; callback: <BETTER_AUTH_URL>/api/auth/callback/osu
|
||||
# These can also serve the existing beatmap finder.
|
||||
OSU_CLIENT_ID=
|
||||
OSU_CLIENT_SECRET=
|
||||
SPOTIFY_CLIENT_ID=
|
||||
SPOTIFY_CLIENT_SECRET=
|
||||
|
||||
# Public browser key for Animaldex map tiles.
|
||||
PUBLIC_MAPTILER_API_KEY=
|
||||
|
||||
# Cloudflare R2, shared by Animaldex and admin-uploaded list pictures.
|
||||
# R2_PUBLIC_URL is the public bucket/custom-domain base URL (without a trailing slash).
|
||||
R2_ACCOUNT_ID=
|
||||
R2_ACCESS_KEY_ID=
|
||||
R2_SECRET_ACCESS_KEY=
|
||||
R2_BUCKET=
|
||||
R2_PUBLIC_URL=
|
||||
|
||||
# House tracker: shared secret for the home worker (openssl rand -hex 32), and
|
||||
# where alerts go (Discord webhook and/or ntfy topic URL). See docs/house-tracker.md.
|
||||
HOUSE_WORKER_TOKEN=
|
||||
HOUSE_DISCORD_WEBHOOK_URL=
|
||||
HOUSE_NTFY_URL=
|
||||
HOUSE_NTFY_TOKEN=
|
||||
|
||||
44
.gitea/workflows/build.yml
Normal file
44
.gitea/workflows/build.yml
Normal file
@@ -0,0 +1,44 @@
|
||||
name: Test and deploy staging
|
||||
on:
|
||||
push:
|
||||
branches: [staging]
|
||||
|
||||
jobs:
|
||||
staging:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
|
||||
# Build once. The same SHA-tagged image stays on the deployment host for
|
||||
# one-click promotion to production; the production workflow never rebuilds it.
|
||||
- uses: docker/build-push-action@v5
|
||||
with:
|
||||
context: .
|
||||
push: false
|
||||
load: true
|
||||
tags: git.stanrunge.dev/stan/personal-website:${{ github.sha }}
|
||||
build-args: |
|
||||
GIT_SHA=${{ github.sha }}
|
||||
|
||||
- name: Configure deployment SSH key
|
||||
env:
|
||||
DEPLOY_KEY: ${{ secrets.DEPLOY_KEY }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
install -d -m 700 ~/.ssh
|
||||
printf '%s\n' "$DEPLOY_KEY" > ~/.ssh/id_ed25519
|
||||
chmod 600 ~/.ssh/id_ed25519
|
||||
ssh-keyscan -H 172.17.0.1 >> ~/.ssh/known_hosts
|
||||
|
||||
- name: Transfer tested image
|
||||
run: |
|
||||
set -euo pipefail
|
||||
image="git.stanrunge.dev/stan/personal-website:${{ github.sha }}"
|
||||
docker save "$image" | ssh -o BatchMode=yes deploy@172.17.0.1 'sudo docker load'
|
||||
|
||||
- name: Deploy staging
|
||||
run: |
|
||||
set -euo pipefail
|
||||
ssh -o BatchMode=yes deploy@172.17.0.1 \
|
||||
"bash -s -- '${{ github.sha }}' '/opt/personal-website-staging' 'https://staging.stanrunge.dev'" \
|
||||
< scripts/deploy-remote.sh
|
||||
33
.gitea/workflows/deploy-production.yml
Normal file
33
.gitea/workflows/deploy-production.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
name: Deploy production
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
promote:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
# Always test the staging branch, regardless of which branch the button
|
||||
# appears on in Gitea's Actions UI.
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
ref: staging
|
||||
|
||||
- name: Configure deployment SSH key
|
||||
env:
|
||||
DEPLOY_KEY: ${{ secrets.DEPLOY_KEY }}
|
||||
run: |
|
||||
set -euo pipefail
|
||||
install -d -m 700 ~/.ssh
|
||||
printf '%s\n' "$DEPLOY_KEY" > ~/.ssh/id_ed25519
|
||||
chmod 600 ~/.ssh/id_ed25519
|
||||
ssh-keyscan -H 172.17.0.1 >> ~/.ssh/known_hosts
|
||||
|
||||
- name: Promote the exact staging image
|
||||
run: |
|
||||
set -euo pipefail
|
||||
commit=$(git rev-parse HEAD)
|
||||
ssh -o BatchMode=yes deploy@172.17.0.1 "bash -s -- '$commit'" \
|
||||
< scripts/verify-staging-image.sh
|
||||
ssh -o BatchMode=yes deploy@172.17.0.1 \
|
||||
"bash -s -- '$commit' '/opt/personal-website' 'https://stanrunge.dev'" \
|
||||
< scripts/deploy-remote.sh
|
||||
32
.gitignore
vendored
32
.gitignore
vendored
@@ -1 +1,31 @@
|
||||
.env
|
||||
node_modules
|
||||
|
||||
# Output
|
||||
.output
|
||||
.vercel
|
||||
/.svelte-kit
|
||||
/build
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Env
|
||||
.env
|
||||
.env.*
|
||||
!.env.example
|
||||
!.env.test
|
||||
|
||||
# Home worker credentials and browser cookies
|
||||
/house.env
|
||||
/.house-worker-profile/
|
||||
|
||||
# Vite
|
||||
vite.config.js.timestamp-*
|
||||
vite.config.ts.timestamp-*
|
||||
|
||||
.vscode/
|
||||
|
||||
# Browser test output
|
||||
/test-results/
|
||||
/playwright-report/
|
||||
|
||||
21
.prettierignore
Executable file
21
.prettierignore
Executable file
@@ -0,0 +1,21 @@
|
||||
# Package Managers
|
||||
package-lock.json
|
||||
pnpm-lock.yaml
|
||||
yarn.lock
|
||||
|
||||
# Generated pinned catalog
|
||||
data/pokemon-catalog.json
|
||||
|
||||
# Generated Pokémon locations and encounters
|
||||
data/pokemon-locations.json
|
||||
|
||||
# Generated Pokémon research and map coordinates
|
||||
data/pokemon-research.json
|
||||
data/pokemon-atlas.json
|
||||
# Attributed generated challenge snapshot
|
||||
data/cod-challenges.json
|
||||
|
||||
# Generated local image download manifest
|
||||
data/game-images.json
|
||||
data/cod-achievement-art.json
|
||||
src/lib/house-tracker/fixtures/
|
||||
24
Dockerfile
Executable file
24
Dockerfile
Executable file
@@ -0,0 +1,24 @@
|
||||
FROM oven/bun:1.4.0 AS builder
|
||||
WORKDIR /app
|
||||
COPY package.json bun.lock ./
|
||||
RUN bun install --frozen-lockfile
|
||||
COPY . .
|
||||
RUN bun run test:unit -- --run
|
||||
RUN bun run build
|
||||
|
||||
FROM oven/bun:1.4.0
|
||||
WORKDIR /app
|
||||
ARG GIT_SHA=dev
|
||||
ENV APP_VERSION=$GIT_SHA
|
||||
COPY --from=builder /app/node_modules ./node_modules
|
||||
COPY --from=builder /app/build ./build
|
||||
COPY --from=builder /app/scripts ./scripts
|
||||
COPY --from=builder /app/data ./data
|
||||
COPY --from=builder /app/src/lib/server/db/schema ./src/lib/server/db/schema
|
||||
COPY --from=builder /app/src/lib/cs-prices ./src/lib/cs-prices
|
||||
COPY --from=builder /app/src/lib/availability.ts ./src/lib/availability.ts
|
||||
COPY package.json ./
|
||||
EXPOSE 3000
|
||||
ENV NODE_ENV=production
|
||||
ENV BODY_SIZE_LIMIT=6M
|
||||
CMD ["bun", "./build"]
|
||||
478
README.md
Normal file
478
README.md
Normal file
@@ -0,0 +1,478 @@
|
||||
# Stan Website
|
||||
|
||||
This is my personal website, including:
|
||||
|
||||
- Contact info / social links
|
||||
- About me
|
||||
- Blog posts + comments
|
||||
- Projects like Animaldex, CatchEmAll
|
||||
|
||||
## House tracker
|
||||
|
||||
Available at `/projects/house-tracker` (admin only). Listings come from a worker
|
||||
that runs at home; setup, settings and the ban-avoidance rules are in
|
||||
[docs/house-tracker.md](docs/house-tracker.md).
|
||||
|
||||
## osu! Map Finder
|
||||
|
||||
Available at `/projects/spotify-beatmap-finder`. Built with the existing Svelte 5,
|
||||
SvelteKit 3, Tailwind 4, and adapter-bun setup. Uses server-only direct `fetch`
|
||||
calls; no Spotify/osu! SDK or additional services.
|
||||
|
||||
Set these private variables in your local `.env` or deployment environment:
|
||||
|
||||
```text
|
||||
SPOTIFY_CLIENT_ID
|
||||
SPOTIFY_CLIENT_SECRET
|
||||
OSU_CLIENT_ID
|
||||
OSU_CLIENT_SECRET
|
||||
```
|
||||
|
||||
Never prefix these with `PUBLIC_` or commit `.env`. Providers read
|
||||
`$app/env/private`; the browser receives only display metadata and results.
|
||||
The other projects on this personal site retain their own environment requirements.
|
||||
|
||||
Supported inputs: song text (`Deftones Change`), Spotify track, playlist, and album
|
||||
URLs, and `spotify:track:ID`, `spotify:playlist:ID`, `spotify:album:ID` URIs.
|
||||
URLs allow HTTP/HTTPS, `www`, locale prefixes, query parameters and trailing slashes.
|
||||
Artist, episode, show and other resources receive a validation error.
|
||||
|
||||
Playlists and albums preserve order and process up to **50 usable unique tracks**
|
||||
(`MAX_PLAYLIST_TRACKS`), scanning at most **10 pages** (`MAX_PLAYLIST_PAGES`).
|
||||
Null, unavailable, local, malformed and episode entries are skipped. Truncation is
|
||||
shown explicitly. Album tracks inherit the album artwork/name. Each match has its
|
||||
own error state; an osu! failure cannot erase other completed tracks. The enhanced
|
||||
form shows a pending state and renders the complete batch; native form submission
|
||||
also works without JavaScript. Filters require JavaScript.
|
||||
|
||||
Spotify playlist availability depends on application quota/access. Both legacy
|
||||
`tracks/track` and newer `items/item` payloads are supported. Spotify's
|
||||
[2026 development-mode changes](https://developer.spotify.com/documentation/web-api/tutorials/february-2026-migration-guide)
|
||||
restrict playlist access; client credentials cannot unlock private/user-authorized
|
||||
playlists. Such responses produce an access error. This project intentionally does
|
||||
not add user authentication.
|
||||
|
||||
Matching is pure and testable in `src/lib/map-finder/matching.ts`: Unicode and
|
||||
punctuation normalization, diacritic removal, common annotation cleanup, title and
|
||||
artist token overlap, Unicode metadata alternatives, and version penalties. Title
|
||||
contributes 65 points and artist 35. High confidence starts at 88, medium at 72;
|
||||
weak artist evidence is capped below medium, and a different version costs 24.
|
||||
These are heuristics, not probabilities. Candidates below 40 are omitted; up to six
|
||||
are sorted and deduplicated by beatmapset ID. Low-confidence candidates are collapsed.
|
||||
Search first uses artist + title, then one cleaned-title fallback if no medium/high
|
||||
match exists. Duration is omitted because osu! map length may reflect a song cut.
|
||||
|
||||
Tokens are reused until 30 seconds before expiry with a shared refresh promise.
|
||||
Matching results cache for five minutes (maximum 500 entries), including no-match
|
||||
results, and identical pending searches are coalesced. Three concurrent osu!
|
||||
matching jobs are allowed per process. The site allows one active search per IP,
|
||||
up to six active searches globally, and 12 budget units per IP per 10 minutes:
|
||||
a single track costs one, a playlist/album six. Expired records are cleaned on
|
||||
requests; the limiter has a 10,000-record ceiling. It uses `getClientAddress()`,
|
||||
never arbitrary forwarded headers; unsupported adapters share a conservative key.
|
||||
Configure adapter-bun's trusted proxy/client-address settings (`ADDRESS_HEADER`, `XFF_DEPTH`) correctly at deployment.
|
||||
|
||||
Requests have a 12-second timeout and at most two retries for network errors,
|
||||
429s or server errors. Backoff includes jitter. `Retry-After` is honored; delays
|
||||
above four seconds return a helpful error and retain a provider cooldown rather
|
||||
than holding the request open. All caches, cooldowns, concurrency and rate limits
|
||||
are per process and reset on restart; multiple instances do not share them.
|
||||
|
||||
Local commands (npm scripts and existing tooling; no new dependencies):
|
||||
|
||||
```sh
|
||||
npm install
|
||||
npm run dev
|
||||
npm run test:unit -- --run
|
||||
npm run test:integration
|
||||
npm run check
|
||||
npm run lint
|
||||
npm run build
|
||||
```
|
||||
|
||||
Finder unit tests mock upstream APIs. Browser tests cover initial layout and
|
||||
validation with and without enhancement, and do not call Spotify or osu!.
|
||||
|
||||
## Language learner
|
||||
|
||||
`/projects/language-learner` teaches Dutch and Korean (explained in English) and
|
||||
English (explained in Dutch), from A1 to C1. Korean starts with a Hangul level.
|
||||
It runs entirely in the browser: no database tables, migrations or API keys.
|
||||
|
||||
- Course content lives in `src/lib/language-learner/courses/<lang>/<level>.ts` as
|
||||
compact `target | translation | note` lines, plus markdown notes and
|
||||
multiple-choice grammar questions (`prompt | answer | wrong; wrong | explanation`).
|
||||
Exercises (choice, typing, sentence building, fill-in-the-blank, listening,
|
||||
matching) are generated from that data. `content.test.ts` validates every lesson.
|
||||
- Endless drills are generated by code in `src/lib/language-learner/drills/`:
|
||||
number words, Dutch/English clock times, de/het, plurals, Dutch and Korean
|
||||
conjugation (a rule-based Korean conjugator handling the ㅂ/ㄷ/르/ㅅ/ㅎ
|
||||
irregulars), Korean particles and counters, Hangul reading, English irregular
|
||||
verbs, comparatives and a/an.
|
||||
- Challenges: a seeded daily challenge (first score of the day counts), 60-second
|
||||
sprint, survival with three lives, mixed practice, level tests that mark a level
|
||||
as done at 80%, and spaced-repetition reviews (simplified SM-2).
|
||||
- Audio uses the browser's speech synthesis, so listening exercises appear only
|
||||
when the device has a voice for the language. Romanization of Korean is
|
||||
approximate Revised Romanization.
|
||||
- Progress, streaks and settings are stored in `localStorage`
|
||||
(`language-learner-v1`), per browser. Export/import on the overview page moves
|
||||
them between devices.
|
||||
|
||||
## Shared accounts and permissions
|
||||
|
||||
`/login`, `/register`, and `/account` are the central account pages. Better Auth
|
||||
handles email/password credentials and database-backed sessions for the entire
|
||||
site. Google and osu! buttons appear when the corresponding client ID and secret
|
||||
are configured. The header exposes account access everywhere.
|
||||
|
||||
Copy the auth settings from `.env.example`. `BETTER_AUTH_SECRET` must be at least
|
||||
32 random characters; there is no runtime fallback secret. Set `ORIGIN` and
|
||||
`BETTER_AUTH_URL` to the same public origin (for example,
|
||||
`https://dev.stanrunge.dev` behind the local proxy). Register these exact callbacks:
|
||||
|
||||
- Google: `<BETTER_AUTH_URL>/api/auth/callback/google`
|
||||
- osu!: `<BETTER_AUTH_URL>/api/auth/callback/osu`
|
||||
|
||||
osu! uses the `identify` scope and a stable numeric account ID. Its API does not
|
||||
supply an email address, so these accounts use a reserved, unverified
|
||||
`<id>@osu.invalid` internal identifier, hidden from the account UI. Credential
|
||||
registration cannot claim that namespace. Provider accounts are linked explicitly
|
||||
from `/account` while logged in; there is no automatic merging by email. Link a
|
||||
provider **before** using it to create a separate account if you want shared
|
||||
progress. Existing separate accounts are not automatically merged.
|
||||
|
||||
Every new user has role `user`. The shared server guards enforce administrator
|
||||
access for blog drafts/writes, list creation/editing, Animaldex moderation, and
|
||||
Progress edits. Legacy `ADMIN_SECRET`, `AUTH_TOKEN`, `admin_token`, and `token`
|
||||
logins no longer authorize anything. To grant yourself admin access, register,
|
||||
copy the account ID shown on `/account`, then run on the server:
|
||||
|
||||
```sh
|
||||
npm run auth:role -- <user-id> admin
|
||||
# To revoke access:
|
||||
npm run auth:role -- <user-id> user
|
||||
```
|
||||
|
||||
Role changes take effect on the next request; roles cannot be set through signup
|
||||
or profile updates. Public registrations are never made admin automatically.
|
||||
Future projects should reference the shared `user.id`, use `requireUser(event)`,
|
||||
and scope **both reads and writes** to the session user's ID. Use
|
||||
`requireAdmin(event)` for site-wide administration; never accept an owner ID from
|
||||
a form or infer permission from the presence of a cookie.
|
||||
|
||||
Email/password registration works without a mail service. Email verification and
|
||||
password recovery emails are **not configured** yet. Connect a transactional mail
|
||||
sender and Better Auth's verification/reset hooks before offering those flows.
|
||||
Better Auth's rate limiting is enabled and currently uses per-process memory;
|
||||
a multi-instance deployment needs shared rate-limit storage. Account pages and
|
||||
saved progress require a working database. Authentication forms require JavaScript.
|
||||
|
||||
## Game tracker
|
||||
|
||||
`/projects/game-tracker` is the hub for completionist progress. Catchemall lives at
|
||||
`/projects/game-tracker/pokemon` (the old `/projects/catch-em-all` URL redirects),
|
||||
with location pages under `/projects/game-tracker/pokemon/locations`. Call of Duty
|
||||
games live at `/projects/game-tracker/call-of-duty/<slug>`. All catalog data is
|
||||
owned by the site: it is checked in under `data/` and seeded into Postgres, and
|
||||
nothing calls PokéAPI or Steam at runtime.
|
||||
|
||||
### Pokémon catalog
|
||||
|
||||
`npm run catalog:build` rebuilds two files from the pinned PokéAPI CSV snapshot
|
||||
(revision recorded inside them):
|
||||
|
||||
- `data/pokemon-catalog.json`: **1,025 species, 53 game versions/expansions and
|
||||
27,267 species/game entries**, plus each species' evolution chain and the
|
||||
evolution method that applies **in each game** (Magnezone needs Mt. Coronet in
|
||||
Platinum but a Thunder Stone in Sword).
|
||||
- `data/pokemon-locations.json`: 1,104 locations and about 67,000 encounters
|
||||
(area, method, levels, rarity, form and conditions such as time of day, season
|
||||
or swarm). Max Raid dens are folded per location.
|
||||
|
||||
Each entry has one availability:
|
||||
|
||||
- `catchable`: a documented encounter (wild, gift, static, in-game trade).
|
||||
- `evolve`: a pre-evolution is obtainable in that game and the method exists
|
||||
there, e.g. Blastoise in Red is “Evolve Wartortle: Level 36+”.
|
||||
- `breed`: an obtainable relative can breed it (not in Gen 1, Let’s Go,
|
||||
Colosseum/XD or the Legends games); incense babies name their incense.
|
||||
- `event_only`: a mythical in the game with no other route.
|
||||
- `unknown`: in the game's Pokédex data, but no confirmed route.
|
||||
|
||||
`catchable`, `evolve` and `breed` can be ticked and count toward progress.
|
||||
PokéAPI has **no encounter data** for Brilliant Diamond/Shining Pearl, Legends:
|
||||
Arceus, Scarlet/Violet and their DLC, or Legends: Z-A, so those games stay
|
||||
`unknown` until another source is added. Missing pairs are not proof of absence.
|
||||
|
||||
Administrators can correct any entry from the Pokémon detail dialog and add notes
|
||||
and a picture (JPEG/PNG/WebP, 5 MB, stored in R2 under `locations/`) on any
|
||||
location page. Rows carry a `source`: seeding refreshes `pokeapi` and `derived`
|
||||
rows and never touches `manual` ones. Location notes and pictures always survive
|
||||
reseeding, and user progress is keyed by entry, so it survives too.
|
||||
|
||||
### Call of Duty catalog
|
||||
|
||||
`data/call-of-duty.json` covers Black Ops, Black Ops II, Ghosts, Advanced
|
||||
Warfare, Black Ops III, Infinite Warfare and WWII. Weapon classes, post-launch
|
||||
(DLC/update) weapons and camo rules are **hand-maintained** from the Call of Duty
|
||||
Wiki (CC BY-SA). `npm run catalog:cod` refreshes only the achievement lists from
|
||||
the public Steam Community pages. Users tick per-weapon milestones (bought or
|
||||
unlocked, max level, Gold, Gold Cheetah); class and overall camos (Diamond, Dark
|
||||
Matter, Solar, Black Sky, Chrome, Chrome Tiger) are derived in
|
||||
`src/lib/game-tracker/mastery.ts`, and post-launch weapons never gate them.
|
||||
Weapon progress is keyed by a slug of the weapon name, so renaming a weapon in
|
||||
the JSON starts its progress over; the seed keeps removed items that already have
|
||||
progress and warns about them.
|
||||
|
||||
### Database
|
||||
|
||||
For an existing database using the current domain schemas:
|
||||
|
||||
```sh
|
||||
npm run db:migrate:auth
|
||||
npm run db:migrate:foundation
|
||||
npm run db:migrate:money-tracker
|
||||
npm run db:migrate:game-tracker
|
||||
npm run db:seed
|
||||
npm run db:seed:cod
|
||||
```
|
||||
|
||||
For a fresh database, run `npm run db:push` followed by both seeds.
|
||||
The migrations are additive and repeatable; they do not reset tables. The
|
||||
game-tracker migration adds the `evolve`/`breed` availability values, the entry
|
||||
`source` column (marking pre-existing hand-edited notes as `manual`), and the
|
||||
location, encounter, evolution and `tracker_*` tables. Unknown legacy OAuth
|
||||
providers cause the auth migration to fail for explicit review instead of
|
||||
guessing an issuer. Back up a production database before any schema migration.
|
||||
The scripts use `DB_URL` from `.env` via Bun.
|
||||
|
||||
## Money tracker
|
||||
|
||||
`/projects/money-tracker` is restricted to administrator accounts. Its tables
|
||||
are created by `npm run db:migrate:money-tracker`; apply that migration to each
|
||||
environment before deploying the new route. The deployment preflight checks for
|
||||
all nine tracker tables and the projection columns.
|
||||
|
||||
Transactions can be entered manually or imported from a CSV or tab-separated
|
||||
export with `date,account,description,amount` headers. Dates accept
|
||||
`YYYY-MM-DD`, `DD/MM/YYYY`, or `Fri 1 Aug 2025`; amounts accept signed euros
|
||||
such as `-€1,234.50`. Quoted fields and comma, semicolon, or tab delimiters
|
||||
are supported, and empty rows are skipped. Imported entries are stored in date
|
||||
order. `Start balance` rows are imported as ordinary transactions, so leave
|
||||
the account opening balance at zero for those accounts. Import creates
|
||||
missing accounts and adds every row in one database transaction. It does not
|
||||
deduplicate repeat uploads, so import each file once. Accounts have an editable
|
||||
opening balance for money held before the first recorded transaction.
|
||||
The current balance and history stop at today; future dated transactions feed the
|
||||
wealth projection. The projection invests spendable money above the configured
|
||||
reserve in a modeled balance, even without an existing investment account.
|
||||
An existing investment account can optionally be selected as the starting
|
||||
balance for growth. The projection treats recurring entries as monthly
|
||||
equivalents from next month and can disable them to avoid double counting entries
|
||||
already recorded as future transactions. Its reserve, hypothetical return,
|
||||
contribution rule, and end date are editable. Wish list priority runs from tier 5
|
||||
(highest) to tier 1 (lowest), with cumulative estimated costs on the overview.
|
||||
|
||||
The utility comparison uses meter readings within the configured billing period,
|
||||
the current per-unit rate, and prorated monthly advances. It excludes fixed
|
||||
charges, taxes, and past rate changes. Set the billing start to a recorded opening
|
||||
meter reading for a meaningful annual comparison.
|
||||
|
||||
Seeding runs in one transaction and is repeatable. It preserves row IDs, existing
|
||||
catches, selected games, and hand-maintained availability notes. Pokémon are keyed
|
||||
by national number, games by PokéAPI version ID, and entries by Pokémon/game pair.
|
||||
Existing games with exactly matching names are adopted to preserve their IDs.
|
||||
The old broken reset and auth-schema overwrite commands have been removed.
|
||||
|
||||
Availability is deliberately conservative:
|
||||
|
||||
- `catchable`: PokéAPI supplies an encounter record. Conditions or a particular
|
||||
form may be required. These entries contribute to the catch checklist.
|
||||
- `unknown` (`?`): a Pokédex or game-index record exists, but the acquisition method
|
||||
has not been confirmed. Membership alone never becomes “catchable”.
|
||||
- A dash: no source record; this does **not** prove the Pokémon is unavailable.
|
||||
- Manually maintained trade/transfer/event entries remain supported.
|
||||
|
||||
Encounter coverage varies by game and is especially incomplete for newer titles.
|
||||
The import does not invent evolution, breeding, gift, trade, transfer, or event
|
||||
rules from missing data. The page explains these limits. Catalog refreshes are
|
||||
explicit: update `REVISION` in `scripts/build-pokemon-catalog.py`, run
|
||||
`npm run catalog:build`, review the snapshot, and rerun the seed. Source:
|
||||
[PokéAPI data](https://github.com/PokeAPI/pokeapi/tree/master/data/v2/csv).
|
||||
|
||||
Catches and selected games are stored server-side under the authenticated user's
|
||||
ID. Repeated catch requests are idempotent, writes validate catalog IDs, and an
|
||||
explicit empty game selection survives reloads. The UI rolls back failed saves
|
||||
and prevents overlapping changes to the same catch.
|
||||
|
||||
`npm run test:unit -- --run` covers authorization, safe return paths, osu! identity
|
||||
mapping, and catalog integrity alongside existing tests. `npm run test:auth` runs
|
||||
browser/database checks against a migrated, seeded **development** database; it
|
||||
creates temporary test accounts/content and removes them afterward. It checks
|
||||
registration, login/logout, cookie replay, role escalation attempts, cross-user
|
||||
progress isolation, admin routes, game selection, and OAuth authorization startup.
|
||||
Completing Google/osu! consent still requires real provider credentials and the
|
||||
registered callback URL. The integration follows the installed Better Auth APIs;
|
||||
see [SvelteKit integration](https://better-auth.com/docs/integrations/svelte-kit)
|
||||
and [Generic OAuth](https://better-auth.com/docs/plugins/generic-oauth).
|
||||
|
||||
## Staging and production rollout
|
||||
|
||||
Use `staging` as the working branch and set it as the repository's default branch
|
||||
in Gitea after the first push. A direct push to `staging` runs unit tests, builds
|
||||
the site and a SHA-tagged Docker image, and deploys that image to
|
||||
`https://staging.stanrunge.dev`. After checking staging, use Gitea Actions →
|
||||
**Deploy production** → **Run workflow**. That action retests the current staging
|
||||
commit, verifies that staging runs its exact image, and starts the **same image**
|
||||
at `https://stanrunge.dev`. It does not rebuild the image or need a PR. Pushes to
|
||||
`main` no longer deploy production; once `staging` is the default branch, its
|
||||
current manual workflow is also the one shown in Gitea's Actions UI.
|
||||
|
||||
The staging Docker build runs `bun install --frozen-lockfile`, unit tests, and
|
||||
the production build, so a failed test never produces a deployable image. The
|
||||
production button verifies the exact tested staging image before switching
|
||||
production. Browser/database tests need a
|
||||
dedicated test database and are not part of this gate yet. `npm run check` and
|
||||
full lint are also not gates while the repository has existing unrelated
|
||||
diagnostics; add them after those are fixed. A failed test, build, or preflight
|
||||
prevents the switch; a failed post-deploy health check attempts to restore the
|
||||
previous image tag. Deployment never migrates or seeds either database. The
|
||||
Gitea runner needs Docker CLI/socket access and the existing `DEPLOY_KEY` secret.
|
||||
|
||||
Before either push, configure the existing private environment file on that
|
||||
host. Staging uses `/etc/personal-website-staging/staging.env`; production uses
|
||||
`/etc/personal-website/prod.env`. Each file needs `DB_URL`, a unique random
|
||||
`BETTER_AUTH_SECRET` of at least 32 characters, and both `ORIGIN` and
|
||||
`BETTER_AUTH_URL` set exactly to its public HTTPS origin. Add the Google and
|
||||
osu! client ID/secret pairs for whichever sign-in buttons should be enabled.
|
||||
List and Animaldex picture uploads reuse the existing R2 bucket; set the five
|
||||
`R2_*` values from `.env.example`. The app server uploads images to R2, so the
|
||||
bucket does not need browser CORS rules for these forms. Each image is limited
|
||||
to 5 MB; the container sets `BODY_SIZE_LIMIT=6M` for multipart requests.
|
||||
Their provider console callback URLs must use that environment's origin:
|
||||
|
||||
```text
|
||||
https://staging.stanrunge.dev/api/auth/callback/google
|
||||
https://staging.stanrunge.dev/api/auth/callback/osu
|
||||
https://stanrunge.dev/api/auth/callback/google
|
||||
https://stanrunge.dev/api/auth/callback/osu
|
||||
```
|
||||
|
||||
For this first rollout, review the SQL and back up each database. The first push
|
||||
to `staging` may pass **Transfer tested image** but fail **Deploy staging** at
|
||||
the database preflight. That is expected if the database has not been migrated:
|
||||
the image is then available on the deployment host for you to run the migrations
|
||||
yourself. If `animals`, `sightings`, and `photos` still have UUID IDs, first apply
|
||||
`scripts/animaldex-uuid-to-serial.sql` with `psql` once. If the database has the
|
||||
legacy singular tables `game`, `pokemon_game_entry`, `user_entry`, and `user_game`,
|
||||
then apply `scripts/legacy-schema-migration.sql` with `psql` once. That migration
|
||||
renames those tables without discarding their rows and creates the empty base
|
||||
`lists` and `list_items` tables. Run both reviewed SQL files before the container
|
||||
commands below. On the deployment host, use the SHA from the staging Actions run:
|
||||
|
||||
```sh
|
||||
release_image=git.stanrunge.dev/stan/personal-website:<staging-sha>
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/migrate-auth-catalog.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/migrate-foundation.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/migrate-money-tracker.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/migrate-game-tracker.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/migrate-tracker-journal.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/seed-catalog.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/seed-cod-catalog.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/seed-pokemon-research.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/seed-cod-challenges.ts
|
||||
sudo docker run --rm --network backend --env-file /etc/personal-website-staging/staging.env "$release_image" bun scripts/seed-cod-art.ts
|
||||
```
|
||||
|
||||
These catalog seeds use the reviewed files in `data/` and upsert catalog rows;
|
||||
they preserve user accounts, catches, ranks, and saved challenge progress. Do not
|
||||
copy or restore the entire development database over staging or production.
|
||||
Repeat the same migration and seed commands for staging first, replacing the
|
||||
environment file with `/etc/personal-website/prod.env` only after staging has
|
||||
passed its preflight and been reviewed. Back up production before applying its
|
||||
migrations. Rerun the same staging Actions run after the staging migration and
|
||||
seed complete. Click the production button only after production migration and
|
||||
seed complete. Future releases without database changes need only a staging push
|
||||
and the production button.
|
||||
|
||||
The foundation migration gives lists slugs, progress, pictures, and blog tags;
|
||||
gives site-owned join/settings rows numeric IDs; and adds `created_at`/
|
||||
`updated_at` with a database update trigger. Blog posts already had numeric IDs
|
||||
and timestamps. Better Auth's account/session IDs stay as text because they are
|
||||
provider-managed identities. The deploy script verifies the migrations and
|
||||
catalog before switching the image, then checks `/login` and Catchemall. A
|
||||
failed app health check attempts to restore the previous image tag. Database
|
||||
changes are not rolled back with the app image.
|
||||
|
||||
The release image contains `scripts/`, `data/`, and the schema files needed by
|
||||
the migration tools. After registration in each environment, promote your own
|
||||
account using the host's matching environment file, for example:
|
||||
|
||||
```sh
|
||||
sudo docker run --rm --network backend \
|
||||
--env-file /etc/personal-website-staging/staging.env \
|
||||
git.stanrunge.dev/stan/personal-website:<deployed-sha> \
|
||||
bun scripts/set-admin.ts <account-id> admin
|
||||
```
|
||||
|
||||
Use `/etc/personal-website/prod.env` and its deployed image SHA for production.
|
||||
The account ID is shown on `/account`. No public signup grants admin privileges.
|
||||
|
||||
# CS prices
|
||||
|
||||
`/projects/cs-prices` reads only from Postgres. Each Steam market hash name is an
|
||||
individual listing. The separate `cs_item_dimensions` table makes it possible to
|
||||
compare or group by weapon type, weapon name, weapon plus skin, skin, wear, StatTrak, Souvenir, and
|
||||
additional imported dimensions such as collection or rarity. Group chart points
|
||||
average the available per-listing prices equally within each time bucket. Raw
|
||||
observations retain their source, currency, timestamp, kind, price in cents, and
|
||||
volume. Chart responses use up to roughly 240 time buckets per series and allow
|
||||
up to 1,000 selected series; actual response time still depends on database size
|
||||
and hardware.
|
||||
|
||||
With `DB_URL` pointed at a running Postgres database:
|
||||
|
||||
```sh
|
||||
npm run db:migrate:cs-prices
|
||||
npm run cs-prices:ingest -- catalog
|
||||
STEAM_SESSIONID=... STEAM_LOGIN_SECURE=... npm run cs-prices:ingest -- history
|
||||
```
|
||||
|
||||
The catalog pass pages through Counter-Strike market listings and saves a current
|
||||
lowest-listing snapshot. The history pass visits each catalog item and stores
|
||||
Steam's available historical sale-price and volume points. It needs a Steam web
|
||||
session, may take many hours for the full catalog, and can be resumed with
|
||||
`--start=<item offset>` and bounded with `--limit=<items>`. Requests pause for two
|
||||
seconds by default (`--delay-ms=...`, minimum one second), retry temporary
|
||||
failures, and upsert observations safely. Run catalog regularly for new listings
|
||||
and snapshots; run history regularly for new sale points. Steam's market web
|
||||
endpoints are undocumented and may change or limit access. The historical
|
||||
granularity and completeness are bounded by what Steam returns; running this
|
||||
collector cannot reconstruct older high-frequency prices that Steam no longer
|
||||
exposes.
|
||||
|
||||
For another provider or a prepared archive, import JSON Lines instead:
|
||||
|
||||
```sh
|
||||
npm run cs-prices:ingest -- import ./prices.jsonl
|
||||
```
|
||||
|
||||
Each line needs `marketHashName`, `source`, `currency` (three-letter ISO code),
|
||||
`observedAt` (ISO timestamp), `priceCents`, and `kind`. Optional `name`, `volume`,
|
||||
and `dimensions` add detail. For example:
|
||||
|
||||
```json
|
||||
{
|
||||
"marketHashName": "AK-47 | Redline (Field-Tested)",
|
||||
"source": "archive",
|
||||
"currency": "USD",
|
||||
"observedAt": "2026-09-24T12:00:00Z",
|
||||
"priceCents": 1850,
|
||||
"volume": 42,
|
||||
"kind": "sale-median",
|
||||
"dimensions": { "collection": "Phoenix", "rarity": "classified" }
|
||||
}
|
||||
```
|
||||
|
||||
Imported sources and price kinds appear in the page's source and kind controls.
|
||||
20
components.json
Normal file
20
components.json
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"$schema": "https://shadcn-svelte.com/schema.json",
|
||||
"tailwind": {
|
||||
"css": "src/app.css",
|
||||
"baseColor": "neutral"
|
||||
},
|
||||
"aliases": {
|
||||
"components": "$lib/components",
|
||||
"utils": "$lib/utils",
|
||||
"ui": "$lib/components/ui",
|
||||
"hooks": "$lib/hooks",
|
||||
"lib": "$lib"
|
||||
},
|
||||
"typescript": true,
|
||||
"registry": "https://shadcn-svelte.com/registry",
|
||||
"style": "vega",
|
||||
"iconLibrary": "lucide",
|
||||
"menuColor": "default",
|
||||
"menuAccent": "subtle"
|
||||
}
|
||||
@@ -6,18 +6,18 @@ services:
|
||||
- POSTGRES_PASSWORD=postgres
|
||||
- POSTGRES_DB=postgres
|
||||
ports:
|
||||
- "5432:5432"
|
||||
- '5432:5432'
|
||||
volumes:
|
||||
- db-data:/var/lib/postgresql/data
|
||||
- db-data:/var/lib/postgresql
|
||||
|
||||
sveltekit:
|
||||
image: oven/bun
|
||||
volumes:
|
||||
- ./packages/web:/app
|
||||
working_dir: /app
|
||||
command: bun run dev --host
|
||||
command: sh -c "bun install & bun run dev --host"
|
||||
ports:
|
||||
- "80:5173"
|
||||
- '3000:5173'
|
||||
env_file: .env
|
||||
develop:
|
||||
watch:
|
||||
|
||||
5166
data/call-of-duty.json
Normal file
5166
data/call-of-duty.json
Normal file
File diff suppressed because it is too large
Load Diff
620
data/cod-achievement-art.json
Normal file
620
data/cod-achievement-art.json
Normal file
@@ -0,0 +1,620 @@
|
||||
{
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/42700/f84ba26b1844819ea9e52aef0d0570559b57a75a.jpg": "/game-art/call-of-duty/achievements/238b785e1fca8f84bbee.webp",
|
||||
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|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/31381253ea5db5f151e6b2ed375edbd17031b9de.jpg": "/game-art/call-of-duty/achievements/4738f4e73fdec7acb4c1.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/18e378dd7b85bb39e37a3b2c94b5673b2bc192ab.jpg": "/game-art/call-of-duty/achievements/923bcc83b36645e6ef85.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/15d7872c42fcbf3a829021296824cca0a505c6d2.jpg": "/game-art/call-of-duty/achievements/8f7ce98dd2e8abf78bd9.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/1b97bf2a964c883d01b91d830d953078f731413a.jpg": "/game-art/call-of-duty/achievements/f9fe1161efe00ae8c571.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/70dab8649791478c2d9877465550534656917c0f.jpg": "/game-art/call-of-duty/achievements/048b05607127d4ee5b7b.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/89b9d0d811451df6f7c57c25183ada2ee1ddc402.jpg": "/game-art/call-of-duty/achievements/73a862019bb136eb7a86.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/244a19d76e4c44187b88a0d30f2883631e7c82f5.jpg": "/game-art/call-of-duty/achievements/0f898edbf93d8f89dace.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/5b505784913a7dd3d8fd62174cdd76a0fb49c151.jpg": "/game-art/call-of-duty/achievements/8ca100618c6de814d6d5.webp",
|
||||
"https://shared.akamai.steamstatic.com/community_assets/images/apps/476620/bc21875d3703b16313741bed719261fbb2d1ffdf.jpg": "/game-art/call-of-duty/achievements/f3d9e7b5a4fd35172686.webp"
|
||||
}
|
||||
1874
data/cod-art.json
Normal file
1874
data/cod-art.json
Normal file
File diff suppressed because it is too large
Load Diff
36766
data/cod-challenges.json
Normal file
36766
data/cod-challenges.json
Normal file
File diff suppressed because it is too large
Load Diff
90
data/cod-rank-art.json
Normal file
90
data/cod-rank-art.json
Normal file
@@ -0,0 +1,90 @@
|
||||
[
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 1,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-1.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804661214/9FD6B03A8AB4ABE1D52ADEB9A14D8DBB72054910/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 2,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-2.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804661581/1D2C4EAD9F7EBCE0955B6BBE0FEA78A643B817C7/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 3,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-3.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804661865/38F7010DD1543AA9A08C584D1B90DD7C9C138BA1/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 4,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-4.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804662398/E36D618159E6474536E21AFD5873BB652658C010/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 5,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-5.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804662706/45B72C58EB62C84E20A50AEDF2539069BFBF4531/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 6,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-6.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804663180/AB4D41F43A0A68C3417F5DBB1ADA54365F217A49/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 7,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-7.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804668104/BC9E371A435F8CCD160A22ED70AABB4E747E78E4/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 8,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-8.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804668443/6985C3A4733C6CC5E19EEDC53E95FBE705752C70/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 9,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-9.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804669343/BCBD2BC8411DA714684CE5E01C24F4E3DA948F5F/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": 10,
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-10.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804670653/CD1052286A32FDA566E1849D3B6F02ADB22C45CC/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
},
|
||||
{
|
||||
"game": "black-ops-2",
|
||||
"prestige": "master",
|
||||
"path": "/game-art/call-of-duty/ranks/black-ops-2-prestige-11.webp",
|
||||
"url": "https://images.steamusercontent.com/ugc/2506892135804671070/305118EBAF387C239C6CBF2D8C808E1E6305D3E7/",
|
||||
"source": "https://steamcommunity.com/sharedfiles/filedetails/?id=3231054009",
|
||||
"credit": "Activision / Treyarch; prestige emblem via Steam Community"
|
||||
}
|
||||
]
|
||||
39352
data/game-images.json
Normal file
39352
data/game-images.json
Normal file
File diff suppressed because it is too large
Load Diff
5568
data/pokemon-atlas.json
Normal file
5568
data/pokemon-atlas.json
Normal file
File diff suppressed because it is too large
Load Diff
1
data/pokemon-catalog.json
Normal file
1
data/pokemon-catalog.json
Normal file
File diff suppressed because one or more lines are too long
1
data/pokemon-locations.json
Normal file
1
data/pokemon-locations.json
Normal file
File diff suppressed because one or more lines are too long
3894
data/pokemon-map-art.json
Normal file
3894
data/pokemon-map-art.json
Normal file
File diff suppressed because it is too large
Load Diff
59
data/pokemon-releases.json
Normal file
59
data/pokemon-releases.json
Normal file
@@ -0,0 +1,59 @@
|
||||
{
|
||||
"note": "First release of each title; Red and Blue refer to the international versions. Japan versions are separate catalog entries.",
|
||||
"source": "https://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_games",
|
||||
"dates": {
|
||||
"red-japan": "1996-02-27",
|
||||
"green-japan": "1996-02-27",
|
||||
"blue-japan": "1996-10-15",
|
||||
"red": "1998-09-28",
|
||||
"blue": "1998-09-28",
|
||||
"yellow": "1998-09-12",
|
||||
"gold": "1999-11-21",
|
||||
"silver": "1999-11-21",
|
||||
"crystal": "2000-12-14",
|
||||
"ruby": "2002-11-21",
|
||||
"sapphire": "2002-11-21",
|
||||
"colosseum": "2003-11-21",
|
||||
"firered": "2004-01-29",
|
||||
"leafgreen": "2004-01-29",
|
||||
"emerald": "2004-09-16",
|
||||
"xd": "2005-08-04",
|
||||
"diamond": "2006-09-28",
|
||||
"pearl": "2006-09-28",
|
||||
"platinum": "2008-09-13",
|
||||
"heartgold": "2009-09-12",
|
||||
"soulsilver": "2009-09-12",
|
||||
"black": "2010-09-18",
|
||||
"white": "2010-09-18",
|
||||
"black-2": "2012-06-23",
|
||||
"white-2": "2012-06-23",
|
||||
"x": "2013-10-12",
|
||||
"y": "2013-10-12",
|
||||
"omega-ruby": "2014-11-21",
|
||||
"alpha-sapphire": "2014-11-21",
|
||||
"sun": "2016-11-18",
|
||||
"moon": "2016-11-18",
|
||||
"ultra-sun": "2017-11-17",
|
||||
"ultra-moon": "2017-11-17",
|
||||
"lets-go-pikachu": "2018-11-16",
|
||||
"lets-go-eevee": "2018-11-16",
|
||||
"sword": "2019-11-15",
|
||||
"shield": "2019-11-15",
|
||||
"the-isle-of-armor-sword": "2020-06-17",
|
||||
"the-isle-of-armor-shield": "2020-06-17",
|
||||
"the-crown-tundra-sword": "2020-10-22",
|
||||
"the-crown-tundra-shield": "2020-10-22",
|
||||
"brilliant-diamond": "2021-11-19",
|
||||
"shining-pearl": "2021-11-19",
|
||||
"legends-arceus": "2022-01-28",
|
||||
"scarlet": "2022-11-18",
|
||||
"violet": "2022-11-18",
|
||||
"the-teal-mask-scarlet": "2023-09-13",
|
||||
"the-teal-mask-violet": "2023-09-13",
|
||||
"the-indigo-disk-scarlet": "2023-12-14",
|
||||
"the-indigo-disk-violet": "2023-12-14",
|
||||
"legends-za": "2025-10-16",
|
||||
"mega-dimension": "2025-12-10",
|
||||
"champions": "2026-04-08"
|
||||
}
|
||||
}
|
||||
1
data/pokemon-research.json
Normal file
1
data/pokemon-research.json
Normal file
File diff suppressed because one or more lines are too long
132
docs/game-tracker.md
Normal file
132
docs/game-tracker.md
Normal file
@@ -0,0 +1,132 @@
|
||||
# Game tracker
|
||||
|
||||
The development database has the journal migration and catalog imports applied. Production and staging need the same additive migration and seeds before deploying this code:
|
||||
|
||||
```sh
|
||||
bun run db:migrate:tracker-journal
|
||||
bun run db:seed:research
|
||||
bun run db:seed:challenges
|
||||
bun run db:seed:art
|
||||
```
|
||||
|
||||
These commands require `DB_URL`. They build on the existing Pokémon and Call of Duty catalogs. They preserve user catches, teams, ranks and challenge progress. Removed challenge definitions are retired only if nobody has saved progress for them. Deployment preflight checks the new tables and populated research catalogs.
|
||||
|
||||
## Local images and library layout
|
||||
|
||||
The tracker includes locally stored WebP pictures for **all 53 Pokémon entries, all seven COD entries and osu!**, plus the series logos. Most games use box art; expansions use their promotional artwork. Covers keep their original aspect ratio. No supplied files or remote image hotlinks are required. Replace a WebP at the same path to use your own art.
|
||||
|
||||
`data/game-images.json` records download URLs, original sources and credits. `data/pokemon-releases.json` records chronology. Game rights remain with Nintendo/The Pokémon Company, Activision, and ppy; these assets are not claimed as site-owned or openly licensed. The public `/projects/game-tracker/credits` page links the sources.
|
||||
|
||||
```sh
|
||||
# Pillow required; map rebuilding also needs beautifulsoup4.
|
||||
npm run catalog:images
|
||||
npm run catalog:map-art
|
||||
npm run check:images
|
||||
```
|
||||
|
||||
The downloader preserves transparency/aspect ratio, writes WebP atomically and reuses valid existing files. PokéAPI sprite URLs and Libretro box-art URLs are pinned to source commits. The three Scarlet/Violet maps are assembled from the original regional map tiles by `build-pokemon-map-art.py`. Map downloads are cached in `/tmp/game-map-art`.
|
||||
|
||||
The library has one column per series on desktop. Pokémon has a main journal link and only the games explicitly chosen in rules, arranged chronologically in exactly two columns; COD is chronological and osu! is a single entry. Large collections can scroll vertically so covers and names remain readable. At mobile sizes or high browser zoom, the series flow vertically. In the Pokémon journal, cover-only buttons stay visible across the header. They use one row for small selections and two rows for larger selections; the active cover is highlighted. Narrow screens can scroll the two-row cover strip horizontally.
|
||||
|
||||
## Pokémon
|
||||
|
||||
Open `/projects/game-tracker/pokemon?game=platinum`. A playthrough remembers its stage and selected location when **Save my place** is pressed. The adventure view hides encounters requiring radar, swarms, another cartridge or similar special conditions by default; these can be revealed with a checkbox. This is a convenience filter, not a full simulation of story gates or encounter eligibility.
|
||||
|
||||
The Pokédex defaults to a regional dex where the source has one. National order remains available. Map encounters show methods, areas, levels, rates and conditions. Species details include evolution information, stats, abilities, biology and searchable game-specific learnsets.
|
||||
|
||||
The companion layout keeps the current team and an animated completion ribbon above tabs for the map, Pokédex, PC and milestones. Dex and PC pages show smaller batches appropriate to the device. Desktop shows the map beside a fitted grid containing every species matching the selected area and filters, without an encounter-list scrollbar. On smaller screens, switch between the region map and area Pokémon. **Expand encounters** opens a larger grid; tapping any portrait opens encounter details and catch registration. Broad locations with hundreds of species use smaller portraits; area/floor filters and the expanded view make these easier to explore.
|
||||
|
||||
Register each individual catch with a nickname, current level, four moves, party slot, shiny flag, acquisition method, location, date and notes. The PC is sorted in National Pokédex order and shows the **first registered record** per species, even if a later record has an earlier catch date. Open species research to browse all duplicates. Assigning an occupied team slot moves the previous occupant to the PC. The six slots and caught checkmark update in one transaction; catch and checkmark mutations use the same per-user/game lock.
|
||||
|
||||
Existing caught checkmarks remain intact. A checkmark without an individual record offers **Add catch details**. Deleting a catch removes its individual details and party slot but retains the historical caught checkmark. Clear that checkmark separately after removing all records for the species. Species are separate records: after evolving a companion, record the evolved species and move it into the relevant team slot.
|
||||
|
||||
Badges, Elite Four, champions, selected bosses and collection milestones vary by game. Custom milestones cover personal goals and events outside the default list. Progress is split into story, postgame, and trades/transfers/events.
|
||||
|
||||
### Current catalog coverage
|
||||
|
||||
| Data | Records |
|
||||
| ------------------------------------- | ------: |
|
||||
| Species and species research | 1,025 |
|
||||
| Game catalog | 53 |
|
||||
| Regional dex/game/species assignments | 16,044 |
|
||||
| Moves | 937 |
|
||||
| Species/version-group learnsets | 11,331 |
|
||||
| Existing encounter rows | 67,282 |
|
||||
| Existing locations | 1,104 |
|
||||
|
||||
`data/pokemon-research.json` uses the same pinned [PokéAPI dataset](https://github.com/PokeAPI/pokeapi/tree/575291cdb197a7e3a320297be276c9de4ef8401a) as the existing catalog. Regenerate with `bun run catalog:research`, then seed. Learn methods and levels are version-specific; battle stats, move power/accuracy/PP and biology use the snapshot’s default forms and current values. Alternate forms and historical stat changes are not yet a complete catalog. Missing encounters are not evidence of unavailability, and recent titles have thinner source coverage.
|
||||
|
||||
### Atlas coverage
|
||||
|
||||
All **13 supported regions** now use local map images: Kanto (including the Sevii Islands), Johto, Hoenn, Sinnoh, Unova, Kalos, Alola, Galar (including its expansions), Hisui, Paldea, Orre, Kitakami and Blueberry Academy. The SVG schematic rendering has been removed. Maps preserve their aspect ratios and support zoom, dragging, keyboard scrolling, clickable markers and optional town labels.
|
||||
|
||||
`data/pokemon-map-art.json` stores image dimensions and marker positions. Kanto, Johto, Hoenn, Sinnoh, Unova and Kalos use the location coordinates associated with the [Serebii map images](https://www.serebii.net/pokearth/). Orre uses a Pokémon XD game screenshot. Paldea, Kitakami and the Terarium use assembled in-game map tiles. The remaining landmark positions are manually placed and labeled approximate. Images are regional references shared by titles in that region, not an exhaustive collection of every game's map revision or every interior map. The searchable location list continues to provide imported encounters outside the shown markers.
|
||||
|
||||
The original `pokemon-atlas.json` retains location and coordinate reference data from [pret](https://github.com/pret). Its build script does not control the new image backgrounds.
|
||||
|
||||
Pokémon sprites, shiny sprites and official artwork are stored as **3,075 local WebP images**, covering every one of the catalog's 1,025 species.
|
||||
|
||||
## Completion and discovery
|
||||
|
||||
The library and individual game pages show shadcn progress bars with two decimal places, so a single new entry remains visible even in a large catalog. Bars animate between values and respect reduced-motion preferences. **All progress** in Pokémon opens the full collection, regional dex, story, badge, league, boss, postgame and transfer/event breakdown.
|
||||
|
||||
Pokémon sightings are independent, per-user/per-game records. Use **seen** in the Pokédex or **Mark as seen** in an encounter dialog. Catches automatically record sightings; simply browsing the catalog never does. Historical caught checkmarks are backfilled as seen by the additive journal migration. A caught species cannot be marked unseen while its caught checkmark remains.
|
||||
|
||||
National caught/seen bars count each species once across the games selected in rules, against the full species catalog. Per-game collections include known acquisition methods (including trades/events/transfers) and exclude unconfirmed availability unless a real catch establishes it. In-game collection bars cover catching, evolution and breeding. Regional bars count distinct species across the imported regional dexes, without double-counting overlap.
|
||||
|
||||
Game completion balances collection, story, postgame and transfer/event progress equally where data exists. The story category includes a story-cleared checkpoint. **Mark story complete** records that checkpoint without inventing individual badge records; completing every default story milestone also infers it. Games completed counts cleared stories, not 100% collections. Personal milestones have a separate bar, so adding a custom goal does not change the main denominator. Changing selected games changes the scope; removing data can lower percentages.
|
||||
|
||||
COD completion equally weights cumulative player/weapon levels, weapon mastery, achievements and challenges where a denominator is known. Each recorded level counts immediately: `prestige × max level + current level`, out of `(max prestige + 1) × max level`. For example, M27 P0 L17 is 17/51, P1 L1 is 18/51, and P2 L17 is 51/51. Missing ranks contribute zero; launchers/melee without weapon levels and games without verified caps are excluded from rank denominators. Library and game totals share the same calculation; historical out-of-range records are bounded for display calculations, never rewritten. Each challenge contributes its fraction of a known target, or a completed/not-completed value when no target exists. Derived Diamond/Dark Matter tiers are shown separately and are not counted a second time in overall completion. Weapon cards, achievement groups, individual challenges and the full class breakdown show their own percentages. Black Ops II's catalog records a player cap of level 55 and prestige 10 (Prestige Master), a weapon prestige cap of 2, and attachment-rank caps by weapon class. Assault rifles cap at 17, SMGs and LMGs at 16, shotguns, pistols and most sniper rifles at 10, Ballista at 11 and Crossbow at 6. Launchers and the other melee specials have no attachment-rank progression. These caps are enforced by both the controls and server actions. osu! shows all-goal, pass, FC and accuracy completion from saved goals.
|
||||
|
||||
The BO2 cap list follows the [weapon-level unlock table](https://w.atwiki.jp/blackops2_cod/pages/47.html); the player Prestige Master threshold is documented by [Activision Support](https://support.activision.com/call-of-duty--black-ops-ii/articles/achieving-prestige-master-in-call-of-duty-black-ops-ii). The numeric player cap represents the level-55 prestige cycle; prestige 10 at level 55 displays the Master emblem.
|
||||
|
||||
Re-run `bun run db:migrate:tracker-journal` before deploying this update: it adds `pokemon_seen` and `pokemon_journeys.completed` without deleting existing data. Deployment preflight checks both.
|
||||
|
||||
## Call of Duty
|
||||
|
||||
Player and weapon levels/prestiges are separate from camo mastery. The challenges tab provides search, category filters, numeric progress where a source gives a target, completion checkboxes and linked requirements/rewards.
|
||||
|
||||
Weapon cards combine artwork, name, level, prestige and camo progress. Level and prestige **− / +** buttons save immediately, display save failures, and use atomic database increments to preserve simultaneous updates from multiple devices. Prestige + starts the next prestige at level 1. Tap the level number for direct editing. Positive prestige infers that maximum level has been reached at least once, and existing max-level checkmarks remain recognized. Black Ops II player and weapon level/prestige caps are enforced in both controls and server actions. The shared COD companion board groups weapons by class. At desktop sizes of 1280×720 and above, all 40 BO2 weapons fit on one screen; other games use 32-weapon pages. Narrow screens use a readable vertical layout. Every gun has a still image. Select a weapon name to edit camos and use full rank controls; the compact + button saves a level immediately. All ten BO2 prestige emblems and the Master emblem are served locally beside a level badge. Hide finished requires every prestige run and applicable camo milestone, not just a first-run max-level checkmark. Overall mastery statistics are available in the **Progress overview** dialog.
|
||||
|
||||
The imported snapshot has **3,674 challenges/operations**: Black Ops 1,489; Black Ops II 526; Ghosts 31; Advanced Warfare 75; Black Ops III 860; Infinite Warfare 329; WWII 364. This is a partial, attributed catalog, not an exhaustive inventory. Ghosts source rows with missing tier thresholds are excluded. Rewards without source text are left blank, and many emblem/calling-card pictures remain unavailable.
|
||||
|
||||
`scripts/build-cod-challenges.py` imports rendered, line-numbered wiki snapshots with `--snapshots <directory>`. The checked-in JSON is the deployment input; regenerating from newer research requires supplying source snapshots and reviewing ambiguous rows. Stable keys use game/category/name, so review renamed source headings before importing to avoid splitting progress.
|
||||
|
||||
208 locally served WebP weapon pictures are registered in `data/cod-art.json`, covering all seven games, with a larger shadcn dialog preview and original image credits. The base weapon galleries for Black Ops III and WWII are complete. Other games remain partial. Images include renders, game screenshots, named variants and real weapon reference photos, identified in the preview credits. All 618 cataloged achievement icons have local WebP copies. Add verified images and manifest entries, then run `db:seed:art`; the regular COD catalog seed also retains manifest images.
|
||||
|
||||
| Base weapon picture coverage | Pictures / weapons |
|
||||
| ---------------------------- | -----------------: |
|
||||
| Black Ops | 32 / 42 |
|
||||
| Black Ops II | 38 / 39 |
|
||||
| Ghosts | 20 / 40 |
|
||||
| Advanced Warfare | 34 / 35 |
|
||||
| Black Ops III | 31 / 31 |
|
||||
| Infinite Warfare | 20 / 35 |
|
||||
| WWII | 31 / 31 |
|
||||
|
||||
Additional pictures include BO2’s DLC Peacekeeper and Ghosts’ DLC Maverick-A2. BO2’s Combat Knife is the remaining entry without artwork; all guns have pictures. These counts do not imply complete DLC, camo, emblem or calling-card artwork.
|
||||
|
||||
Challenge text is adapted from **Call of Duty Wiki contributors**, with per-record source links. The adapted challenge dataset retains the source’s [CC BY-SA terms](https://www.fandom.com/licensing), per [the wiki’s copyright policy](https://callofduty.fandom.com/wiki/Call_of_Duty_Wiki:Copyrights). Game artwork retains its original owners’ rights; it is not covered by the challenge-text license. `data/cod-art.json` records each image’s source, download URL and credit. Pokémon artwork/sprites are downloaded from [PokéAPI’s sprite repository](https://github.com/PokeAPI/sprites) and served locally.
|
||||
|
||||
## osu!
|
||||
|
||||
`/projects/game-tracker/osu` contains beatmap goals, memorable scores and training sessions for osu!, taiko, catch and mania. Track pass/FC/accuracy/custom goals, score links, pp, combo, misses, mods and notes. Practice records have a skill, map BPM, playback rate and duration. The chart compares qualifying sessions, with a minimum duration filter. Effective BPM is map BPM multiplied by playback rate. These are manual journal entries; there is no automatic account/score import.
|
||||
|
||||
## Shared components and validation
|
||||
|
||||
Pokémon rules/research/catches, COD ranks/artwork, osu entries, Animaldex details, money forms, article creation and list/item creation/editing use shadcn Dialog. Destructive list/article/language reset controls use Alert Dialog. Existing custom selects use Native Select. Money/list modal fields use shared inputs, textareas and checkboxes. Native disclosure sections that explain content are retained.
|
||||
|
||||
```sh
|
||||
npm run check
|
||||
npm run build
|
||||
npm run test:unit -- --run
|
||||
npm run test:tracker
|
||||
```
|
||||
|
||||
Tracker browser tests use the migrated **local development** database, start their own server on port 4174, create temporary users and delete them afterward. They check Platinum routes and dex ordering, duplicate catch policy, team slot reassignment, ownership, rank/challenge persistence, osu training calculations, dialog keyboard behavior, mobile page widths, local image loading, picture-button selection, and a readable two-column 53-game Pokémon library. Companion checks cover immediate weapon adjustments, concurrent updates, failed-save recovery, prestige inference, all-species encounter grid fitting, expanded encounters and catch registration from the map. Progress checks cover persisted sightings, caught/seen deduplication, completed stories, partial COD challenges, osu! goal completion, rules-scoped totals and direct cover switching. Do not point `test:tracker` at a shared or production database.
|
||||
|
||||
## Deployment verification
|
||||
|
||||
`deploy-remote.sh` takes a PostgreSQL-version-matched custom-format backup and validates its archive before running the repeatable migrations and catalog seeds on each environment. The COD seed retains stable IDs and preserves stale items with either checklist progress **or weapon ranks**. No saved player/weapon levels are reset or clamped in storage. `audit-tracker-data.ts` prints only row counts and fingerprints for saved tracker records; compare before/after each deployment (newly added journal tables and backfilled sightings are expected). BO2 catalog caps, weapon counts and image coverage are checked by deployment preflight.
|
||||
|
||||
BO2 data sources: [attachment level unlocks](https://w.atwiki.jp/blackops2_cod/pages/47.html), [Peacekeeper attachments](https://callofduty.fandom.com/wiki/Peacekeeper), and [weapon prestige](https://callofduty.fandom.com/wiki/Prestige_Mode). Artwork URLs and credits are in `data/cod-art.json` and `data/cod-rank-art.json` and included in the public credits page.
|
||||
178
docs/house-tracker.md
Normal file
178
docs/house-tracker.md
Normal file
@@ -0,0 +1,178 @@
|
||||
# House tracker
|
||||
|
||||
Personal tool: collects Dutch housing listings into Postgres, shows them on
|
||||
`/projects/house-tracker` (admin only) and sends an alert when a new listing
|
||||
matches a rule. Only Pararius for now; other sources plug in the same way.
|
||||
|
||||
## How it fits together
|
||||
|
||||
```
|
||||
home box (residential IP) stanrunge.dev (Hetzner)
|
||||
┌──────────────────────────┐ POST sync ┌──────────────────────────────┐
|
||||
│ scripts/house-worker.ts │ ──────────────▶ │ /projects/house-tracker/api/ │
|
||||
│ polls pararius.nl │ POST details │ worker/{sync,details,report}│
|
||||
│ parses HTML │ ◀────────────── │ stores, dedups, alerts │
|
||||
└──────────────────────────┘ needDetails └──────────────┬───────────────┘
|
||||
▼
|
||||
Discord webhook / ntfy push
|
||||
```
|
||||
|
||||
The server never talks to the listing sites. Pararius sits behind Cloudflare,
|
||||
which challenges datacenter IPs and plain HTTP clients, so the worker runs at
|
||||
home where traffic looks like a normal visitor.
|
||||
|
||||
Two lanes:
|
||||
|
||||
- **fast**: one filtered search (default `huurwoningen/gouda/1300-1700`), page 1
|
||||
only. Every 3–5 min on weekdays 07:00–18:00 Amsterdam time, every 30–60 min
|
||||
otherwise. Listings near Gouda were all published in office hours on weekdays.
|
||||
Alerts are sent from the search card alone, before the detail page is fetched.
|
||||
- **slow**: full, paginated sweeps of rent and buy listings in Gouda, Rotterdam,
|
||||
Den Haag, Utrecht, Amsterdam and Eindhoven every 12 h. Unfiltered city sweeps
|
||||
also mark listings that disappeared, which gives "days listed" in the stats.
|
||||
|
||||
Safety rules in the worker: one request at a time, at least 8 s apart with
|
||||
jitter, a daily budget (1500 by default, the slow lane may only use 60%), and
|
||||
any challenge/403/429 stops everything and backs off 15 min → 30 → 60 … 6 h.
|
||||
The first poll of any search only seeds the database, so you don't get 40
|
||||
alerts for listings that were already online.
|
||||
|
||||
## Server setup
|
||||
|
||||
Add to the production env file (`/etc/personal-website/prod.env`):
|
||||
|
||||
```text
|
||||
# openssl rand -hex 32
|
||||
HOUSE_WORKER_TOKEN=
|
||||
# one or both
|
||||
HOUSE_DISCORD_WEBHOOK_URL=https://discord.com/api/webhooks/...
|
||||
HOUSE_NTFY_URL=https://ntfy.sh/some-long-random-topic
|
||||
HOUSE_NTFY_TOKEN= # only for a protected ntfy topic
|
||||
PUBLIC_MAPTILER_API_KEY= # already set for Animaldex
|
||||
```
|
||||
|
||||
`scripts/migrate-house-tracker.ts` runs on every deploy (idempotent). Use
|
||||
"send test alert" on the page to check the alert channel.
|
||||
|
||||
If Cloudflare Bot Fight Mode / WAF challenges are on for stanrunge.dev, add a
|
||||
WAF skip rule for `URI Path starts with /projects/house-tracker/api/worker/`,
|
||||
otherwise the worker's POSTs get challenged too. The endpoints are protected by
|
||||
the bearer token.
|
||||
|
||||
### Development behind Cloudflare Access
|
||||
|
||||
For `https://dev.stanrunge.dev`, keep Access enabled. In Cloudflare Zero Trust,
|
||||
go to **Access controls → Service credentials → Service Tokens** and create a
|
||||
token named `house-worker`. Save its Client ID and Client Secret. In the Access
|
||||
application protecting the dev hostname, add a **Service Auth** policy with
|
||||
**Include → Service Token → house-worker**. Keep the existing browser login
|
||||
policy. See [Cloudflare's service token documentation](https://developers.cloudflare.com/cloudflare-one/access-controls/service-credentials/service-tokens/).
|
||||
|
||||
Set `HOUSE_WORKER_TOKEN` in the dev website's `.env` and restart its dev server.
|
||||
On the home machine, copy `house.env.example` to `house.env`, fill in the same
|
||||
worker token plus the Cloudflare Client ID and Client Secret, then run:
|
||||
|
||||
```sh
|
||||
chmod 600 house.env
|
||||
bun --env-file=house.env scripts/house-worker.ts --check-api
|
||||
```
|
||||
|
||||
This makes one authenticated GET to the website's worker health endpoint. It
|
||||
does not contact Pararius, sync listings or send alerts. The expected output is
|
||||
`API connection OK`. Access credentials are sent only to the website API; the
|
||||
client refuses redirects and stops immediately on an authentication failure.
|
||||
An HTTP 503 can mean the website's worker token is missing; an HTTP 404 can mean
|
||||
the running website does not yet include the health route.
|
||||
|
||||
## Home worker setup
|
||||
|
||||
Needs a machine that stays on (old laptop, Raspberry Pi, NAS) with Bun 1.4 or
|
||||
newer; older versions cannot read this repository's lockfile. Use `bun upgrade`
|
||||
if needed.
|
||||
|
||||
```sh
|
||||
git clone https://git.stanrunge.dev/stan/personal-website ~/house-worker
|
||||
cd ~/house-worker && bun install --frozen-lockfile
|
||||
cat > house.env <<'EOF'
|
||||
HOUSE_API_URL=https://stanrunge.dev
|
||||
HOUSE_WORKER_TOKEN=same-value-as-the-server
|
||||
EOF
|
||||
chmod 600 house.env
|
||||
|
||||
# 1. check parsing without sending anything
|
||||
bun --env-file=house.env scripts/house-worker.ts --dry-run --once
|
||||
# 2. one real poll
|
||||
bun --env-file=house.env scripts/house-worker.ts --once
|
||||
```
|
||||
|
||||
Then run it as a service, `/etc/systemd/system/house-worker.service`:
|
||||
|
||||
```ini
|
||||
[Unit]
|
||||
Description=House tracker worker
|
||||
After=network-online.target
|
||||
Wants=network-online.target
|
||||
|
||||
[Service]
|
||||
User=stan
|
||||
WorkingDirectory=/home/stan/house-worker
|
||||
ExecStart=/home/stan/.bun/bin/bun --env-file=house.env scripts/house-worker.ts
|
||||
Restart=always
|
||||
RestartSec=60
|
||||
|
||||
[Install]
|
||||
WantedBy=multi-user.target
|
||||
```
|
||||
|
||||
```sh
|
||||
sudo systemctl enable --now house-worker
|
||||
journalctl -u house-worker -f
|
||||
```
|
||||
|
||||
Or with Docker: `docker run -d --restart unless-stopped --name house-worker
|
||||
--env-file house.env -v "$PWD":/app -w /app oven/bun:1.4.0 bun
|
||||
scripts/house-worker.ts`.
|
||||
|
||||
## Worker settings
|
||||
|
||||
| variable | default |
|
||||
| ------------------------ | ------------------------------------------------------------------------ |
|
||||
| `HOUSE_FAST_SEARCHES` | `https://www.pararius.nl/huurwoningen/gouda/1300-1700` (comma separated) |
|
||||
| `HOUSE_SLOW_SEARCHES` | rent + buy for the six cities above |
|
||||
| `HOUSE_SLOW_EVERY_HOURS` | `12` |
|
||||
| `HOUSE_SLOW_MAX_PAGES` | `80` per search |
|
||||
| `HOUSE_MIN_GAP_SECONDS` | `8` between any two requests |
|
||||
| `HOUSE_DAILY_BUDGET` | `1500` requests |
|
||||
| `HOUSE_FETCH_MODE` | `fetch`, or `browser` (real Chromium) |
|
||||
|
||||
Any Pararius search URL works as a fast search: set the filters on the site
|
||||
(price, radius, bedrooms) and paste the URL. Every extra fast search is one more
|
||||
request per poll.
|
||||
|
||||
## When it gets challenged
|
||||
|
||||
You get one "worker was challenged" alert per 6 hours and the page header turns
|
||||
red. In order:
|
||||
|
||||
1. Do nothing for a day. Backoff handles short blocks.
|
||||
2. Slow down: raise `HOUSE_MIN_GAP_SECONDS`, lower `HOUSE_DAILY_BUDGET`, or drop
|
||||
slow searches.
|
||||
3. Save a page manually in your normal browser to investigate parsing offline.
|
||||
Do not switch clients, use proxies or solve challenges to bypass a block.
|
||||
|
||||
The optional `HOUSE_FETCH_MODE=browser` uses headless Chromium with a persistent
|
||||
profile (`npx playwright install chromium` once on the worker machine). It obeys
|
||||
the same stop/backoff rules and is not a workaround for a challenged fetch.
|
||||
|
||||
## Parsers
|
||||
|
||||
`src/lib/house-tracker/pararius.ts`, tested against trimmed real pages in
|
||||
`src/lib/house-tracker/fixtures/`. Listing pages expose an exact publish
|
||||
timestamp (`odp.offered_since`), coordinates, deposit, energy label and agent.
|
||||
`pararius-search-gouda.html` is a trimmed real search page saved on 2026-10-11,
|
||||
with tracking and account data removed. It covers three listings, nested base
|
||||
and total rent, action attributes and a lazy photo template. The synthetic
|
||||
fixture still covers pagination and price on request. Rental `priceEur` is the
|
||||
base/listed rent used by the search filter; a separately shown total can be
|
||||
higher (Raam: €1,475 base, €1,750 total). If Pararius changes markup, the worker
|
||||
reports `parse-error` in the worker log on the page.
|
||||
@@ -2,12 +2,11 @@ import { defineConfig } from 'drizzle-kit';
|
||||
|
||||
export default defineConfig({
|
||||
dialect: 'postgresql',
|
||||
schema: './src/lib/db/schema.ts',
|
||||
schema: './src/lib/server/db/schema/index.ts',
|
||||
out: './drizzle',
|
||||
verbose: true,
|
||||
strict: true,
|
||||
dbCredentials: {
|
||||
url: process.env.DB_URL
|
||||
},
|
||||
schemaFilter: 'personal_website'
|
||||
url: process.env.DB_URL!
|
||||
}
|
||||
});
|
||||
@@ -20,13 +20,19 @@ export default [
|
||||
}
|
||||
},
|
||||
{
|
||||
files: ['**/*.svelte'],
|
||||
files: ['**/*.svelte', '**/*.svelte.ts'],
|
||||
languageOptions: {
|
||||
parserOptions: {
|
||||
parser: ts.parser
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
files: ['**/*.ts'],
|
||||
languageOptions: {
|
||||
globals: globals.node
|
||||
}
|
||||
},
|
||||
{
|
||||
ignores: ['build/', '.svelte-kit/', 'dist/']
|
||||
}
|
||||
7
house.env.example
Normal file
7
house.env.example
Normal file
@@ -0,0 +1,7 @@
|
||||
# Copy to house.env on the HOME machine. That filename is ignored by Git.
|
||||
HOUSE_API_URL=https://dev.stanrunge.dev
|
||||
# Same value as HOUSE_WORKER_TOKEN in the website's .env.
|
||||
HOUSE_WORKER_TOKEN=
|
||||
# Cloudflare Access service token, used only for requests to HOUSE_API_URL.
|
||||
HOUSE_CF_ACCESS_CLIENT_ID=
|
||||
HOUSE_CF_ACCESS_CLIENT_SECRET=
|
||||
8616
package-lock.json
generated
Normal file
8616
package-lock.json
generated
Normal file
File diff suppressed because it is too large
Load Diff
112
package.json
Executable file
112
package.json
Executable file
@@ -0,0 +1,112 @@
|
||||
{
|
||||
"name": "web",
|
||||
"version": "0.0.1",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "vite dev",
|
||||
"build": "bun --bun vite build",
|
||||
"preview": "vite preview",
|
||||
"test": "npm run test:integration && npm run test:unit",
|
||||
"check": "svelte-kit sync && svelte-check --tsgo --tsconfig ./tsconfig.json",
|
||||
"check:watch": "svelte-kit sync && svelte-check --tsgo --tsconfig ./tsconfig.json --watch",
|
||||
"lint": "prettier --check . && eslint .",
|
||||
"format": "prettier --write .",
|
||||
"test:integration": "playwright test",
|
||||
"test:unit": "vitest",
|
||||
"db:push": "drizzle-kit push",
|
||||
"db:generate": "drizzle-kit generate",
|
||||
"db:migrate": "drizzle-kit migrate",
|
||||
"db:studio": "drizzle-kit studio",
|
||||
"db:seed": "bun scripts/seed-catalog.ts",
|
||||
"db:seed:cod": "bun scripts/seed-cod-catalog.ts",
|
||||
"db:migrate:auth": "bun scripts/migrate-auth-catalog.ts",
|
||||
"db:migrate:foundation": "bun scripts/migrate-foundation.ts",
|
||||
"db:migrate:money-tracker": "bun scripts/migrate-money-tracker.ts",
|
||||
"db:migrate:game-tracker": "bun scripts/migrate-game-tracker.ts",
|
||||
"db:migrate:cs-prices": "bun scripts/migrate-cs-prices.ts",
|
||||
"cs-prices:ingest": "bun scripts/ingest-cs-prices.ts",
|
||||
"db:migrate:house-tracker": "bun scripts/migrate-house-tracker.ts",
|
||||
"house:worker": "bun scripts/house-worker.ts",
|
||||
"auth:role": "bun scripts/set-admin.ts",
|
||||
"catalog:build": "python3 scripts/build-pokemon-catalog.py",
|
||||
"catalog:cod": "python3 scripts/build-cod-catalog.py && prettier --write data/call-of-duty.json",
|
||||
"test:auth": "node --env-file=.env node_modules/@playwright/test/cli.js test --config playwright.auth.config.ts",
|
||||
"db:migrate:tracker-journal": "bun scripts/migrate-tracker-journal.ts",
|
||||
"catalog:research": "python3 scripts/build-pokemon-research.py",
|
||||
"db:seed:research": "bun scripts/seed-pokemon-research.ts",
|
||||
"db:seed:challenges": "bun scripts/seed-cod-challenges.ts",
|
||||
"test:tracker": "node --env-file=.env node_modules/@playwright/test/cli.js test --config playwright.tracker.config.ts",
|
||||
"db:seed:art": "bun scripts/seed-cod-art.ts",
|
||||
"catalog:atlas": "python3 scripts/build-pokemon-atlas.py",
|
||||
"catalog:images": "python3 scripts/download-game-images.py",
|
||||
"catalog:map-art": "python3 scripts/build-pokemon-map-art.py",
|
||||
"check:images": "python3 scripts/check-game-images.py"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@eslint/js": "^10.0.1",
|
||||
"@fontsource-variable/montserrat": "^5.3.0",
|
||||
"@iconify-json/simple-icons": "^1.2.94",
|
||||
"@internationalized/date": "^3.12.0",
|
||||
"@lucide/svelte": "^1.48.0",
|
||||
"@playwright/test": "^1.62.1",
|
||||
"@sveltejs/adapter-bun": "^1.0.0",
|
||||
"@sveltejs/enhanced-img": "^0.11.0",
|
||||
"@sveltejs/kit": "^3.0.0",
|
||||
"@sveltejs/vite-plugin-svelte": "^7.3.0",
|
||||
"@tailwindcss/typography": "^0.5.20",
|
||||
"@tailwindcss/vite": "^4.3.3",
|
||||
"@types/d3-geo": "^3.1.1",
|
||||
"@types/eslint": "9.6.1",
|
||||
"@types/pg": "^8.23.1",
|
||||
"@types/topojson-client": "^3.1.5",
|
||||
"@typescript/native": "npm:typescript@7",
|
||||
"better-auth": "^1.7.2",
|
||||
"bits-ui": "^2.19.0",
|
||||
"clsx": "^2.1.1",
|
||||
"cmdk-sv": "^0.0.19",
|
||||
"cn": "^0.4.0",
|
||||
"drizzle-kit": "^1.0.0-rc.4",
|
||||
"eslint": "^10.9.1",
|
||||
"eslint-config-prettier": "^10.1.8",
|
||||
"eslint-plugin-svelte": "^3.23.0",
|
||||
"globals": "^17.11.0",
|
||||
"lucide-svelte": "^1.0.1",
|
||||
"prettier": "3.9.6",
|
||||
"prettier-plugin-svelte": "^4.1.1",
|
||||
"shadcn-svelte": "^1.7.0",
|
||||
"svelte": "^5.57.1",
|
||||
"svelte-check": "4.7.6",
|
||||
"tailwind-merge": "^3.6.0",
|
||||
"tailwind-variants": "^3.3.1",
|
||||
"tailwindcss": "^4.3.3",
|
||||
"tw-animate-css": "^1.4.0",
|
||||
"typescript": "~6",
|
||||
"typescript-eslint": "8.68.0",
|
||||
"unplugin-icons": "^23.0.1",
|
||||
"vite": "^8.2.2",
|
||||
"vitest": "^4.1.11"
|
||||
},
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"@ai-sdk/anthropic": "^4.0.46",
|
||||
"@aws-sdk/client-s3": "^3.1121.0",
|
||||
"@aws-sdk/s3-request-presigner": "^3.1121.0",
|
||||
"@maptiler/sdk": "^4.1.0",
|
||||
"ai": "^7.0.85",
|
||||
"d3-geo": "^3.1.1",
|
||||
"drizzle-orm": "^1.0.0-rc.4",
|
||||
"echarts": "^6.1.0",
|
||||
"highlight.js": "^11.12.0",
|
||||
"marked": "^18.0.11",
|
||||
"marked-highlight": "^2.2.4",
|
||||
"mode-watcher": "^1.1.0",
|
||||
"postgres": "^3.4.9",
|
||||
"topojson-client": "^3.1.0",
|
||||
"world-atlas": "^2.0.2",
|
||||
"zod": "^4.5.4"
|
||||
},
|
||||
"imports": {
|
||||
"#lib": "./src/lib/index.js",
|
||||
"#lib/*": "./src/lib/*"
|
||||
}
|
||||
}
|
||||
21
packages/web/.gitignore
vendored
21
packages/web/.gitignore
vendored
@@ -1,21 +0,0 @@
|
||||
node_modules
|
||||
|
||||
# Output
|
||||
.output
|
||||
.vercel
|
||||
/.svelte-kit
|
||||
/build
|
||||
|
||||
# OS
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
# Env
|
||||
.env
|
||||
.env.*
|
||||
!.env.example
|
||||
!.env.test
|
||||
|
||||
# Vite
|
||||
vite.config.js.timestamp-*
|
||||
vite.config.ts.timestamp-*
|
||||
@@ -1,4 +0,0 @@
|
||||
# Package Managers
|
||||
package-lock.json
|
||||
pnpm-lock.yaml
|
||||
yarn.lock
|
||||
@@ -1,25 +0,0 @@
|
||||
FROM oven/bun AS builder
|
||||
|
||||
RUN bun
|
||||
|
||||
WORKDIR /app
|
||||
COPY package.json bun.lockb ./
|
||||
|
||||
RUN bun install
|
||||
COPY . .
|
||||
|
||||
|
||||
RUN bun run build
|
||||
|
||||
|
||||
|
||||
FROM oven/bun
|
||||
|
||||
WORKDIR /app
|
||||
COPY --from=builder /app ./
|
||||
|
||||
EXPOSE 3000
|
||||
|
||||
ENV NODE_ENV=production
|
||||
|
||||
CMD ["bun", "build/index.js"]
|
||||
@@ -1,38 +0,0 @@
|
||||
# create-svelte
|
||||
|
||||
Everything you need to build a Svelte project, powered by [`create-svelte`](https://github.com/sveltejs/kit/tree/main/packages/create-svelte).
|
||||
|
||||
## Creating a project
|
||||
|
||||
If you're seeing this, you've probably already done this step. Congrats!
|
||||
|
||||
```bash
|
||||
# create a new project in the current directory
|
||||
npm create svelte@latest
|
||||
|
||||
# create a new project in my-app
|
||||
npm create svelte@latest my-app
|
||||
```
|
||||
|
||||
## Developing
|
||||
|
||||
Once you've created a project and installed dependencies with `npm install` (or `pnpm install` or `yarn`), start a development server:
|
||||
|
||||
```bash
|
||||
npm run dev
|
||||
|
||||
# or start the server and open the app in a new browser tab
|
||||
npm run dev -- --open
|
||||
```
|
||||
|
||||
## Building
|
||||
|
||||
To create a production version of your app:
|
||||
|
||||
```bash
|
||||
npm run build
|
||||
```
|
||||
|
||||
You can preview the production build with `npm run preview`.
|
||||
|
||||
> To deploy your app, you may need to install an [adapter](https://kit.svelte.dev/docs/adapters) for your target environment.
|
||||
Binary file not shown.
@@ -1,14 +0,0 @@
|
||||
{
|
||||
"$schema": "https://shadcn-svelte.com/schema.json",
|
||||
"style": "default",
|
||||
"tailwind": {
|
||||
"config": "tailwind.config.js",
|
||||
"css": "src/app.css",
|
||||
"baseColor": "slate"
|
||||
},
|
||||
"aliases": {
|
||||
"components": "$lib/components",
|
||||
"utils": "$lib/utils"
|
||||
},
|
||||
"typescript": true
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
CREATE TABLE IF NOT EXISTS "books" (
|
||||
"id" serial PRIMARY KEY NOT NULL,
|
||||
"name" varchar(256),
|
||||
"progress" integer DEFAULT 0,
|
||||
"created_at" timestamp DEFAULT now(),
|
||||
"updated_at" timestamp DEFAULT now()
|
||||
);
|
||||
--> statement-breakpoint
|
||||
CREATE TABLE IF NOT EXISTS "certificates" (
|
||||
"id" serial PRIMARY KEY NOT NULL,
|
||||
"name" varchar(256),
|
||||
"progress" integer DEFAULT 0,
|
||||
"created_at" timestamp DEFAULT now(),
|
||||
"updated_at" timestamp DEFAULT now()
|
||||
);
|
||||
--> statement-breakpoint
|
||||
CREATE TABLE IF NOT EXISTS "courses" (
|
||||
"id" serial PRIMARY KEY NOT NULL,
|
||||
"name" varchar(256),
|
||||
"university_id" integer,
|
||||
"created_at" timestamp DEFAULT now(),
|
||||
"updated_at" timestamp DEFAULT now()
|
||||
);
|
||||
--> statement-breakpoint
|
||||
CREATE TABLE IF NOT EXISTS "publications" (
|
||||
"id" serial PRIMARY KEY NOT NULL,
|
||||
"name" varchar(256),
|
||||
"created_at" timestamp DEFAULT now(),
|
||||
"updated_at" timestamp DEFAULT now()
|
||||
);
|
||||
--> statement-breakpoint
|
||||
CREATE TABLE IF NOT EXISTS "topics" (
|
||||
"id" serial PRIMARY KEY NOT NULL,
|
||||
"name" varchar(256),
|
||||
"emoji" varchar(256),
|
||||
"created_at" timestamp DEFAULT now(),
|
||||
"updated_at" timestamp DEFAULT now()
|
||||
);
|
||||
--> statement-breakpoint
|
||||
CREATE TABLE IF NOT EXISTS "universities" (
|
||||
"id" serial PRIMARY KEY NOT NULL,
|
||||
"name" varchar(256),
|
||||
"progress" integer DEFAULT 0,
|
||||
"created_at" timestamp DEFAULT now(),
|
||||
"updated_at" timestamp DEFAULT now()
|
||||
);
|
||||
--> statement-breakpoint
|
||||
DO $$ BEGIN
|
||||
ALTER TABLE "courses" ADD CONSTRAINT "courses_university_id_universities_id_fk" FOREIGN KEY ("university_id") REFERENCES "public"."universities"("id") ON DELETE no action ON UPDATE no action;
|
||||
EXCEPTION
|
||||
WHEN duplicate_object THEN null;
|
||||
END $$;
|
||||
@@ -1,279 +0,0 @@
|
||||
{
|
||||
"id": "95e1c262-0787-412f-bb2f-7db06e20f3a0",
|
||||
"prevId": "00000000-0000-0000-0000-000000000000",
|
||||
"version": "7",
|
||||
"dialect": "postgresql",
|
||||
"tables": {
|
||||
"public.books": {
|
||||
"name": "books",
|
||||
"schema": "",
|
||||
"columns": {
|
||||
"id": {
|
||||
"name": "id",
|
||||
"type": "serial",
|
||||
"primaryKey": true,
|
||||
"notNull": true
|
||||
},
|
||||
"name": {
|
||||
"name": "name",
|
||||
"type": "varchar(256)",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"progress": {
|
||||
"name": "progress",
|
||||
"type": "integer",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": 0
|
||||
},
|
||||
"created_at": {
|
||||
"name": "created_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
},
|
||||
"updated_at": {
|
||||
"name": "updated_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
}
|
||||
},
|
||||
"indexes": {},
|
||||
"foreignKeys": {},
|
||||
"compositePrimaryKeys": {},
|
||||
"uniqueConstraints": {}
|
||||
},
|
||||
"public.certificates": {
|
||||
"name": "certificates",
|
||||
"schema": "",
|
||||
"columns": {
|
||||
"id": {
|
||||
"name": "id",
|
||||
"type": "serial",
|
||||
"primaryKey": true,
|
||||
"notNull": true
|
||||
},
|
||||
"name": {
|
||||
"name": "name",
|
||||
"type": "varchar(256)",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"progress": {
|
||||
"name": "progress",
|
||||
"type": "integer",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": 0
|
||||
},
|
||||
"created_at": {
|
||||
"name": "created_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
},
|
||||
"updated_at": {
|
||||
"name": "updated_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
}
|
||||
},
|
||||
"indexes": {},
|
||||
"foreignKeys": {},
|
||||
"compositePrimaryKeys": {},
|
||||
"uniqueConstraints": {}
|
||||
},
|
||||
"public.courses": {
|
||||
"name": "courses",
|
||||
"schema": "",
|
||||
"columns": {
|
||||
"id": {
|
||||
"name": "id",
|
||||
"type": "serial",
|
||||
"primaryKey": true,
|
||||
"notNull": true
|
||||
},
|
||||
"name": {
|
||||
"name": "name",
|
||||
"type": "varchar(256)",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"university_id": {
|
||||
"name": "university_id",
|
||||
"type": "integer",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"created_at": {
|
||||
"name": "created_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
},
|
||||
"updated_at": {
|
||||
"name": "updated_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
}
|
||||
},
|
||||
"indexes": {},
|
||||
"foreignKeys": {
|
||||
"courses_university_id_universities_id_fk": {
|
||||
"name": "courses_university_id_universities_id_fk",
|
||||
"tableFrom": "courses",
|
||||
"tableTo": "universities",
|
||||
"columnsFrom": [
|
||||
"university_id"
|
||||
],
|
||||
"columnsTo": [
|
||||
"id"
|
||||
],
|
||||
"onDelete": "no action",
|
||||
"onUpdate": "no action"
|
||||
}
|
||||
},
|
||||
"compositePrimaryKeys": {},
|
||||
"uniqueConstraints": {}
|
||||
},
|
||||
"public.publications": {
|
||||
"name": "publications",
|
||||
"schema": "",
|
||||
"columns": {
|
||||
"id": {
|
||||
"name": "id",
|
||||
"type": "serial",
|
||||
"primaryKey": true,
|
||||
"notNull": true
|
||||
},
|
||||
"name": {
|
||||
"name": "name",
|
||||
"type": "varchar(256)",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"created_at": {
|
||||
"name": "created_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
},
|
||||
"updated_at": {
|
||||
"name": "updated_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
}
|
||||
},
|
||||
"indexes": {},
|
||||
"foreignKeys": {},
|
||||
"compositePrimaryKeys": {},
|
||||
"uniqueConstraints": {}
|
||||
},
|
||||
"public.topics": {
|
||||
"name": "topics",
|
||||
"schema": "",
|
||||
"columns": {
|
||||
"id": {
|
||||
"name": "id",
|
||||
"type": "serial",
|
||||
"primaryKey": true,
|
||||
"notNull": true
|
||||
},
|
||||
"name": {
|
||||
"name": "name",
|
||||
"type": "varchar(256)",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"emoji": {
|
||||
"name": "emoji",
|
||||
"type": "varchar(256)",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"created_at": {
|
||||
"name": "created_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
},
|
||||
"updated_at": {
|
||||
"name": "updated_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
}
|
||||
},
|
||||
"indexes": {},
|
||||
"foreignKeys": {},
|
||||
"compositePrimaryKeys": {},
|
||||
"uniqueConstraints": {}
|
||||
},
|
||||
"public.universities": {
|
||||
"name": "universities",
|
||||
"schema": "",
|
||||
"columns": {
|
||||
"id": {
|
||||
"name": "id",
|
||||
"type": "serial",
|
||||
"primaryKey": true,
|
||||
"notNull": true
|
||||
},
|
||||
"name": {
|
||||
"name": "name",
|
||||
"type": "varchar(256)",
|
||||
"primaryKey": false,
|
||||
"notNull": false
|
||||
},
|
||||
"progress": {
|
||||
"name": "progress",
|
||||
"type": "integer",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": 0
|
||||
},
|
||||
"created_at": {
|
||||
"name": "created_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
},
|
||||
"updated_at": {
|
||||
"name": "updated_at",
|
||||
"type": "timestamp",
|
||||
"primaryKey": false,
|
||||
"notNull": false,
|
||||
"default": "now()"
|
||||
}
|
||||
},
|
||||
"indexes": {},
|
||||
"foreignKeys": {},
|
||||
"compositePrimaryKeys": {},
|
||||
"uniqueConstraints": {}
|
||||
}
|
||||
},
|
||||
"enums": {},
|
||||
"schemas": {},
|
||||
"sequences": {},
|
||||
"_meta": {
|
||||
"columns": {},
|
||||
"schemas": {},
|
||||
"tables": {}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
{
|
||||
"version": "7",
|
||||
"dialect": "postgresql",
|
||||
"entries": [
|
||||
{
|
||||
"idx": 0,
|
||||
"version": "7",
|
||||
"when": 1725668865024,
|
||||
"tag": "0000_famous_random",
|
||||
"breakpoints": true
|
||||
}
|
||||
]
|
||||
}
|
||||
4921
packages/web/package-lock.json
generated
4921
packages/web/package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@@ -1,57 +0,0 @@
|
||||
{
|
||||
"name": "web",
|
||||
"version": "0.0.1",
|
||||
"private": true,
|
||||
"scripts": {
|
||||
"dev": "vite dev",
|
||||
"build": "vite build",
|
||||
"preview": "vite preview",
|
||||
"test": "npm run test:integration && npm run test:unit",
|
||||
"check": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json",
|
||||
"check:watch": "svelte-kit sync && svelte-check --tsconfig ./tsconfig.json --watch",
|
||||
"lint": "prettier --check . && eslint .",
|
||||
"format": "prettier --write .",
|
||||
"test:integration": "playwright test",
|
||||
"test:unit": "vitest",
|
||||
"generate": "drizzle-kit generate",
|
||||
"migrate": "drizzle-kit migrate",
|
||||
"studio": "drizzle-kit studio",
|
||||
"seed": "bun src/lib/db/seed.ts"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@playwright/test": "1.49.1",
|
||||
"@sveltejs/kit": "^2.15.2",
|
||||
"@sveltejs/vite-plugin-svelte": "^5.0.3",
|
||||
"@types/eslint": "9.6.1",
|
||||
"@types/pg": "^8.11.10",
|
||||
"autoprefixer": "^10.4.20",
|
||||
"bits-ui": "^0.22.0",
|
||||
"clsx": "^2.1.1",
|
||||
"cmdk-sv": "^0.0.18",
|
||||
"drizzle-kit": "^0.30.1",
|
||||
"eslint": "9.17.0",
|
||||
"eslint-config-prettier": "9.1.0",
|
||||
"eslint-plugin-svelte": "^2.46.1",
|
||||
"globals": "15.14.0",
|
||||
"lucide-svelte": "^0.473.0",
|
||||
"postcss": "^8.4.49",
|
||||
"prettier": "3.4.2",
|
||||
"prettier-plugin-svelte": "3.3.2",
|
||||
"svelte": "^5.16.5",
|
||||
"svelte-check": "4.1.1",
|
||||
"tailwind-merge": "^2.6.0",
|
||||
"tailwind-variants": "^0.3.1",
|
||||
"tailwindcss": "^3.4.17",
|
||||
"typescript": "5.7.2",
|
||||
"typescript-eslint": "8.19.1",
|
||||
"vite": "^6.0.7",
|
||||
"vitest": "2.1.8"
|
||||
},
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"@sveltejs/adapter-node": "^5.2.11",
|
||||
"drizzle-orm": "^0.38.3",
|
||||
"mode-watcher": "^0.5.0",
|
||||
"postgres": "^3.4.5"
|
||||
}
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
export default {
|
||||
plugins: {
|
||||
tailwindcss: {},
|
||||
autoprefixer: {},
|
||||
},
|
||||
}
|
||||
@@ -1,78 +0,0 @@
|
||||
@tailwind base;
|
||||
@tailwind components;
|
||||
@tailwind utilities;
|
||||
|
||||
@layer base {
|
||||
:root {
|
||||
--background: 0 0% 100%;
|
||||
--foreground: 222.2 84% 4.9%;
|
||||
|
||||
--muted: 210 40% 96.1%;
|
||||
--muted-foreground: 215.4 16.3% 46.9%;
|
||||
|
||||
--popover: 0 0% 100%;
|
||||
--popover-foreground: 222.2 84% 4.9%;
|
||||
|
||||
--card: 0 0% 100%;
|
||||
--card-foreground: 222.2 84% 4.9%;
|
||||
|
||||
--border: 214.3 31.8% 91.4%;
|
||||
--input: 214.3 31.8% 91.4%;
|
||||
|
||||
--primary: 222.2 47.4% 11.2%;
|
||||
--primary-foreground: 210 40% 98%;
|
||||
|
||||
--secondary: 210 40% 96.1%;
|
||||
--secondary-foreground: 222.2 47.4% 11.2%;
|
||||
|
||||
--accent: 210 40% 96.1%;
|
||||
--accent-foreground: 222.2 47.4% 11.2%;
|
||||
|
||||
--destructive: 0 72.2% 50.6%;
|
||||
--destructive-foreground: 210 40% 98%;
|
||||
|
||||
--ring: 222.2 84% 4.9%;
|
||||
|
||||
--radius: 0.5rem;
|
||||
}
|
||||
|
||||
.dark {
|
||||
--background: 222.2 84% 4.9%;
|
||||
--foreground: 210 40% 98%;
|
||||
|
||||
--muted: 217.2 32.6% 17.5%;
|
||||
--muted-foreground: 215 20.2% 65.1%;
|
||||
|
||||
--popover: 222.2 84% 4.9%;
|
||||
--popover-foreground: 210 40% 98%;
|
||||
|
||||
--card: 222.2 84% 4.9%;
|
||||
--card-foreground: 210 40% 98%;
|
||||
|
||||
--border: 217.2 32.6% 17.5%;
|
||||
--input: 217.2 32.6% 17.5%;
|
||||
|
||||
--primary: 210 40% 98%;
|
||||
--primary-foreground: 222.2 47.4% 11.2%;
|
||||
|
||||
--secondary: 217.2 32.6% 17.5%;
|
||||
--secondary-foreground: 210 40% 98%;
|
||||
|
||||
--accent: 217.2 32.6% 17.5%;
|
||||
--accent-foreground: 210 40% 98%;
|
||||
|
||||
--destructive: 0 62.8% 30.6%;
|
||||
--destructive-foreground: 210 40% 98%;
|
||||
|
||||
--ring: 212.7 26.8% 83.9%;
|
||||
}
|
||||
}
|
||||
|
||||
@layer base {
|
||||
* {
|
||||
@apply border-border;
|
||||
}
|
||||
body {
|
||||
@apply bg-background text-foreground;
|
||||
}
|
||||
}
|
||||
13
packages/web/src/app.d.ts
vendored
13
packages/web/src/app.d.ts
vendored
@@ -1,13 +0,0 @@
|
||||
// See https://kit.svelte.dev/docs/types#app
|
||||
// for information about these interfaces
|
||||
declare global {
|
||||
namespace App {
|
||||
// interface Error {}
|
||||
// interface Locals {}
|
||||
// interface PageData {}
|
||||
// interface PageState {}
|
||||
// interface Platform {}
|
||||
}
|
||||
}
|
||||
|
||||
export {};
|
||||
@@ -1,29 +0,0 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
|
||||
<head>
|
||||
<!-- Google tag (gtag.js) -->
|
||||
<script async src="https://www.googletagmanager.com/gtag/js?id=G-7K10F5HJMQ"></script>
|
||||
<script>
|
||||
window.dataLayer = window.dataLayer || [];
|
||||
function gtag() {dataLayer.push(arguments);}
|
||||
gtag('js', new Date());
|
||||
|
||||
gtag('config', 'G-7K10F5HJMQ');
|
||||
</script>
|
||||
|
||||
<meta charset="utf-8" />
|
||||
<link rel="apple-touch-icon" sizes="180x180" href="%sveltekit.assets%/apple-touch-icon.png">
|
||||
<link rel="icon" type="image/png" sizes="32x32" href="%sveltekit.assets%/favicon-32x32.png">
|
||||
<link rel="icon" type="image/png" sizes="16x16" href="%sveltekit.assets%/favicon-16x16.png">
|
||||
<link rel="manifest" href="%sveltekit.assets%/site.webmanifest">
|
||||
<title>Stan Runge</title>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1" />
|
||||
%sveltekit.head%
|
||||
</head>
|
||||
|
||||
<body data-sveltekit-preload-data="hover">
|
||||
<div style="display: contents">%sveltekit.body%</div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -1,7 +0,0 @@
|
||||
import { describe, it, expect } from 'vitest';
|
||||
|
||||
describe('sum test', () => {
|
||||
it('adds 1 + 2 to equal 3', () => {
|
||||
expect(1 + 2).toBe(3);
|
||||
});
|
||||
});
|
||||
@@ -1,25 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Button as ButtonPrimitive } from "bits-ui";
|
||||
import { type Events, type Props, buttonVariants } from "./index.js";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = Props;
|
||||
type $$Events = Events;
|
||||
|
||||
let className: $$Props["class"] = undefined;
|
||||
export let variant: $$Props["variant"] = "default";
|
||||
export let size: $$Props["size"] = "default";
|
||||
export let builders: $$Props["builders"] = [];
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<ButtonPrimitive.Root
|
||||
{builders}
|
||||
class={cn(buttonVariants({ variant, size, className }))}
|
||||
type="button"
|
||||
{...$$restProps}
|
||||
on:click
|
||||
on:keydown
|
||||
>
|
||||
<slot />
|
||||
</ButtonPrimitive.Root>
|
||||
@@ -1,49 +0,0 @@
|
||||
import { type VariantProps, tv } from "tailwind-variants";
|
||||
import type { Button as ButtonPrimitive } from "bits-ui";
|
||||
import Root from "./button.svelte";
|
||||
|
||||
const buttonVariants = tv({
|
||||
base: "ring-offset-background focus-visible:ring-ring inline-flex items-center justify-center whitespace-nowrap rounded-md text-sm font-medium transition-colors focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-offset-2 disabled:pointer-events-none disabled:opacity-50",
|
||||
variants: {
|
||||
variant: {
|
||||
default: "bg-primary text-primary-foreground hover:bg-primary/90",
|
||||
destructive: "bg-destructive text-destructive-foreground hover:bg-destructive/90",
|
||||
outline:
|
||||
"border-input bg-background hover:bg-accent hover:text-accent-foreground border",
|
||||
secondary: "bg-secondary text-secondary-foreground hover:bg-secondary/80",
|
||||
ghost: "hover:bg-accent hover:text-accent-foreground",
|
||||
link: "text-primary underline-offset-4 hover:underline",
|
||||
},
|
||||
size: {
|
||||
default: "h-10 px-4 py-2",
|
||||
sm: "h-9 rounded-md px-3",
|
||||
lg: "h-11 rounded-md px-8",
|
||||
icon: "h-10 w-10",
|
||||
},
|
||||
},
|
||||
defaultVariants: {
|
||||
variant: "default",
|
||||
size: "default",
|
||||
},
|
||||
});
|
||||
|
||||
type Variant = VariantProps<typeof buttonVariants>["variant"];
|
||||
type Size = VariantProps<typeof buttonVariants>["size"];
|
||||
|
||||
type Props = ButtonPrimitive.Props & {
|
||||
variant?: Variant;
|
||||
size?: Size;
|
||||
};
|
||||
|
||||
type Events = ButtonPrimitive.Events;
|
||||
|
||||
export {
|
||||
Root,
|
||||
type Props,
|
||||
type Events,
|
||||
//
|
||||
Root as Button,
|
||||
type Props as ButtonProps,
|
||||
type Events as ButtonEvents,
|
||||
buttonVariants,
|
||||
};
|
||||
@@ -1,23 +0,0 @@
|
||||
<script lang="ts">
|
||||
import type { Dialog as DialogPrimitive } from "bits-ui";
|
||||
import type { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import Command from "./command.svelte";
|
||||
import * as Dialog from "$lib/components/ui/dialog/index.js";
|
||||
|
||||
type $$Props = DialogPrimitive.Props & CommandPrimitive.CommandProps;
|
||||
|
||||
export let open: $$Props["open"] = false;
|
||||
export let value: $$Props["value"] = undefined;
|
||||
</script>
|
||||
|
||||
<Dialog.Root bind:open {...$$restProps}>
|
||||
<Dialog.Content class="overflow-hidden p-0 shadow-lg">
|
||||
<Command
|
||||
class="[&_[data-cmdk-group-heading]]:text-muted-foreground [&_[data-cmdk-group-heading]]:px-2 [&_[data-cmdk-group-heading]]:font-medium [&_[data-cmdk-group]:not([hidden])_~[data-cmdk-group]]:pt-0 [&_[data-cmdk-group]]:px-2 [&_[data-cmdk-input-wrapper]_svg]:h-5 [&_[data-cmdk-input-wrapper]_svg]:w-5 [&_[data-cmdk-input]]:h-12 [&_[data-cmdk-item]]:px-2 [&_[data-cmdk-item]]:py-3 [&_[data-cmdk-item]_svg]:h-5 [&_[data-cmdk-item]_svg]:w-5"
|
||||
{...$$restProps}
|
||||
bind:value
|
||||
>
|
||||
<slot />
|
||||
</Command>
|
||||
</Dialog.Content>
|
||||
</Dialog.Root>
|
||||
@@ -1,12 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = CommandPrimitive.EmptyProps;
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<CommandPrimitive.Empty class={cn("py-6 text-center text-sm", className)} {...$$restProps}>
|
||||
<slot />
|
||||
</CommandPrimitive.Empty>
|
||||
@@ -1,18 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import { cn } from "$lib/utils.js";
|
||||
type $$Props = CommandPrimitive.GroupProps;
|
||||
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<CommandPrimitive.Group
|
||||
class={cn(
|
||||
"text-foreground [&_[data-cmdk-group-heading]]:text-muted-foreground overflow-hidden p-1 [&_[data-cmdk-group-heading]]:px-2 [&_[data-cmdk-group-heading]]:py-1.5 [&_[data-cmdk-group-heading]]:text-xs [&_[data-cmdk-group-heading]]:font-medium",
|
||||
className
|
||||
)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</CommandPrimitive.Group>
|
||||
@@ -1,23 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import Search from "lucide-svelte/icons/search";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = CommandPrimitive.InputProps;
|
||||
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
export let value: string = "";
|
||||
</script>
|
||||
|
||||
<div class="flex items-center border-b px-2" data-cmdk-input-wrapper="">
|
||||
<Search class="mr-2 h-4 w-4 shrink-0 opacity-50" />
|
||||
<CommandPrimitive.Input
|
||||
class={cn(
|
||||
"placeholder:text-muted-foreground flex h-11 w-full rounded-md bg-transparent py-3 text-sm outline-none disabled:cursor-not-allowed disabled:opacity-50",
|
||||
className
|
||||
)}
|
||||
{...$$restProps}
|
||||
bind:value
|
||||
/>
|
||||
</div>
|
||||
@@ -1,24 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = CommandPrimitive.ItemProps;
|
||||
|
||||
export let asChild = false;
|
||||
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<CommandPrimitive.Item
|
||||
{asChild}
|
||||
class={cn(
|
||||
"aria-selected:bg-accent aria-selected:text-accent-foreground relative flex cursor-default select-none items-center rounded-sm px-2 py-1.5 text-sm outline-none data-[disabled]:pointer-events-none data-[disabled]:opacity-50",
|
||||
className
|
||||
)}
|
||||
{...$$restProps}
|
||||
let:action
|
||||
let:attrs
|
||||
>
|
||||
<slot {action} {attrs} />
|
||||
</CommandPrimitive.Item>
|
||||
@@ -1,15 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = CommandPrimitive.ListProps;
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<CommandPrimitive.List
|
||||
class={cn("max-h-[300px] overflow-y-auto overflow-x-hidden", className)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</CommandPrimitive.List>
|
||||
@@ -1,10 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = CommandPrimitive.SeparatorProps;
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<CommandPrimitive.Separator class={cn("bg-border -mx-1 h-px", className)} {...$$restProps} />
|
||||
@@ -1,16 +0,0 @@
|
||||
<script lang="ts">
|
||||
import type { HTMLAttributes } from "svelte/elements";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = HTMLAttributes<HTMLSpanElement>;
|
||||
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<span
|
||||
class={cn("text-muted-foreground ml-auto text-xs tracking-widest", className)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</span>
|
||||
@@ -1,22 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = CommandPrimitive.CommandProps;
|
||||
|
||||
export let value: $$Props["value"] = undefined;
|
||||
|
||||
let className: string | undefined | null = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<CommandPrimitive.Root
|
||||
class={cn(
|
||||
"bg-popover text-popover-foreground flex h-full w-full flex-col overflow-hidden rounded-md",
|
||||
className
|
||||
)}
|
||||
bind:value
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</CommandPrimitive.Root>
|
||||
@@ -1,37 +0,0 @@
|
||||
import { Command as CommandPrimitive } from "cmdk-sv";
|
||||
|
||||
import Root from "./command.svelte";
|
||||
import Dialog from "./command-dialog.svelte";
|
||||
import Empty from "./command-empty.svelte";
|
||||
import Group from "./command-group.svelte";
|
||||
import Item from "./command-item.svelte";
|
||||
import Input from "./command-input.svelte";
|
||||
import List from "./command-list.svelte";
|
||||
import Separator from "./command-separator.svelte";
|
||||
import Shortcut from "./command-shortcut.svelte";
|
||||
|
||||
const Loading = CommandPrimitive.Loading;
|
||||
|
||||
export {
|
||||
Root,
|
||||
Dialog,
|
||||
Empty,
|
||||
Group,
|
||||
Item,
|
||||
Input,
|
||||
List,
|
||||
Separator,
|
||||
Shortcut,
|
||||
Loading,
|
||||
//
|
||||
Root as Command,
|
||||
Dialog as CommandDialog,
|
||||
Empty as CommandEmpty,
|
||||
Group as CommandGroup,
|
||||
Item as CommandItem,
|
||||
Input as CommandInput,
|
||||
List as CommandList,
|
||||
Separator as CommandSeparator,
|
||||
Shortcut as CommandShortcut,
|
||||
Loading as CommandLoading,
|
||||
};
|
||||
@@ -1,36 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Dialog as DialogPrimitive } from "bits-ui";
|
||||
import X from "lucide-svelte/icons/x";
|
||||
import * as Dialog from "./index.js";
|
||||
import { cn, flyAndScale } from "$lib/utils.js";
|
||||
|
||||
type $$Props = DialogPrimitive.ContentProps;
|
||||
|
||||
let className: $$Props["class"] = undefined;
|
||||
export let transition: $$Props["transition"] = flyAndScale;
|
||||
export let transitionConfig: $$Props["transitionConfig"] = {
|
||||
duration: 200,
|
||||
};
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<Dialog.Portal>
|
||||
<Dialog.Overlay />
|
||||
<DialogPrimitive.Content
|
||||
{transition}
|
||||
{transitionConfig}
|
||||
class={cn(
|
||||
"bg-background fixed left-[50%] top-[50%] z-50 grid w-full max-w-lg translate-x-[-50%] translate-y-[-50%] gap-4 border p-6 shadow-lg sm:rounded-lg md:w-full",
|
||||
className
|
||||
)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
<DialogPrimitive.Close
|
||||
class="ring-offset-background focus:ring-ring data-[state=open]:bg-accent data-[state=open]:text-muted-foreground absolute right-4 top-4 rounded-sm opacity-70 transition-opacity hover:opacity-100 focus:outline-none focus:ring-2 focus:ring-offset-2 disabled:pointer-events-none"
|
||||
>
|
||||
<X class="h-4 w-4" />
|
||||
<span class="sr-only">Close</span>
|
||||
</DialogPrimitive.Close>
|
||||
</DialogPrimitive.Content>
|
||||
</Dialog.Portal>
|
||||
@@ -1,16 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Dialog as DialogPrimitive } from "bits-ui";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = DialogPrimitive.DescriptionProps;
|
||||
|
||||
let className: $$Props["class"] = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<DialogPrimitive.Description
|
||||
class={cn("text-muted-foreground text-sm", className)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</DialogPrimitive.Description>
|
||||
@@ -1,16 +0,0 @@
|
||||
<script lang="ts">
|
||||
import type { HTMLAttributes } from "svelte/elements";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = HTMLAttributes<HTMLDivElement>;
|
||||
|
||||
let className: $$Props["class"] = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<div
|
||||
class={cn("flex flex-col-reverse sm:flex-row sm:justify-end sm:space-x-2", className)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</div>
|
||||
@@ -1,13 +0,0 @@
|
||||
<script lang="ts">
|
||||
import type { HTMLAttributes } from "svelte/elements";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = HTMLAttributes<HTMLDivElement>;
|
||||
|
||||
let className: $$Props["class"] = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<div class={cn("flex flex-col space-y-1.5 text-center sm:text-left", className)} {...$$restProps}>
|
||||
<slot />
|
||||
</div>
|
||||
@@ -1,21 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Dialog as DialogPrimitive } from "bits-ui";
|
||||
import { fade } from "svelte/transition";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = DialogPrimitive.OverlayProps;
|
||||
|
||||
let className: $$Props["class"] = undefined;
|
||||
export let transition: $$Props["transition"] = fade;
|
||||
export let transitionConfig: $$Props["transitionConfig"] = {
|
||||
duration: 150,
|
||||
};
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<DialogPrimitive.Overlay
|
||||
{transition}
|
||||
{transitionConfig}
|
||||
class={cn("bg-background/80 fixed inset-0 z-50 backdrop-blur-sm", className)}
|
||||
{...$$restProps}
|
||||
/>
|
||||
@@ -1,8 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Dialog as DialogPrimitive } from "bits-ui";
|
||||
type $$Props = DialogPrimitive.PortalProps;
|
||||
</script>
|
||||
|
||||
<DialogPrimitive.Portal {...$$restProps}>
|
||||
<slot />
|
||||
</DialogPrimitive.Portal>
|
||||
@@ -1,16 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Dialog as DialogPrimitive } from "bits-ui";
|
||||
import { cn } from "$lib/utils.js";
|
||||
|
||||
type $$Props = DialogPrimitive.TitleProps;
|
||||
|
||||
let className: $$Props["class"] = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<DialogPrimitive.Title
|
||||
class={cn("text-lg font-semibold leading-none tracking-tight", className)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</DialogPrimitive.Title>
|
||||
@@ -1,37 +0,0 @@
|
||||
import { Dialog as DialogPrimitive } from "bits-ui";
|
||||
|
||||
import Title from "./dialog-title.svelte";
|
||||
import Portal from "./dialog-portal.svelte";
|
||||
import Footer from "./dialog-footer.svelte";
|
||||
import Header from "./dialog-header.svelte";
|
||||
import Overlay from "./dialog-overlay.svelte";
|
||||
import Content from "./dialog-content.svelte";
|
||||
import Description from "./dialog-description.svelte";
|
||||
|
||||
const Root = DialogPrimitive.Root;
|
||||
const Trigger = DialogPrimitive.Trigger;
|
||||
const Close = DialogPrimitive.Close;
|
||||
|
||||
export {
|
||||
Root,
|
||||
Title,
|
||||
Portal,
|
||||
Footer,
|
||||
Header,
|
||||
Trigger,
|
||||
Overlay,
|
||||
Content,
|
||||
Description,
|
||||
Close,
|
||||
//
|
||||
Root as Dialog,
|
||||
Title as DialogTitle,
|
||||
Portal as DialogPortal,
|
||||
Footer as DialogFooter,
|
||||
Header as DialogHeader,
|
||||
Trigger as DialogTrigger,
|
||||
Overlay as DialogOverlay,
|
||||
Content as DialogContent,
|
||||
Description as DialogDescription,
|
||||
Close as DialogClose,
|
||||
};
|
||||
@@ -1,17 +0,0 @@
|
||||
import { Popover as PopoverPrimitive } from "bits-ui";
|
||||
import Content from "./popover-content.svelte";
|
||||
const Root = PopoverPrimitive.Root;
|
||||
const Trigger = PopoverPrimitive.Trigger;
|
||||
const Close = PopoverPrimitive.Close;
|
||||
|
||||
export {
|
||||
Root,
|
||||
Content,
|
||||
Trigger,
|
||||
Close,
|
||||
//
|
||||
Root as Popover,
|
||||
Content as PopoverContent,
|
||||
Trigger as PopoverTrigger,
|
||||
Close as PopoverClose,
|
||||
};
|
||||
@@ -1,22 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { Popover as PopoverPrimitive } from "bits-ui";
|
||||
import { cn, flyAndScale } from "$lib/utils.js";
|
||||
|
||||
type $$Props = PopoverPrimitive.ContentProps;
|
||||
let className: $$Props["class"] = undefined;
|
||||
export let transition: $$Props["transition"] = flyAndScale;
|
||||
export let transitionConfig: $$Props["transitionConfig"] = undefined;
|
||||
export { className as class };
|
||||
</script>
|
||||
|
||||
<PopoverPrimitive.Content
|
||||
{transition}
|
||||
{transitionConfig}
|
||||
class={cn(
|
||||
"bg-popover text-popover-foreground z-50 w-72 rounded-md border p-4 shadow-md outline-none",
|
||||
className
|
||||
)}
|
||||
{...$$restProps}
|
||||
>
|
||||
<slot />
|
||||
</PopoverPrimitive.Content>
|
||||
@@ -1,10 +0,0 @@
|
||||
import { env } from '$env/dynamic/private';
|
||||
import * as schema from './schema';
|
||||
import { drizzle } from 'drizzle-orm/postgres-js';
|
||||
import postgres from 'postgres';
|
||||
|
||||
const client = postgres(env.DB_URL, { prepare: false });
|
||||
export const db = drizzle({
|
||||
schema,
|
||||
client
|
||||
});
|
||||
@@ -1,73 +0,0 @@
|
||||
import { relations } from 'drizzle-orm';
|
||||
import { integer, pgSchema, serial, timestamp, varchar } from 'drizzle-orm/pg-core';
|
||||
|
||||
export const personalWebsiteSchema = pgSchema('personal_website');
|
||||
|
||||
export const tasks = personalWebsiteSchema.table('tasks', {
|
||||
id: serial('id').primaryKey(),
|
||||
name: varchar('name', { length: 256 }),
|
||||
currentPoints: integer('current_points').default(0),
|
||||
totalPoints: integer('total_points').default(1),
|
||||
notes: varchar('notes', { length: 8192 }),
|
||||
createdAt: timestamp('created_at').defaultNow(),
|
||||
updatedAt: timestamp('updated_at').defaultNow()
|
||||
});
|
||||
|
||||
export const tasksRelations = relations(tasks, ({ many }) => ({
|
||||
tasksToTopics: many(tasksToTopics)
|
||||
}));
|
||||
|
||||
export const topics = personalWebsiteSchema.table('topics', {
|
||||
id: serial('id').primaryKey(),
|
||||
name: varchar('name', { length: 256 }),
|
||||
emoji: varchar('emoji', { length: 256 }),
|
||||
createdAt: timestamp('created_at').defaultNow(),
|
||||
updatedAt: timestamp('updated_at').defaultNow()
|
||||
});
|
||||
|
||||
export const topicsRelations = relations(topics, ({ many }) => ({
|
||||
topicsToTasks: many(tasksToTopics)
|
||||
}));
|
||||
|
||||
export const tasksToTopics = personalWebsiteSchema.table('tasks_to_topics', {
|
||||
taskId: integer('task_id')
|
||||
.notNull()
|
||||
.references(() => tasks.id),
|
||||
topicId: integer('topic_id')
|
||||
.notNull()
|
||||
.references(() => topics.id)
|
||||
});
|
||||
|
||||
export const taskToTopicsRelations = relations(tasksToTopics, ({ one }) => ({
|
||||
task: one(tasks, {
|
||||
fields: [tasksToTopics.taskId],
|
||||
references: [tasks.id]
|
||||
}),
|
||||
topic: one(topics, {
|
||||
fields: [tasksToTopics.topicId],
|
||||
references: [topics.id]
|
||||
})
|
||||
}));
|
||||
|
||||
export const universities = personalWebsiteSchema.table('universities', {
|
||||
id: serial('id').primaryKey(),
|
||||
name: varchar('name', { length: 256 }),
|
||||
progress: integer('progress').default(0),
|
||||
createdAt: timestamp('created_at').defaultNow(),
|
||||
updatedAt: timestamp('updated_at').defaultNow()
|
||||
});
|
||||
|
||||
export const certificates = personalWebsiteSchema.table('certificates', {
|
||||
id: serial('id').primaryKey(),
|
||||
name: varchar('name', { length: 256 }),
|
||||
progress: integer('progress').default(0),
|
||||
createdAt: timestamp('created_at').defaultNow(),
|
||||
updatedAt: timestamp('updated_at').defaultNow()
|
||||
});
|
||||
|
||||
export const publications = personalWebsiteSchema.table('publications', {
|
||||
id: serial('id').primaryKey(),
|
||||
name: varchar('name', { length: 256 }),
|
||||
createdAt: timestamp('created_at').defaultNow(),
|
||||
updatedAt: timestamp('updated_at').defaultNow()
|
||||
});
|
||||
@@ -1,11 +0,0 @@
|
||||
import { topics } from "./schema"
|
||||
import * as schema from './schema'
|
||||
import { drizzle } from 'drizzle-orm/postgres-js';
|
||||
import postgres from 'postgres';
|
||||
|
||||
const client = postgres('postgresql://postgres:postgres@localhost:5432/db');
|
||||
const db = drizzle(client, { schema });
|
||||
|
||||
await db.insert(topics).values([{ name: 'Math', emoji: '👍' }, { name: 'Programming', emoji: '👍' }])
|
||||
|
||||
process.exit(0)
|
||||
@@ -1,5 +0,0 @@
|
||||
export const load = async ({ cookies }) => {
|
||||
return {
|
||||
editable: cookies.get('token')
|
||||
};
|
||||
};
|
||||
@@ -1,108 +0,0 @@
|
||||
<script lang="ts">
|
||||
import { enhance } from '$app/forms';
|
||||
import { ModeWatcher } from 'mode-watcher';
|
||||
import '../app.css';
|
||||
|
||||
interface Props {
|
||||
children?: import('svelte').Snippet;
|
||||
}
|
||||
const { children, data }: Props = $props();
|
||||
|
||||
let editModalVisible = $state(false);
|
||||
</script>
|
||||
|
||||
<div
|
||||
class="min-h-screen bg-black text-white bg-center bg-[url('/moon.jpg')] bg-auto bg-no-repeat flex flex-col"
|
||||
>
|
||||
<nav class="flex justify-between bg-gray-800 items-center px-4 py-2">
|
||||
<div class="m-2">
|
||||
<a href="/" class="font-bold text-xl sm:text-2xl">Stan Runge</a>
|
||||
</div>
|
||||
<div class="m-2 flex gap-4 items-center">
|
||||
<a href="/progress" class="hover:underline">Progress</a>
|
||||
<span>|</span>
|
||||
<div class="flex gap-2 items-center">
|
||||
<a href="mailto:stan@stanrunge.dev" class="hover:text-gray-300" aria-label="Mail">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
|
||||
<path
|
||||
fill="currentColor"
|
||||
d="M4 20q-.825 0-1.412-.587T2 18V6q0-.825.588-1.412T4 4h16q.825 0 1.413.588T22 6v12q0 .825-.587 1.413T20 20zm8-7L4 8v10h16V8zm0-2l8-5H4zM4 8V6v12z"
|
||||
/>
|
||||
</svg>
|
||||
</a>
|
||||
<a href="https://github.com/stanrunge" class="hover:text-gray-300" aria-label="GitHub">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
|
||||
<path
|
||||
fill="currentColor"
|
||||
d="M12 2A10 10 0 0 0 2 12c0 4.42 2.87 8.17 6.84 9.5c.5.08.66-.23.66-.5v-1.69c-2.77.6-3.36-1.34-3.36-1.34
|
||||
c-.46-1.16-1.11-1.47-1.11-1.47c-.91-.62.07-.6.07-.6c1 .07 1.53 1.03 1.53 1.03c.87 1.52 2.34 1.07 2.91.83
|
||||
c.09-.65.35-1.09.63-1.34c-2.22-.25-4.55-1.11-4.55-4.92c0-1.11.38-2 1.03-2.71c-.1-.25-.45-1.29.1-2.64
|
||||
c0 0 .84-.27 2.75 1.02c.79-.22 1.65-.33 2.5-.33s1.71.11 2.5.33c1.91-1.29 2.75-1.02 2.75-1.02
|
||||
c.55 1.35.2 2.39.1 2.64c.65.71 1.03 1.6 1.03 2.71c0 3.82-2.34 4.66-4.57 4.91c.36.31.69.92.69 1.85V21
|
||||
c0 .27.16.59.67.5C19.14 20.16 22 16.42 22 12A10 10 0 0 0 12 2"
|
||||
/>
|
||||
</svg>
|
||||
</a>
|
||||
<a href="https://x.com/stanrunge" class="hover:text-gray-300" aria-label="X">
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
|
||||
<path
|
||||
fill="currentColor"
|
||||
d="m17.687 3.063l-4.996 5.711l-4.32-5.711H2.112l7.477 9.776l-7.086 8.099h3.034l5.469-6.25l4.78 6.25h6.102
|
||||
l-7.794-10.304l6.625-7.571zm-1.064 16.06L5.654 4.782h1.803l10.846 14.34z"
|
||||
/>
|
||||
</svg>
|
||||
</a>
|
||||
<a
|
||||
href="https://linkedin.com/in/stanrunge"
|
||||
class="hover:text-gray-300"
|
||||
aria-label="LinkedIn"
|
||||
>
|
||||
<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
|
||||
<path
|
||||
fill="currentColor"
|
||||
d="M19 3a2 2 0 0 1 2 2v14a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2zm-.5 15.5v-5.3
|
||||
a3.26 3.26 0 0 0-3.26-3.26c-.85 0-1.84.52-2.32 1.3v-1.11h-2.79v8.37h2.79v-4.93c0-.77.62-1.4 1.39-1.4a1.4 1.4 0 0 1
|
||||
1.4 1.4v4.93zM6.88 8.56a1.68 1.68 0 0 0 1.68-1.68c0-.93-.75-1.69-1.68-1.69a1.69 1.69 0 0 0-1.69
|
||||
1.69c0 .93.76 1.68 1.69 1.68m1.39 9.94v-8.37H5.5v8.37z"
|
||||
/>
|
||||
</svg>
|
||||
</a>
|
||||
</div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<!-- page content goes here -->
|
||||
<main class="mx-auto py-8 px-4 max-w-5xl flex-grow">
|
||||
<ModeWatcher />
|
||||
{@render children?.()}
|
||||
</main>
|
||||
|
||||
{#if !data.editable}
|
||||
<div class="flex justify-end">
|
||||
<button
|
||||
class="p-3 rounded border border-white m-4"
|
||||
onclick={() => (editModalVisible = !editModalVisible)}>Edit</button
|
||||
>
|
||||
</div>
|
||||
{/if}
|
||||
</div>
|
||||
|
||||
{#if editModalVisible}
|
||||
<div
|
||||
class="fixed inset-0 flex items-center justify-center bg-black bg-opacity-50"
|
||||
onclick={() => (editModalVisible = false)}
|
||||
>
|
||||
<form
|
||||
class="bg-white rounded-lg shadow-lg p-6 max-w-md w-full flex flex-col items-center"
|
||||
onclick={(e) => e.stopPropagation()}
|
||||
action="/?/authenticate"
|
||||
method="post"
|
||||
>
|
||||
<h2 class="text-lg font-semibold m-4 text-black">WHO ARE YOU?!?!?!??!</h2>
|
||||
<input type="text" class="border border-black text-center rounded my-4" name="token" />
|
||||
<button class="px-4 py-2 bg-gray-800 text-white rounded hover:bg-gray-700">
|
||||
Authenticate
|
||||
</button>
|
||||
</form>
|
||||
</div>
|
||||
{/if}
|
||||
@@ -1,31 +0,0 @@
|
||||
import { env } from '$env/dynamic/private';
|
||||
|
||||
export const actions = {
|
||||
authenticate: async ({ request, cookies }) => {
|
||||
const data = await request.formData();
|
||||
|
||||
const token = data.get('token');
|
||||
if (!token) {
|
||||
return {
|
||||
status: 400,
|
||||
body: { error: 'Missing token' }
|
||||
};
|
||||
}
|
||||
|
||||
if (token !== env.AUTH_TOKEN) {
|
||||
return {
|
||||
status: 401,
|
||||
body: { error: 'Invalid token' }
|
||||
};
|
||||
}
|
||||
|
||||
cookies.set('token', token, {
|
||||
path: '/',
|
||||
maxAge: 60 * 60 * 24 * 7
|
||||
});
|
||||
|
||||
return {
|
||||
success: true
|
||||
};
|
||||
}
|
||||
};
|
||||
@@ -1,10 +0,0 @@
|
||||
<h1 class="my-8 text-4xl font-bold text-center">Stan Runge</h1>
|
||||
<img src="/moon.jpg" alt="Moon" />
|
||||
|
||||
<div class="flex flex-col">
|
||||
<div>Vash Software</div>
|
||||
|
||||
<div>Hogeschool Inholland</div>
|
||||
|
||||
<div>Junior</div>
|
||||
</div>
|
||||
@@ -1,18 +0,0 @@
|
||||
import { db } from '$lib/db';
|
||||
import { tasks } from '$lib/db/schema.js';
|
||||
import { desc } from 'drizzle-orm';
|
||||
|
||||
export const load = async ({ cookies }) => {
|
||||
return {
|
||||
tasks: await db.query.tasks.findMany({
|
||||
with: {
|
||||
tasksToTopics: {
|
||||
with: {
|
||||
topic: true
|
||||
}
|
||||
}
|
||||
},
|
||||
orderBy: [desc(tasks.currentPoints)]
|
||||
})
|
||||
};
|
||||
};
|
||||
@@ -1,128 +0,0 @@
|
||||
<script lang="ts">
|
||||
let { data } = $props();
|
||||
</script>
|
||||
|
||||
<div class="flex flex-col items-center p-4">
|
||||
<div class="w-full max-w-4xl flex flex-col gap-4 items-center mt-4 mb-8">
|
||||
<div class="flex justify-center gap-8">
|
||||
<h1 class="font-bold text-2xl">
|
||||
Tasks ({data.tasks.length})
|
||||
</h1>
|
||||
{#if data.editable}
|
||||
<a href="/progress/create">
|
||||
<button class="px-4 py-2 bg-green-500 text-white rounded hover:bg-green-600 transition">
|
||||
Create
|
||||
</button>
|
||||
</a>
|
||||
{/if}
|
||||
</div>
|
||||
Total progress: {data.tasks.reduce((acc, task) => acc + task.currentPoints, 0)} / {data.tasks.reduce(
|
||||
(acc, task) => acc + task.totalPoints,
|
||||
0
|
||||
)} ({(
|
||||
(data.tasks.reduce((acc, task) => acc + task.currentPoints, 0) /
|
||||
data.tasks.reduce((acc, task) => acc + task.totalPoints, 0)) *
|
||||
100
|
||||
).toFixed(3)}%)
|
||||
</div>
|
||||
|
||||
{#if data.tasks.length > 0}
|
||||
<div class="overflow-x-auto w-full">
|
||||
{#if data.tasks.length > 0}
|
||||
<!-- Desktop Table View -->
|
||||
<div class="hidden md:block">
|
||||
<table class="min-w-full">
|
||||
<thead>
|
||||
<tr class="border-b border-white">
|
||||
<th class="px-6 py-3 text-left text-sm font-semibold">Name</th>
|
||||
<th class="px-6 py-3 text-left text-sm font-semibold">Topics</th>
|
||||
<th class="px-6 py-3 text-left text-sm font-semibold min-w-[200px]">Progress</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{#each data.tasks as task, index}
|
||||
<tr class="{index % 2 === 0 ? 'bg-black' : 'bg-gray-950'} hover:bg-gray-800">
|
||||
<td class="px-6 py-2 border-b">
|
||||
<a href={`/progress/${task.id}`} class="text-blue-500 hover:underline">
|
||||
{task.name}
|
||||
</a>
|
||||
</td>
|
||||
<td class="px-6 py-2 border-b">
|
||||
<a href={`/progress/${task.id}`} class="flex gap-2 flex-wrap">
|
||||
{#each task.tasksToTopics as topic}
|
||||
<div
|
||||
class="relative bg-blue-500 text-white rounded-full px-2 py-1 shadow font-medium hover:bg-blue-600 transition cursor-pointer"
|
||||
title="Click for more details about {topic.topic.name}"
|
||||
>
|
||||
{topic.topic.name}
|
||||
</div>
|
||||
{/each}
|
||||
</a>
|
||||
</td>
|
||||
<td class="px-6 py-2 border-b min-w-[200px]">
|
||||
<div class="relative w-full h-6 bg-gray-700 rounded-full overflow-hidden">
|
||||
<div
|
||||
class="absolute h-full bg-green-500"
|
||||
style="width: {(task.currentPoints / task.totalPoints) * 100}%"
|
||||
></div>
|
||||
<span class="absolute inset-0 flex items-center justify-center text-sm">
|
||||
{task.currentPoints} / {task.totalPoints} ({(
|
||||
(task.currentPoints / task.totalPoints) *
|
||||
100
|
||||
).toFixed(1)}%)
|
||||
</span>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
{/each}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
<!-- Mobile Card View -->
|
||||
<div class="md:hidden space-y-4">
|
||||
{#each data.tasks as task}
|
||||
<div class="bg-gray-800 rounded-lg p-2 w-full">
|
||||
<a
|
||||
href={`/progress/${task.id}`}
|
||||
class="text-blue-500 hover:underline text-lg font-bold"
|
||||
>
|
||||
{task.name}
|
||||
</a>
|
||||
<div class="mt-1">
|
||||
<div class="mb-1"></div>
|
||||
<span class="font-medium">Topics:</span>
|
||||
<div class="flex flex-wrap gap-1 mt-1">
|
||||
{#each task.tasksToTopics as topic}
|
||||
<div
|
||||
class="bg-blue-500 text-white rounded-full px-2 py-1 shadow font-medium hover:bg-blue-600 transition cursor-pointer"
|
||||
title="Click for more details about {topic.topic.name}"
|
||||
>
|
||||
{topic.topic.name}
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
</div>
|
||||
<div class="w-full h-4 bg-gray-700 rounded-full relative overflow-hidden">
|
||||
<div
|
||||
class="absolute h-full bg-green-500"
|
||||
style="width: {(task.currentPoints / task.totalPoints) * 100}%"
|
||||
></div>
|
||||
<span class="absolute inset-0 flex items-center justify-center text-xs">
|
||||
{task.currentPoints} / {task.totalPoints} ({(
|
||||
(task.currentPoints / task.totalPoints) *
|
||||
100
|
||||
).toFixed(1)}%)
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{:else}
|
||||
<p class="text-gray-500">No tasks available. Click "Create" to add a new task.</p>
|
||||
{/if}
|
||||
</div>
|
||||
{:else}
|
||||
<p class="text-gray-500">No tasks available. Click "Create" to add a new task.</p>
|
||||
{/if}
|
||||
</div>
|
||||
@@ -1,174 +0,0 @@
|
||||
<script lang="ts">
|
||||
import Check from 'lucide-svelte/icons/check';
|
||||
import * as Command from '$lib/components/ui/command';
|
||||
import * as Popover from '$lib/components/ui/popover';
|
||||
import { Button } from '$lib/components/ui/button';
|
||||
import { cn } from '$lib/utils.js';
|
||||
import { tick } from 'svelte';
|
||||
|
||||
let { data } = $props();
|
||||
|
||||
let open = $state(false);
|
||||
let value = $state('');
|
||||
let search = $state('');
|
||||
let triggerRef = $state<any>();
|
||||
let addTopicForms = $state<HTMLFormElement[]>([]);
|
||||
|
||||
// We want to refocus the trigger button when the user selects
|
||||
// an item from the list so users can continue navigating the
|
||||
// rest of the form with the keyboard.
|
||||
function closeAndFocusTrigger() {
|
||||
open = false;
|
||||
tick().then(() => {
|
||||
triggerRef.focus();
|
||||
});
|
||||
}
|
||||
|
||||
function getProgress() {
|
||||
return (data.task?.currentPoints / data.task?.totalPoints) * 100;
|
||||
}
|
||||
</script>
|
||||
|
||||
<h1 class="my-4 text-2xl font-bold text-center">{data.task?.name}</h1>
|
||||
|
||||
<div class="my-4">
|
||||
<div class="flex justify-center gap-4 items-center relative">
|
||||
<h2 class="text-xl font-semibold">Topics ({data.task?.tasksToTopics.length})</h2>
|
||||
|
||||
<Popover.Root bind:open>
|
||||
<Popover.Trigger bind:this={triggerRef}>
|
||||
{#if data.editable}
|
||||
<Button variant="outline" class="justify-between" role="combobox" aria-expanded={open}>
|
||||
+
|
||||
</Button>
|
||||
{/if}
|
||||
</Popover.Trigger>
|
||||
<Popover.Content class="w-[200px] p-0">
|
||||
<Command.Root>
|
||||
<Command.Input bind:value={search} placeholder="Search topic..." />
|
||||
<Command.List>
|
||||
<div class="flex flex-col items-center p-2">
|
||||
<Command.Group>
|
||||
{#each data.topics as topic}
|
||||
<form
|
||||
action="?/addTopic"
|
||||
method="post"
|
||||
bind:this={addTopicForms[topic.id]}
|
||||
onsubmit={() => (value = topic.id.toString())}
|
||||
>
|
||||
<input type="hidden" name="topic-id" value={topic.id} />
|
||||
<Command.Item
|
||||
value={topic.name!}
|
||||
onSelect={() => {
|
||||
addTopicForms[topic.id].submit();
|
||||
closeAndFocusTrigger();
|
||||
}}
|
||||
>
|
||||
<Check
|
||||
class={cn(
|
||||
'mr-2 size-4',
|
||||
value !== topic.id.toString() && 'text-transparent'
|
||||
)}
|
||||
/>
|
||||
{topic.name}
|
||||
</Command.Item>
|
||||
</form>
|
||||
{/each}
|
||||
</Command.Group>
|
||||
|
||||
<form method="post" action="?/createTopic">
|
||||
<input type="hidden" name="name" value={search} />
|
||||
<button class="px-4 py-2 rounded bg-secondary">Add Topic</button>
|
||||
</form>
|
||||
</div>
|
||||
</Command.List>
|
||||
</Command.Root>
|
||||
</Popover.Content>
|
||||
</Popover.Root>
|
||||
</div>
|
||||
<div class="flex justify-center flex-wrap gap-2 my-1 relative">
|
||||
{#if data.task?.tasksToTopics}
|
||||
{#each data.task?.tasksToTopics as topic}
|
||||
<a href="/progress/topics/{topic.topic.id}">
|
||||
<div
|
||||
class="relative bg-blue-500 text-white rounded-full px-2 py-1 shadow font-medium hover:bg-blue-600 transition cursor-pointer group"
|
||||
title="Click for more details about {topic.topic.name}"
|
||||
>
|
||||
{topic.topic.name}
|
||||
<form
|
||||
action="?/removeTopic"
|
||||
method="post"
|
||||
class="absolute -top-1 -right-1 opacity-0 group-hover:opacity-100 transition"
|
||||
>
|
||||
<input type="hidden" name="topic-id" value={topic.topic.id} />
|
||||
<button
|
||||
type="submit"
|
||||
onclick={(e) => {
|
||||
e.preventDefault();
|
||||
e.target.closest('form')?.submit();
|
||||
}}
|
||||
class="bg-white text-red-500 hover:text-red-700 hover:bg-red-50 font-bold rounded-full w-5 h-5 flex items-center justify-center shadow-sm"
|
||||
aria-label="Remove topic"
|
||||
>
|
||||
×
|
||||
</button>
|
||||
</form>
|
||||
</div>
|
||||
</a>
|
||||
{/each}
|
||||
{/if}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="my-8">
|
||||
<h2 class="text-xl font-semibold text-center mb-4">Progress ({getProgress().toFixed(2)}%)</h2>
|
||||
|
||||
<div class="flex items-center gap-4 max-w-xl mx-auto">
|
||||
<form method="POST" action="?/updateProgress" class="flex items-center gap-4 w-full">
|
||||
<input
|
||||
type="number"
|
||||
name="currentPoints"
|
||||
value={data.task?.currentPoints}
|
||||
class="w-20 p-2 border rounded"
|
||||
min="0"
|
||||
readonly={!data.editable}
|
||||
onchange={(e) => e.target.form?.submit()}
|
||||
/>
|
||||
|
||||
<div class="flex-1">
|
||||
<div class="w-full rounded-full h-4">
|
||||
<progress max="100" value={getProgress()}>{getProgress()}%</progress>
|
||||
</div>
|
||||
</div>
|
||||
<input
|
||||
type="number"
|
||||
name="totalPoints"
|
||||
value={data.task?.totalPoints}
|
||||
class="w-20 p-2 border rounded"
|
||||
readonly={!data.editable}
|
||||
min="1"
|
||||
onchange={(e) => e.target.form?.submit()}
|
||||
/>
|
||||
</form>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="my-8">
|
||||
<h2 class="text-xl font-semibold text-center mb-4">Notes</h2>
|
||||
|
||||
<form method="POST" action="?/updateNotes" class="max-w-xl mx-auto">
|
||||
<textarea
|
||||
name="notes"
|
||||
class="w-full p-3 border rounded min-h-[150px] resize-y"
|
||||
placeholder="Add notes about this task..."
|
||||
readonly={!data.editable}
|
||||
onchange={(e) => data.editable && e.target.form?.submit()}>{data.task?.notes || ''}</textarea
|
||||
>
|
||||
|
||||
{#if data.editable}
|
||||
<div class="flex justify-end mt-2">
|
||||
<Button type="submit" size="sm">Save Notes</Button>
|
||||
</div>
|
||||
{/if}
|
||||
</form>
|
||||
</div>
|
||||
@@ -1,17 +0,0 @@
|
||||
import { db } from "$lib/db"
|
||||
import { tasks } from "$lib/db/schema"
|
||||
import { redirect } from "@sveltejs/kit"
|
||||
|
||||
export const actions = {
|
||||
default: async ({ cookies, request }) => {
|
||||
if (!cookies.get('token')) {
|
||||
return { status: 401 };
|
||||
}
|
||||
|
||||
const data = await request.formData()
|
||||
|
||||
const task = await db.insert(tasks).values({ name: data.get('name') }).returning()
|
||||
|
||||
redirect(303, '/progress/' + task[0].id)
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
<form method="post" class="flex flex-col items-center gap-4">
|
||||
<h1 class="font-bold text-xl mt-8 mb-4">Create Task</h1>
|
||||
|
||||
<div class="flex gap-4">
|
||||
<label for="name">Name: </label>
|
||||
<input type="text" name="name" class="border rounded" />
|
||||
</div>
|
||||
|
||||
<button class="px-4 py-2 rounded bg-green-500 m-4">Submit</button>
|
||||
</form>
|
||||
@@ -1,14 +0,0 @@
|
||||
<script lang="ts">
|
||||
let { data } = $props();
|
||||
</script>
|
||||
|
||||
<h1 class="my-4 text-2xl font-bold text-center">{data.topic.name}</h1>
|
||||
|
||||
<h2 class="text-xl font-bold">Tasks ({data.topic?.topicsToTasks.length})</h2>
|
||||
{#each data.topic?.topicsToTasks as task}
|
||||
<div class="flex gap-4 items-center relative">
|
||||
<a href="/progress/{task.task.id}" class="text-lg font-semibold hover:underline"
|
||||
>{task.task.name}</a
|
||||
>
|
||||
</div>
|
||||
{/each}
|
||||
@@ -1 +0,0 @@
|
||||
{"name":"","short_name":"","icons":[{"src":"/android-chrome-192x192.png","sizes":"192x192","type":"image/png"},{"src":"/android-chrome-512x512.png","sizes":"512x512","type":"image/png"}],"theme_color":"#ffffff","background_color":"#ffffff","display":"standalone"}
|
||||
@@ -1,18 +0,0 @@
|
||||
import adapter from '@sveltejs/adapter-node';
|
||||
import { vitePreprocess } from '@sveltejs/vite-plugin-svelte';
|
||||
|
||||
/** @type {import('@sveltejs/kit').Config} */
|
||||
const config = {
|
||||
// Consult https://kit.svelte.dev/docs/integrations#preprocessors
|
||||
// for more information about preprocessors
|
||||
preprocess: vitePreprocess(),
|
||||
|
||||
kit: {
|
||||
// adapter-auto only supports some environments, see https://kit.svelte.dev/docs/adapter-auto for a list.
|
||||
// If your environment is not supported, or you settled on a specific environment, switch out the adapter.
|
||||
// See https://kit.svelte.dev/docs/adapters for more information about adapters.
|
||||
adapter: adapter()
|
||||
}
|
||||
};
|
||||
|
||||
export default config;
|
||||
@@ -1,64 +0,0 @@
|
||||
import { fontFamily } from "tailwindcss/defaultTheme";
|
||||
|
||||
/** @type {import('tailwindcss').Config} */
|
||||
const config = {
|
||||
darkMode: ["class"],
|
||||
content: ["./src/**/*.{html,js,svelte,ts}"],
|
||||
safelist: ["dark"],
|
||||
theme: {
|
||||
container: {
|
||||
center: true,
|
||||
padding: "2rem",
|
||||
screens: {
|
||||
"2xl": "1400px"
|
||||
}
|
||||
},
|
||||
extend: {
|
||||
colors: {
|
||||
border: "hsl(var(--border) / <alpha-value>)",
|
||||
input: "hsl(var(--input) / <alpha-value>)",
|
||||
ring: "hsl(var(--ring) / <alpha-value>)",
|
||||
background: "hsl(var(--background) / <alpha-value>)",
|
||||
foreground: "hsl(var(--foreground) / <alpha-value>)",
|
||||
primary: {
|
||||
DEFAULT: "hsl(var(--primary) / <alpha-value>)",
|
||||
foreground: "hsl(var(--primary-foreground) / <alpha-value>)"
|
||||
},
|
||||
secondary: {
|
||||
DEFAULT: "hsl(var(--secondary) / <alpha-value>)",
|
||||
foreground: "hsl(var(--secondary-foreground) / <alpha-value>)"
|
||||
},
|
||||
destructive: {
|
||||
DEFAULT: "hsl(var(--destructive) / <alpha-value>)",
|
||||
foreground: "hsl(var(--destructive-foreground) / <alpha-value>)"
|
||||
},
|
||||
muted: {
|
||||
DEFAULT: "hsl(var(--muted) / <alpha-value>)",
|
||||
foreground: "hsl(var(--muted-foreground) / <alpha-value>)"
|
||||
},
|
||||
accent: {
|
||||
DEFAULT: "hsl(var(--accent) / <alpha-value>)",
|
||||
foreground: "hsl(var(--accent-foreground) / <alpha-value>)"
|
||||
},
|
||||
popover: {
|
||||
DEFAULT: "hsl(var(--popover) / <alpha-value>)",
|
||||
foreground: "hsl(var(--popover-foreground) / <alpha-value>)"
|
||||
},
|
||||
card: {
|
||||
DEFAULT: "hsl(var(--card) / <alpha-value>)",
|
||||
foreground: "hsl(var(--card-foreground) / <alpha-value>)"
|
||||
}
|
||||
},
|
||||
borderRadius: {
|
||||
lg: "var(--radius)",
|
||||
md: "calc(var(--radius) - 2px)",
|
||||
sm: "calc(var(--radius) - 4px)"
|
||||
},
|
||||
fontFamily: {
|
||||
sans: [...fontFamily.sans]
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
export default config;
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"extends": "./.svelte-kit/tsconfig.json",
|
||||
"compilerOptions": {
|
||||
"allowJs": true,
|
||||
"checkJs": true,
|
||||
"esModuleInterop": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"resolveJsonModule": true,
|
||||
"skipLibCheck": true,
|
||||
"sourceMap": true,
|
||||
"strict": true,
|
||||
"moduleResolution": "bundler"
|
||||
}
|
||||
// Path aliases are handled by https://kit.svelte.dev/docs/configuration#alias
|
||||
// except $lib which is handled by https://kit.svelte.dev/docs/configuration#files
|
||||
//
|
||||
// If you want to overwrite includes/excludes, make sure to copy over the relevant includes/excludes
|
||||
// from the referenced tsconfig.json - TypeScript does not merge them in
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
import { sveltekit } from '@sveltejs/kit/vite';
|
||||
import { defineConfig } from 'vitest/config';
|
||||
|
||||
export default defineConfig({
|
||||
plugins: [sveltekit()],
|
||||
test: {
|
||||
include: ['src/**/*.{test,spec}.{js,ts}']
|
||||
}
|
||||
});
|
||||
14
playwright.auth.config.ts
Normal file
14
playwright.auth.config.ts
Normal file
@@ -0,0 +1,14 @@
|
||||
import { defineConfig } from '@playwright/test';
|
||||
process.env.AUTH_E2E = '1';
|
||||
export default defineConfig({
|
||||
testDir: 'tests',
|
||||
testMatch: 'auth.test.ts',
|
||||
workers: 1,
|
||||
use: { baseURL: 'http://127.0.0.1:4174' },
|
||||
webServer: {
|
||||
command: 'npm run dev -- --host 127.0.0.1 --port 4174 --strictPort',
|
||||
url: 'http://127.0.0.1:4174/login',
|
||||
env: { ORIGIN: 'http://127.0.0.1:4174', BETTER_AUTH_URL: 'http://127.0.0.1:4174' },
|
||||
timeout: 60000
|
||||
}
|
||||
});
|
||||
15
playwright.tracker.config.ts
Normal file
15
playwright.tracker.config.ts
Normal file
@@ -0,0 +1,15 @@
|
||||
import { defineConfig } from '@playwright/test';
|
||||
process.env.TRACKER_E2E = '1';
|
||||
export default defineConfig({
|
||||
testDir: 'tests',
|
||||
testMatch: 'game-tracker.test.ts',
|
||||
workers: 1,
|
||||
use: { baseURL: 'http://127.0.0.1:4174' },
|
||||
webServer: {
|
||||
command: 'npm run dev -- --host 127.0.0.1 --port 4174 --strictPort',
|
||||
url: 'http://127.0.0.1:4174/login',
|
||||
reuseExistingServer: false,
|
||||
env: { ORIGIN: 'http://127.0.0.1:4174', BETTER_AUTH_URL: 'http://127.0.0.1:4174' },
|
||||
timeout: 60000
|
||||
}
|
||||
});
|
||||
84
scripts/animaldex-uuid-to-serial.sql
Normal file
84
scripts/animaldex-uuid-to-serial.sql
Normal file
@@ -0,0 +1,84 @@
|
||||
-- One-off: convert animaldex ids from uuid to serial, keeping existing rows.
|
||||
-- Postgres can't cast uuid -> integer, so db:push can't do this itself.
|
||||
--
|
||||
-- Run BEFORE re-running db:push, once per database:
|
||||
-- psql "$DB_URL" -v ON_ERROR_STOP=1 -f scripts/animaldex-uuid-to-serial.sql
|
||||
--
|
||||
-- Safe to run on an empty database too. Everything is in one transaction, so a
|
||||
-- failure leaves the database untouched.
|
||||
|
||||
BEGIN;
|
||||
|
||||
-- the failed push created this before erroring out
|
||||
DROP SEQUENCE IF EXISTS animals_id_seq;
|
||||
|
||||
-- 1. new integer ids alongside the uuid ones
|
||||
ALTER TABLE animals ADD COLUMN new_id serial;
|
||||
ALTER TABLE sightings ADD COLUMN new_id serial;
|
||||
ALTER TABLE photos ADD COLUMN new_id serial;
|
||||
|
||||
-- 2. translate the foreign keys through the uuid -> integer mapping
|
||||
ALTER TABLE sightings ADD COLUMN new_animal_id integer;
|
||||
UPDATE sightings s SET new_animal_id = a.new_id FROM animals a WHERE a.id = s.animal_id;
|
||||
|
||||
ALTER TABLE photos ADD COLUMN new_sighting_id integer;
|
||||
UPDATE photos p SET new_sighting_id = s.new_id FROM sightings s WHERE s.id = p.sighting_id;
|
||||
|
||||
-- 3. drop the old foreign keys (names vary by how they were created)
|
||||
DO $$
|
||||
DECLARE r record;
|
||||
BEGIN
|
||||
FOR r IN
|
||||
SELECT conrelid::regclass AS tbl, conname
|
||||
FROM pg_constraint
|
||||
WHERE contype = 'f' AND conrelid IN ('sightings'::regclass, 'photos'::regclass)
|
||||
LOOP
|
||||
EXECUTE format('ALTER TABLE %s DROP CONSTRAINT %I', r.tbl, r.conname);
|
||||
END LOOP;
|
||||
END $$;
|
||||
|
||||
-- 4. swap the foreign key columns
|
||||
ALTER TABLE photos DROP COLUMN sighting_id;
|
||||
ALTER TABLE photos RENAME COLUMN new_sighting_id TO sighting_id;
|
||||
ALTER TABLE photos ALTER COLUMN sighting_id SET NOT NULL;
|
||||
|
||||
ALTER TABLE sightings DROP COLUMN animal_id;
|
||||
ALTER TABLE sightings RENAME COLUMN new_animal_id TO animal_id;
|
||||
ALTER TABLE sightings ALTER COLUMN animal_id SET NOT NULL;
|
||||
|
||||
-- 5. swap the primary keys
|
||||
DO $$
|
||||
DECLARE r record;
|
||||
BEGIN
|
||||
FOR r IN
|
||||
SELECT conrelid::regclass AS tbl, conname
|
||||
FROM pg_constraint
|
||||
WHERE contype = 'p'
|
||||
AND conrelid IN ('animals'::regclass, 'sightings'::regclass, 'photos'::regclass)
|
||||
LOOP
|
||||
EXECUTE format('ALTER TABLE %s DROP CONSTRAINT %I', r.tbl, r.conname);
|
||||
END LOOP;
|
||||
END $$;
|
||||
|
||||
ALTER TABLE animals DROP COLUMN id;
|
||||
ALTER TABLE animals RENAME COLUMN new_id TO id;
|
||||
ALTER TABLE animals ADD PRIMARY KEY (id);
|
||||
ALTER SEQUENCE animals_new_id_seq RENAME TO animals_id_seq;
|
||||
|
||||
ALTER TABLE sightings DROP COLUMN id;
|
||||
ALTER TABLE sightings RENAME COLUMN new_id TO id;
|
||||
ALTER TABLE sightings ADD PRIMARY KEY (id);
|
||||
ALTER SEQUENCE sightings_new_id_seq RENAME TO sightings_id_seq;
|
||||
|
||||
ALTER TABLE photos DROP COLUMN id;
|
||||
ALTER TABLE photos RENAME COLUMN new_id TO id;
|
||||
ALTER TABLE photos ADD PRIMARY KEY (id);
|
||||
ALTER SEQUENCE photos_new_id_seq RENAME TO photos_id_seq;
|
||||
|
||||
-- 6. restore the foreign keys under the names drizzle expects
|
||||
ALTER TABLE sightings ADD CONSTRAINT sightings_animal_id_animals_id_fkey
|
||||
FOREIGN KEY (animal_id) REFERENCES animals(id) ON DELETE CASCADE;
|
||||
ALTER TABLE photos ADD CONSTRAINT photos_sighting_id_sightings_id_fkey
|
||||
FOREIGN KEY (sighting_id) REFERENCES sightings(id) ON DELETE CASCADE;
|
||||
|
||||
COMMIT;
|
||||
33
scripts/audit-tracker-data.ts
Normal file
33
scripts/audit-tracker-data.ts
Normal file
@@ -0,0 +1,33 @@
|
||||
import postgres from 'postgres';
|
||||
|
||||
// Read-only fingerprints: lets a deployment verify saved progress without logging it.
|
||||
if (!process.env.DB_URL) throw new Error('DB_URL is required');
|
||||
const client = postgres(process.env.DB_URL, { max: 1 });
|
||||
const tables = [
|
||||
'user_entries',
|
||||
'user_games',
|
||||
'catch_em_all_settings',
|
||||
'pokemon_journeys',
|
||||
'pokemon_catches',
|
||||
'pokemon_milestones',
|
||||
'pokemon_seen',
|
||||
'tracker_progress',
|
||||
'tracker_ranks',
|
||||
'tracker_weapon_ranks',
|
||||
'tracker_challenge_progress',
|
||||
'osu_entries'
|
||||
];
|
||||
try {
|
||||
const result: Record<string, unknown> = {};
|
||||
for (const table of tables) {
|
||||
const [exists] = await client`select to_regclass(${'public.' + table}) is not null as present`;
|
||||
if (!exists.present) continue;
|
||||
const [row] = await client.unsafe(`select count(*)::int as rows,
|
||||
md5(coalesce(string_agg(record, E'\\n' order by record), '')) as fingerprint
|
||||
from (select row_to_json(t)::text as record from "${table}" t) s`);
|
||||
result[table] = row;
|
||||
}
|
||||
console.log(JSON.stringify(result, null, 2));
|
||||
} finally {
|
||||
await client.end();
|
||||
}
|
||||
18
scripts/auth-catalog-migration.sql
Normal file
18
scripts/auth-catalog-migration.sql
Normal file
@@ -0,0 +1,18 @@
|
||||
-- Additive migration for the existing domain schema. No users or progress are removed.
|
||||
ALTER TABLE "user" ADD COLUMN IF NOT EXISTS role text NOT NULL DEFAULT 'user';
|
||||
ALTER TABLE account ADD COLUMN IF NOT EXISTS issuer text;
|
||||
-- Existing credentials use Better Auth's local namespace. Fail on unknown legacy
|
||||
-- OAuth providers rather than silently changing which remote identity they trust.
|
||||
UPDATE account SET issuer = 'local:credential' WHERE issuer IS NULL AND provider_id = 'credential';
|
||||
UPDATE account SET issuer = 'https://accounts.google.com' WHERE issuer IS NULL AND provider_id = 'google';
|
||||
UPDATE account SET issuer = 'local:oauth:github' WHERE issuer IS NULL AND provider_id = 'github';
|
||||
UPDATE account SET issuer = 'local:oauth:osu' WHERE issuer IS NULL AND provider_id = 'osu';
|
||||
ALTER TABLE account ALTER COLUMN issuer SET NOT NULL;
|
||||
CREATE UNIQUE INDEX IF NOT EXISTS account_issuer_account_id_unique ON account (issuer, account_id);
|
||||
ALTER TABLE games ADD COLUMN IF NOT EXISTS source_id integer;
|
||||
CREATE UNIQUE INDEX IF NOT EXISTS games_source_id_unique ON games (source_id);
|
||||
CREATE UNIQUE INDEX IF NOT EXISTS pokemon_number_unique ON pokemon (number);
|
||||
ALTER TYPE availability ADD VALUE IF NOT EXISTS 'unknown';
|
||||
CREATE TABLE IF NOT EXISTS catch_em_all_settings (
|
||||
user_id text PRIMARY KEY REFERENCES "user"(id) ON DELETE CASCADE
|
||||
);
|
||||
49
scripts/build-cod-catalog.py
Normal file
49
scripts/build-cod-catalog.py
Normal file
@@ -0,0 +1,49 @@
|
||||
"""Refresh the achievement lists in data/call-of-duty.json from Steam Community.
|
||||
|
||||
Weapons, classes and mastery rules in that file are hand-maintained; this only
|
||||
replaces each game's `achievements` array with the public global achievement
|
||||
pages of its Steam apps. Keys are `<app id>:<slug>` so progress survives renames
|
||||
of descriptions or icons.
|
||||
"""
|
||||
import html
|
||||
import json
|
||||
from pathlib import Path
|
||||
import re
|
||||
import urllib.request
|
||||
|
||||
TARGET = Path(__file__).resolve().parent.parent / 'data/call-of-duty.json'
|
||||
ROW = re.compile(r'<div class="achieveRow.*?<img src="([^"]+)".*?<h3>(.*?)</h3>\s*<h5>(.*?)</h5>', re.S)
|
||||
|
||||
|
||||
def slug(text):
|
||||
return re.sub(r'[^a-z0-9]+', '-', text.lower()).strip('-')
|
||||
|
||||
|
||||
def achievements(app):
|
||||
request = urllib.request.Request(f"https://steamcommunity.com/stats/{app['id']}/achievements/?l=english",
|
||||
headers={'User-Agent': 'stanrunge.dev game-tracker catalog builder'})
|
||||
with urllib.request.urlopen(request, timeout=60) as response:
|
||||
page = response.read().decode('utf-8')
|
||||
rows, seen = [], {}
|
||||
for icon, name, description in ROW.findall(page):
|
||||
name, description = html.unescape(name).strip(), html.unescape(description).strip()
|
||||
key = f"{app['id']}:{slug(name)}"
|
||||
seen[key] = seen.get(key, 0) + 1
|
||||
if seen[key] > 1:
|
||||
key += f'-{seen[key]}'
|
||||
rows.append(dict(key=key, category=app['label'], name=name, description=description or None, icon=icon))
|
||||
if not rows:
|
||||
raise RuntimeError(f"No achievements parsed for Steam app {app['id']}")
|
||||
return rows
|
||||
|
||||
|
||||
def main():
|
||||
catalog = json.loads(TARGET.read_text())
|
||||
for game in catalog['games']:
|
||||
game['achievements'] = [row for app in game['steamApps'] for row in achievements(app)]
|
||||
print(f"{game['shortName']}: {len(game['achievements'])} achievements")
|
||||
TARGET.write_text(json.dumps(catalog, ensure_ascii=False, indent='\t') + '\n')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
91
scripts/build-cod-challenges.py
Normal file
91
scripts/build-cod-challenges.py
Normal file
@@ -0,0 +1,91 @@
|
||||
"""Import attributable Call of Duty Wiki table snapshots into a factual challenge catalog.
|
||||
|
||||
Input is one or more rendered, line-numbered source snapshots per game, exported
|
||||
by the research tool. Ambiguous or incomplete rows are skipped. No thresholds
|
||||
are invented. Keys depend on category + name, never page line numbers.
|
||||
|
||||
Usage: python3 scripts/build-cod-challenges.py --snapshots /tmp/cod-wiki
|
||||
The checked-in JSON is the deployable snapshot; this command does not need DB access.
|
||||
"""
|
||||
import argparse
|
||||
import json
|
||||
from pathlib import Path
|
||||
import re
|
||||
|
||||
TITLES={'black-ops':'Call_of_Duty:_Black_Ops','black-ops-2':'Call_of_Duty:_Black_Ops_II','ghosts':'Operations_(challenges)/Call_of_Duty:_Ghosts','advanced-warfare':'Call_of_Duty:_Advanced_Warfare','black-ops-3':'Call_of_Duty:_Black_Ops_III','infinite-warfare':'Call_of_Duty:_Infinite_Warfare','wwii':'Call_of_Duty:_WWII'}
|
||||
VERBS=r'(?:Get|Earn|Kill|Win|Complete|Destroy|Perform|Play|Achieve|Reach|Use|Capture|Defend|Survive|Assist|Shoot|Recover|Hack|Call in|Obtain|Unlock|Steal|Equip|Finish|Plant|Defuse|Deny|Pick up|Revive|Take|Absorb|Damage|Land|Hold|Score|Purchase|Make|Eliminate|Return|Collect|Prevent|Detonate|End|Resupply)'
|
||||
|
||||
def slug(s):return re.sub(r'[^a-z0-9]+','-',s.lower()).strip('-')
|
||||
def clean(s):return re.sub(r'\s+',' ',s).strip().replace('[]','')
|
||||
|
||||
def lines_for(directory,game):
|
||||
lines={}
|
||||
for p in directory.glob(game+'*.txt'):
|
||||
if p.name.split('--')[0].split('.txt')[0]!=game:continue
|
||||
raw=p.read_text();raw=re.sub(r'cite[^†]+†([^†]+)(?:†[^]+)?',r'\1',raw)
|
||||
for m in re.finditer(r'L(\d+):\s*(.*?)(?=L\d+:|$)',raw,re.S):
|
||||
number=int(m[1]);text=m[2].split('-------------------------')[0].strip()
|
||||
if number not in lines or len(text)>len(lines[number]):lines[number]=text
|
||||
return sorted(lines.items())
|
||||
|
||||
def parse(directory,game):
|
||||
rows=lines_for(directory,game);heads={};items={};previous='';previous_line=0
|
||||
source='https://callofduty.fandom.com/wiki/'+('' if game=='ghosts' else 'Challenges/')+TITLES[game]
|
||||
for number,line in rows:
|
||||
line=line.replace('\xa0',' ')
|
||||
heading=re.match(r'^(#{2,6})\s+(.+)',line)
|
||||
if heading:
|
||||
level=len(heading[1]);heads={k:v for k,v in heads.items() if k<level};heads[level]=clean(heading[2]);previous='';continue
|
||||
if game=='ghosts':
|
||||
# The source omits many tier thresholds. Only standalone, explicit operations
|
||||
# are imported; unknown '#' counts are deliberately left out.
|
||||
bullet=re.match(rf'^\s*\*\s+(.+?):\s*((?:{VERBS}|Fire|Force|Crush|Have|Be|Successfully|Infect)\b.+)$',line)
|
||||
if bullet and heads and '#' not in bullet[2] and any('Operations' in h for h in heads.values()) and not any('References' in h or 'Trivia' in h for h in heads.values()):
|
||||
name=clean(bullet[1]);requirement=clean(bullet[2]);category=' / '.join(heads[k] for k in sorted(heads))
|
||||
key=slug(category)+':'+slug(name)
|
||||
items[key]=dict(key=key,name=name,category=category,requirement=requirement,reward=None,target=None,icon=None,sourceUrl=source+'#'+heads[max(heads)].replace(' ','_'))
|
||||
continue
|
||||
if not heads or not line or line.startswith(('*','Note:','Challenge','Name ','Description','XP Reward','Image','This ','The ','After ','All ','I:','II:','III:','IV:','V:','VI:')):continue
|
||||
if any(re.search(r'Contents|Trivia|References|Gallery|Navigation|Explore|Follow|Community|Advertise',h) for h in heads.values()):continue
|
||||
# BO2 campaign objectives lack stable named table rows; exclude those.
|
||||
if game=='black-ops-2' and number<705:continue
|
||||
if game=='black-ops' and number<490:continue
|
||||
match=re.match(rf'^(.{{2,100}}?)\s+({VERBS}\b.+)$',line)
|
||||
if match:
|
||||
name,rest=match.groups()
|
||||
if re.match(rf'^{VERBS}\b',name) or 'Challenge How' in name:continue
|
||||
elif game=='advanced-warfare' and previous and number-previous_line<5 and re.match(rf'^{VERBS}\b',line):
|
||||
name,rest=previous,line
|
||||
else:
|
||||
if game=='advanced-warfare' and len(line)<70 and not re.search(r'\d|XP|Playercard|Emblem|Reticle',line):previous=clean(line);previous_line=number
|
||||
continue
|
||||
fields=re.split(r'\s{2,}',rest)
|
||||
requirement=clean(fields[0]);rewards=fields[1:]
|
||||
if len(fields)==1:
|
||||
match_xp=re.search(r'\s+(\d[\d,]*)(?:\s*XP)?$',requirement)
|
||||
if match_xp:rewards=[match_xp[1]+' XP'];requirement=requirement[:match_xp.start()]
|
||||
reward=clean(' · '.join(r for r in rewards if r not in ['None','Image'] and not re.fullmatch(r'\d+',r)))
|
||||
reward=re.sub(r'Image:\s*','',reward).replace('Image ','').strip(' ·')
|
||||
if not reward and any('Image' in r for r in rewards):reward='Calling card (see source)'
|
||||
if not requirement or len(requirement)>1000 or re.search(r'\bL\d+:',requirement):continue
|
||||
# Numeric progress only when the requirement starts with an explicit count.
|
||||
count=re.match(r'^(?:Get|Earn|Kill|Win|Destroy|Play|Capture|Complete|Absorb)\s+(\d[\d,]*)\s+',requirement)
|
||||
target=int(count[1].replace(',','')) if count else None
|
||||
category=' / '.join(heads[k] for k in sorted(heads))
|
||||
if game=='black-ops':category='Multiplayer / '+category
|
||||
name=clean(name).strip('* ')
|
||||
if re.search(r'Image:|\bXP\b',name):continue # merged table cells, not a valid challenge name
|
||||
key=slug(category)+':'+slug(name)
|
||||
if key in items:continue
|
||||
items[key]=dict(key=key,name=name,category=category,requirement=requirement,reward=reward or None,target=target,icon=None,sourceUrl=source+'#'+heads[max(heads)].replace(' ','_'))
|
||||
return list(items.values())
|
||||
|
||||
|
||||
def main():
|
||||
parser=argparse.ArgumentParser();parser.add_argument('--snapshots',type=Path,required=True);args=parser.parse_args()
|
||||
games={game:parse(args.snapshots,game) for game in TITLES}
|
||||
result=dict(source=dict(name='Call of Duty Wiki contributors',license='CC BY-SA',licenseUrl='https://www.fandom.com/licensing',attribution='https://callofduty.fandom.com/wiki/Call_of_Duty_Wiki:Copyrights',retrieved='2026-09-25',scope='Named challenge rows with explicit requirements. Incomplete and ambiguous source rows are excluded. Source coverage varies; these are not complete game inventories. Numeric targets are recorded only when explicit at the start of a requirement.'),games=games)
|
||||
Path('data/cod-challenges.json').write_text(json.dumps(result,ensure_ascii=False,indent=2)+'\n')
|
||||
print({game:len(rows) for game,rows in games.items()})
|
||||
|
||||
if __name__=='__main__':main()
|
||||
85
scripts/build-pokemon-atlas.py
Normal file
85
scripts/build-pokemon-atlas.py
Normal file
@@ -0,0 +1,85 @@
|
||||
"""Build the factual region atlas and authored overview maps.
|
||||
Run from the repository root. Coordinate sources are cached in /tmp/pokemon-atlas.
|
||||
Later regions are explicitly schematic and do not imply exact route geometry.
|
||||
"""
|
||||
import argparse, hashlib, json, re, urllib.request
|
||||
from pathlib import Path
|
||||
parser=argparse.ArgumentParser()
|
||||
parser.add_argument('--cache',type=Path,default=Path('/tmp/pokemon-atlas'))
|
||||
args=parser.parse_args();args.cache.mkdir(parents=True,exist_ok=True)
|
||||
sources={
|
||||
'pokeemerald-region.json':'https://raw.githubusercontent.com/pret/pokeemerald/master/src/data/region_map/region_map_sections.json',
|
||||
'pokefirered-region.json':'https://raw.githubusercontent.com/pret/pokefirered/master/src/data/region_map/region_map_sections.json',
|
||||
'platinum-map.json':'https://raw.githubusercontent.com/pret/pokeplatinum/main/res/town_map/town_map_data.json',
|
||||
'johto-landmarks.asm':'https://raw.githubusercontent.com/pret/pokecrystal/master/data/maps/landmarks.asm'
|
||||
}
|
||||
checksums={'pokeemerald-region.json': '3a5f8c07c85c17f05cec06d049305962e9a9a1d2bd6eae935f3887866a4ad491', 'pokefirered-region.json': '82e456cbe86a57ebc4bd0d88d6e000e83e28340895ac038079c38d415bc6de5f', 'platinum-map.json': 'b5f6792e7993afa57df3d5b86c0af57488d23642576c4a224ba401bd762ba6b8', 'johto-landmarks.asm': 'bf61258379901daf794555b1a8f73bcf634d50ef3ca6e067f88f599b9df9816f'}
|
||||
for filename,url in sources.items():
|
||||
path=args.cache/filename
|
||||
if not path.exists():
|
||||
with urllib.request.urlopen(url,timeout=60) as response: path.write_bytes(response.read())
|
||||
if hashlib.sha256(path.read_bytes()).hexdigest()!=checksums[filename]:
|
||||
raise ValueError(f'{filename}: upstream coordinates changed; review the map and update its checksum before rebuilding')
|
||||
from pathlib import Path
|
||||
locations=json.load(open('data/pokemon-locations.json'))['locations']
|
||||
def slug(s):return re.sub(r'[^a-z0-9]+','-',s.lower()).strip('-')
|
||||
def location(key,region):
|
||||
key=key.replace('eternia','eterna').replace('mount-coronet','mt-coronet').replace('tin-tower','bell-tower')
|
||||
keys=[key,f'{region}-{key}',key.replace('route-','sea-route-'),f'{region}-{key.replace("route-","sea-route-")}']
|
||||
return next((p for p in locations if p['slug'] in keys and (p['region'] or '').lower()==region),None)
|
||||
def node(key,x,y,region,cells=None):
|
||||
p=location(key,region)
|
||||
return {'slug':p['slug'] if p else key,'name':p['name'] if p else key.replace('-',' ').title(),'x':x,'y':y,'kind':'town' if re.search('town|city|village|area$|league',key) else 'route' if 'route' in key else 'landmark','cells':cells or []}
|
||||
regions={}
|
||||
for region,file in [('hoenn',args.cache/'pokeemerald-region.json'),('kanto',args.cache/'pokefirered-region.json')]:
|
||||
d=json.load(open(file))['map_sections'];nodes=[]
|
||||
for p in d:
|
||||
if 'x' not in p:continue
|
||||
key=slug(p['name']);x=p['x'];y=p['y'];w=p['width'];h=p['height']
|
||||
if region=='hoenn' and key=='none':break
|
||||
if region=='kanto' and key=='one-island':break
|
||||
nodes.append(node(key,x+w/2,y+h/2,region,[[x,y,w,h]]))
|
||||
regions[region]={'name':region.title(),'width':32,'height':20,'nodes':nodes,'source':f'https://github.com/pret/poke{ "emerald" if region=="hoenn" else "firered" }/blob/master/src/data/region_map/region_map_sections.json','precision':'Game map coordinates'}
|
||||
# Platinum town map blocks preserve branching paths and geographic placement.
|
||||
d=json.load(open(args.cache/'platinum-map.json'));groups={}
|
||||
for b in d['blocks']:
|
||||
key=re.sub(r'_(north|south)$','',b['area'] or '').replace('_','-')
|
||||
if not key:continue
|
||||
groups.setdefault(key,[]).append([b['x'],b['z'],1,1])
|
||||
if b.get('landmark') and b['landmark'].replace('_','-')!=key:
|
||||
land=b['landmark'].replace('_','-')
|
||||
if location(land,'sinnoh'):groups.setdefault(land,[]).append([b['x'],b['z'],1,1])
|
||||
nodes=[node(k,sum(c[0]+.5 for c in cells)/len(cells),sum(c[1]+.5 for c in cells)/len(cells),'sinnoh',cells) for k,cells in groups.items()]
|
||||
regions['sinnoh']={'name':'Sinnoh','width':32,'height':30,'nodes':nodes,'source':'https://github.com/pret/pokeplatinum/blob/main/res/town_map/town_map_data.json','precision':'Platinum town map coordinates'}
|
||||
s=(args.cache/'johto-landmarks.asm').read_text();nodes=[]
|
||||
for x,y,key in re.findall(r'landmark\s+(\d+),\s*(\d+),\s*(\w+)Name',s):
|
||||
if key=='PalletTown':break
|
||||
name=re.sub(r'([a-z])([A-Z])',r'\1-\2',key);name=re.sub(r'([A-Za-z])(\d)',r'\1-\2',name)
|
||||
nodes.append(node(name.lower(),int(x)/5,int(y)/5,'johto'))
|
||||
regions['johto']={'name':'Johto','width':32,'height':30,'nodes':nodes,'source':'https://github.com/pret/pokecrystal/blob/master/data/maps/landmarks.asm','precision':'Crystal landmark coordinates'}
|
||||
# Later-region overview points: deliberately identified as schematic rather than exact route maps.
|
||||
landmarks={
|
||||
'unova':'Nuvema Town,23,26;Accumula Town,23,23;Striaton City,26,20;Nacrene City,21,20;Castelia City,16,23;Nimbasa City,16,16;Driftveil City,9,17;Mistralton City,7,10;Icirrus City,11,5;Opelucid City,20,5;Lacunosa Town,26,6;Undella Town,28,12;Black City,26,17;White Forest,28,18;Aspertia City,4,26;Floccesy Town,7,25;Virbank City,10,25;Humilau City,29,4;Pokemon League,28,1',
|
||||
'kalos':'Vaniville Town,23,25;Aquacorde Town,23,22;Santalune City,24,19;Lumiose City,16,12;Camphrier Town,12,19;Ambrette Town,5,24;Cyllage City,4,18;Geosenge Town,3,12;Shalour City,6,8;Coumarine City,11,6;Laverre City,17,7;Dendemille Town,24,8;Anistar City,28,12;Couriway Town,28,20;Snowbelle City,27,25;Pokemon Village,24,28;Pokemon League,30,17',
|
||||
'alola':'Iki Town,6,6;Hauoli City,3,9;Melemele Sea,6,12;Heahea City,22,10;Paniola Town,24,7;Royal Avenue,26,11;Konikoni City,21,13;Malie City,26,20;Tapu Village,22,23;Po Town,21,17;Mount Lanakila,21,21;Seafolk Village,5,23;Poni Wilds,4,20;Vast Poni Canyon,7,17;Aether Paradise,14,15',
|
||||
'galar':'Postwick,15,27;Wedgehurst,15,24;Wild Area,15,20;Motostoke,15,17;Turffield,8,14;Hulbury,23,14;Hammerlocke,15,10;Stow on Side,6,10;Ballonlea,7,5;Circhester,25,8;Spikemuth,26,17;Wyndon,15,3;Isle of Armor,29,23;Crown Tundra,7,28',
|
||||
'hisui':'Jubilife Village,6,15;Obsidian Fieldlands,9,22;Crimson Mirelands,19,22;Cobalt Coastlands,26,15;Coronet Highlands,16,13;Alabaster Icelands,16,5;Temple of Sinnoh,16,10;Prelude Beach,4,19',
|
||||
'paldea':'Cabo Poco,17,28;Los Platos,17,24;Mesagoza,17,21;Cortondo,11,22;Artazon,24,22;Levincia,28,15;Cascarrafa,9,16;Porto Marinada,4,11;Medali,12,10;Montenevera,20,6;Alfornada,5,27;Glaseado Mountain,21,9;Casseroya Lake,9,6;Area Zero,17,15;Pokemon League,14,19',
|
||||
'orre':'Phenac City,21,21;Pyrite Town,12,20;Agate Village,11,6;Mt Battle,22,4;Realgam Tower,19,15;The Under,10,23;Outskirt Stand,26,25;Snagem Hideout,27,15;Cipher Lab,27,8;Gateon Port,5,15;Pokemon HQ Lab,5,22;Rock Poke Spot,16,18;Oasis Poke Spot,23,11;Cave Poke Spot,16,10;Citadark Isle,4,28',
|
||||
'kitakami':'Mossui Town,16,23;Loyalty Plaza,11,24;Apple Hills,9,21;Kitakami Hall,22,17;Oni Mountain,16,10;Crystal Pool,16,9;Timeless Woods,26,6;Fellhorn Gorge,26,14;Paradise Barrens,6,8;Revelers Road,20,21',
|
||||
'blueberry':'Central Plaza,16,15;Savanna Biome,8,22;Coastal Biome,24,22;Canyon Biome,8,8;Polar Biome,24,8'
|
||||
}
|
||||
for region,raw in landmarks.items():
|
||||
ns=[]
|
||||
for point in raw.split(';'):
|
||||
name,x,y=point.split(',');n=node(slug(name),int(x),int(y),region);n['name']=name.replace('Pokemon','Pokémon');ns.append(n)
|
||||
regions[region]={'name':{'blueberry':'Blueberry Academy'}.get(region,region.title()),'width':32,'height':30,'nodes':ns,'source':f'https://bulbapedia.bulbagarden.net/wiki/{region.title() if region!="blueberry" else "Terarium"}','precision':'Schematic landmark overview; use the location list for routes'}
|
||||
# Multiple blocks can describe one route or cave; retain one selectable marker.
|
||||
for region in regions.values():
|
||||
merged={}
|
||||
for point in region['nodes']:
|
||||
if point['slug'] in merged: merged[point['slug']]['cells'].extend(point['cells'])
|
||||
else: merged[point['slug']]=point
|
||||
region['nodes']=list(merged.values())
|
||||
Path('data/pokemon-atlas.json').write_text(json.dumps({'source':'Coordinates adapted from pret decompilations; later-region landmark overviews are authored schematics. No game or wiki prose is reproduced.','regions':regions},ensure_ascii=False,indent=2)+'\n')
|
||||
print({k:len(v['nodes']) for k,v in regions.items()})
|
||||
423
scripts/build-pokemon-catalog.py
Normal file
423
scripts/build-pokemon-catalog.py
Normal file
@@ -0,0 +1,423 @@
|
||||
"""Build the owned Pokémon catalog from a pinned PokéAPI CSV snapshot.
|
||||
|
||||
Writes two files:
|
||||
data/pokemon-catalog.json species, games, per-game availability, evolutions
|
||||
data/pokemon-locations.json locations and aggregated wild/gift/static encounters
|
||||
|
||||
Availability per species/game:
|
||||
catchable documented encounter (wild, gift, static, in-game trade, ...)
|
||||
evolve a pre-evolution is obtainable in that game and the method exists there
|
||||
breed an obtainable relative can breed it in that game
|
||||
event_only mythical Pokémon present in the game without another route
|
||||
unknown present in the game's Pokédex/index data, route not confirmed
|
||||
|
||||
Run with --source-dir to reuse downloaded CSVs. Default downloads into a temporary
|
||||
folder. Encounter absence is not evidence of trade/transfer/event exclusivity.
|
||||
"""
|
||||
import argparse
|
||||
import concurrent.futures
|
||||
import csv
|
||||
import json
|
||||
from pathlib import Path
|
||||
import re
|
||||
import tempfile
|
||||
import urllib.request
|
||||
|
||||
REVISION = '575291cdb197a7e3a320297be276c9de4ef8401a'
|
||||
TABLES = ['pokemon', 'pokemon_species', 'pokemon_species_names', 'pokemon_types',
|
||||
'pokemon_stats', 'type_names', 'versions', 'version_names', 'version_groups',
|
||||
'version_group_regions', 'regions', 'region_names', 'pokemon_dex_numbers',
|
||||
'pokedex_version_groups', 'pokemon_game_indices', 'encounters', 'encounter_slots',
|
||||
'encounter_methods', 'encounter_method_prose', 'encounter_condition_values',
|
||||
'encounter_condition_value_prose', 'encounter_condition_value_map', 'locations',
|
||||
'location_names', 'location_areas', 'location_area_prose', 'pokemon_evolution',
|
||||
'evolution_trigger_prose', 'item_names', 'move_names', 'pokemon_egg_groups',
|
||||
'pokemon_forms', 'pokemon_form_names']
|
||||
|
||||
# Version groups without a Day Care, Nursery or picnic eggs.
|
||||
NO_BREEDING = {'red-blue', 'yellow', 'red-green-japan', 'blue-japan', 'colosseum', 'xd',
|
||||
'lets-go-pikachu-lets-go-eevee', 'legends-arceus', 'legends-za',
|
||||
'mega-dimension', 'champions'}
|
||||
# Baby Pokémon that only hatch when a parent holds an incense; species number -> item.
|
||||
INCENSE = {298: 'Sea Incense', 360: 'Lax Incense', 406: 'Rose Incense', 433: 'Pure Incense',
|
||||
438: 'Rock Incense', 439: 'Odd Incense', 440: 'Luck Incense', 446: 'Full Incense',
|
||||
458: 'Wave Incense'}
|
||||
NO_EGGS = 15
|
||||
METHOD_LABELS = {
|
||||
'walk': 'Grass or cave', 'old-rod': 'Old Rod', 'good-rod': 'Good Rod', 'super-rod': 'Super Rod',
|
||||
'surf': 'Surfing', 'rock-smash': 'Rock Smash', 'headbutt': 'Headbutt', 'dark-grass': 'Dark grass',
|
||||
'grass-spots': 'Rustling grass', 'cave-spots': 'Dust cloud', 'bridge-spots': 'Bridge shadow',
|
||||
'super-rod-spots': 'Super Rod (rippling water)', 'surf-spots': 'Surfing (rippling water)',
|
||||
'yellow-flowers': 'Yellow flowers', 'purple-flowers': 'Purple flowers', 'red-flowers': 'Red flowers',
|
||||
'rough-terrain': 'Rough terrain', 'gift': 'Gift', 'gift-egg': 'Gift egg', 'static': 'Static encounter',
|
||||
'pokeflute': 'Poké Flute', 'headbutt-low': 'Headbutt (rare trees)', 'headbutt-normal': 'Headbutt (common trees)',
|
||||
'headbutt-high': 'Headbutt (frequent trees)', 'squirt-bottle': 'Squirt Bottle', 'wailmer-pail': 'Wailmer Pail',
|
||||
'seaweed': 'Diving in seaweed', 'roaming-grass': 'Roaming (grass)', 'roaming-water': 'Roaming (water)',
|
||||
'devon-scope': 'Devon Scope', 'feebas-tile-fishing': 'Fishing on Feebas tiles', 'island-scan': 'Island Scan',
|
||||
'sos': 'SOS battle', 'bubbling-spots': 'Fishing in bubbling spots', 'berry-trees': 'Berry tree',
|
||||
'npc-trade': 'In-game trade', 'sos-from-bubbling-spot': 'SOS battle (bubbling spot)',
|
||||
'overworld': 'Overworld', 'overworld-water': 'Overworld (water)', 'overworld-flying': 'Overworld (flying)',
|
||||
'overworld-special': 'Overworld (special)', 'overworld-flying-special': 'Overworld (flying, special)',
|
||||
'overworld-water-special': 'Overworld (water, special)', 'overworld-dirt': 'Overworld (dirt)',
|
||||
'horde': 'Horde encounter', 'snag': 'Snag from a trainer', 'snag-rematch': 'Snag from a trainer (rematch)',
|
||||
'pokespot': 'Poké Spot', 'hidden-grotto': 'Hidden Grotto', 'honey-tree': 'Honey tree',
|
||||
'wanderer': 'Wanderer', 'wanderer-water': 'Wanderer (water)', 'chase-water': 'Chasing (water)',
|
||||
'dynamax-adventure': 'Dynamax Adventure', 'max-raid': 'Max Raid Battle',
|
||||
}
|
||||
TIMES = {'day': 'during the day', 'night': 'at night', 'dusk': 'at dusk', 'full-moon': 'during a full moon'}
|
||||
|
||||
|
||||
def build(directory):
|
||||
def rows(name):
|
||||
with (directory / f'{name}.csv').open() as f:
|
||||
return list(csv.DictReader(f))
|
||||
|
||||
def english(name, key, field='name'):
|
||||
return {int(r[key]): r[field] for r in rows(name) if r['local_language_id'] == '9'}
|
||||
|
||||
def number(value):
|
||||
return int(value) if value not in ('', None) else None
|
||||
|
||||
species = rows('pokemon_species')
|
||||
pokemon = rows('pokemon')
|
||||
species_for = {int(p['id']): int(p['species_id']) for p in pokemon}
|
||||
defaults = {int(p['species_id']): int(p['id']) for p in pokemon if p['is_default'] == '1'}
|
||||
names = english('pokemon_species_names', 'pokemon_species_id')
|
||||
type_names = english('type_names', 'type_id')
|
||||
types = {}
|
||||
for p in rows('pokemon_types'):
|
||||
types.setdefault(int(p['pokemon_id']), {})[int(p['slot'])] = type_names[int(p['type_id'])]
|
||||
stats = {}
|
||||
for p in rows('pokemon_stats'):
|
||||
stats.setdefault(int(p['pokemon_id']), {})[int(p['stat_id'])] = int(p['base_stat'])
|
||||
stat_fields = ['hp', 'attack', 'defense', 'specialAttack', 'specialDefense', 'speed']
|
||||
egg_groups = {}
|
||||
for p in rows('pokemon_egg_groups'):
|
||||
egg_groups.setdefault(int(p['species_id']), set()).add(int(p['egg_group_id']))
|
||||
evolves_from = {int(s['id']): number(s['evolves_from_species_id']) for s in species}
|
||||
chain_of = {int(s['id']): int(s['evolution_chain_id']) for s in species}
|
||||
mythical = {int(s['id']) for s in species if s['is_mythical'] == '1'}
|
||||
mons = []
|
||||
for s in species:
|
||||
n = int(s['id'])
|
||||
default = defaults[n]
|
||||
mons.append(dict(number=n, name=names[n], generation=int(s['generation_id']),
|
||||
type1=types[default][1], type2=types[default].get(2),
|
||||
**{name: stats[default][i + 1] for i, name in enumerate(stat_fields)},
|
||||
evolvesFrom=evolves_from[n], evolutionChain=chain_of[n],
|
||||
isBaby=s['is_baby'] == '1', isLegendary=s['is_legendary'] == '1',
|
||||
isMythical=n in mythical))
|
||||
|
||||
# ── Games ────────────────────────────────────────────────────────────
|
||||
groups = {int(g['id']): g for g in rows('version_groups')}
|
||||
group_order = {g: int(groups[g]['order']) for g in groups}
|
||||
regions_for_group = {}
|
||||
for r in rows('version_group_regions'):
|
||||
regions_for_group.setdefault(int(r['version_group_id']), set()).add(int(r['region_id']))
|
||||
region_names = english('region_names', 'region_id')
|
||||
versions = rows('versions')
|
||||
game_names = english('version_names', 'version_id')
|
||||
games, version_group = [], {}
|
||||
for v in versions:
|
||||
vid, group = int(v['id']), int(v['version_group_id'])
|
||||
version_group[vid] = group
|
||||
name = game_names.get(vid, v['identifier'].replace('-', ' ').title())
|
||||
if v['identifier'].endswith('-japan'):
|
||||
name += ' (Japan)'
|
||||
games.append(dict(sourceId=vid, name=name, slug=v['identifier'],
|
||||
generation=int(groups[group]['generation_id']), sortOrder=group_order[group],
|
||||
breeding=groups[group]['identifier'] not in NO_BREEDING))
|
||||
versions_for_group = {}
|
||||
for v in versions:
|
||||
versions_for_group.setdefault(int(v['version_group_id']), []).append(int(v['id']))
|
||||
|
||||
# ── Presence (Pokédex membership and game indices) ───────────────────
|
||||
groups_for_dex = {}
|
||||
for d in rows('pokedex_version_groups'):
|
||||
groups_for_dex.setdefault(int(d['pokedex_id']), []).append(int(d['version_group_id']))
|
||||
present = set()
|
||||
for p in rows('pokemon_dex_numbers'):
|
||||
for group in groups_for_dex.get(int(p['pokedex_id']), []):
|
||||
for version in versions_for_group.get(group, []):
|
||||
present.add((int(p['species_id']), version))
|
||||
for p in rows('pokemon_game_indices'):
|
||||
if int(p['game_index']) > 0:
|
||||
present.add((species_for[int(p['pokemon_id'])], int(p['version_id'])))
|
||||
|
||||
# ── Locations and encounters ─────────────────────────────────────────
|
||||
location_names = english('location_names', 'location_id')
|
||||
location_rows = rows('locations')
|
||||
location_region = {int(l['id']): number(l['region_id']) for l in location_rows}
|
||||
locations = [dict(sourceId=int(l['id']), slug=l['identifier'],
|
||||
name=location_names.get(int(l['id']), l['identifier'].replace('-', ' ').title()),
|
||||
region=region_names.get(number(l['region_id']) or 0))
|
||||
for l in location_rows]
|
||||
location_label = {l['sourceId']: l['name'] for l in locations}
|
||||
area_prose = english('location_area_prose', 'location_area_id')
|
||||
areas = {}
|
||||
for a in rows('location_areas'):
|
||||
location = int(a['location_id'])
|
||||
label = None
|
||||
if a['identifier']:
|
||||
prose = area_prose.get(int(a['id']), '')
|
||||
inner = re.fullmatch(re.escape(location_names.get(location, '')) + r' \((.+)\)', prose)
|
||||
label = inner.group(1) if inner else ' '.join(
|
||||
w.upper() if re.fullmatch(r'b?\d+f', w) else w for w in a['identifier'].split('-')).capitalize()
|
||||
areas[int(a['id'])] = (location, label)
|
||||
method_prose = english('encounter_method_prose', 'encounter_method_id')
|
||||
method_label = {int(m['id']): METHOD_LABELS.get(m['identifier'], method_prose.get(int(m['id']), m['identifier']))
|
||||
for m in rows('encounter_methods')}
|
||||
slots = {int(s['id']): (int(s['encounter_method_id']), number(s['rarity'])) for s in rows('encounter_slots')}
|
||||
condition_prose = english('encounter_condition_value_prose', 'encounter_condition_value_id')
|
||||
species_ids = {s['identifier']: int(s['id']) for s in species}
|
||||
condition_text = {}
|
||||
for c in rows('encounter_condition_values'):
|
||||
value, kind, identifier = int(c['id']), int(c['encounter_condition_id']), c['identifier']
|
||||
if kind == 15: # in-game trade: the Pokémon the NPC wants
|
||||
wanted = identifier.removeprefix('trade-')
|
||||
condition_text[value] = f"In exchange for {names[species_ids[wanted]] if wanted in species_ids else wanted.replace('-', ' ')}"
|
||||
elif kind == 16: # Game Corner prize
|
||||
condition_text[value] = f"{identifier.removeprefix('coins-')} Game Corner coins"
|
||||
elif c['is_default'] != '1':
|
||||
condition_text[value] = condition_prose.get(value) or re.sub(
|
||||
r'^(other|story-progress|item)-', '', identifier).replace('-', ' ').capitalize()
|
||||
conditions = {}
|
||||
for c in rows('encounter_condition_value_map'):
|
||||
value = int(c['encounter_condition_value_id'])
|
||||
if value in condition_text:
|
||||
conditions.setdefault(int(c['encounter_id']), set()).add(condition_text[value])
|
||||
form_names = {int(f['pokemon_form_id']): f['form_name'] for f in rows('pokemon_form_names')
|
||||
if f['local_language_id'] == '9' and f['form_name']}
|
||||
form_for = {int(f['pokemon_id']): form_names.get(int(f['id'])) for f in rows('pokemon_forms')
|
||||
if f['is_default'] == '1' and int(f['pokemon_id']) not in defaults.values()}
|
||||
grouped = {}
|
||||
for e in rows('encounters'):
|
||||
pid, version = int(e['pokemon_id']), int(e['version_id'])
|
||||
location, area = areas[int(e['location_area_id'])]
|
||||
method, rarity = slots[int(e['encounter_slot_id'])]
|
||||
key = (species_for[pid], version, location, area, method_label[method], form_for.get(pid),
|
||||
tuple(sorted(conditions.get(int(e['id']), ()))))
|
||||
low, high, total = grouped.get(key, (999, 0, 0))
|
||||
grouped[key] = (min(low, int(e['min_level'])), max(high, int(e['max_level'])), total + (rarity or 0))
|
||||
# Max Raid dens repeat every species per den and star level; fold them per location.
|
||||
raids = {}
|
||||
for key in [k for k in grouped if k[4] == METHOD_LABELS['max-raid']]:
|
||||
s, v, loc, area, method, form, conds = key
|
||||
low, high, _ = grouped.pop(key)
|
||||
raid = raids.setdefault((s, v, loc, form), dict(dens=set(), stars=set(), beams=set(), low=999, high=0))
|
||||
if area:
|
||||
raid['dens'].add(area.removeprefix('Max Den '))
|
||||
raid['low'], raid['high'] = min(raid['low'], low), max(raid['high'], high)
|
||||
for condition in conds:
|
||||
star = re.search(r'difficulty of (\d) star', condition)
|
||||
if star:
|
||||
raid['stars'].add(int(star.group(1)))
|
||||
elif 'pillar of light' in condition:
|
||||
raid['beams'].add('Wild Area News' if 'News' in condition else 'purple' if 'purple' in condition else 'red')
|
||||
for (s, v, loc, form), raid in raids.items():
|
||||
stars = sorted(raid['stars'])
|
||||
conds = [f'{stars[0]}★' + (f'–{stars[-1]}★' if len(stars) > 1 else '') + ' raids'] if stars else []
|
||||
if raid['beams'] == {'purple'}:
|
||||
conds.append('Rare (purple) beam dens only')
|
||||
if 'Wild Area News' in raid['beams']:
|
||||
conds.append('Wild Area News event dens')
|
||||
dens = sorted(raid['dens'])
|
||||
area = (('Max Den ' if len(dens) == 1 else 'Max Dens ') + ', '.join(dens)) if dens else None
|
||||
grouped[(s, v, loc, area, METHOD_LABELS['max-raid'], form, tuple(conds))] = (raid['low'], raid['high'], 0)
|
||||
encounters = [[s, v, loc, area, method, low, high, min(total, 100) or None, form, list(conds)]
|
||||
for (s, v, loc, area, method, form, conds), (low, high, total) in sorted(
|
||||
grouped.items(), key=lambda item: tuple('' if x is None else str(x) for x in item[0]))]
|
||||
catchable, where = set(), {}
|
||||
for s, v, loc, *_ in encounters:
|
||||
catchable.add((s, v))
|
||||
seen = where.setdefault((s, v), [])
|
||||
if location_label[loc] not in seen:
|
||||
seen.append(location_label[loc])
|
||||
|
||||
# ── Evolution methods per game ───────────────────────────────────────
|
||||
items = english('item_names', 'item_id')
|
||||
moves = english('move_names', 'move_id')
|
||||
triggers = english('evolution_trigger_prose', 'evolution_trigger_id')
|
||||
|
||||
def describe(r):
|
||||
trigger = int(r['evolution_trigger_id'])
|
||||
level = number(r['minimum_level'])
|
||||
if trigger == 1:
|
||||
text = f'Level {level}+' if level else 'Level up'
|
||||
elif trigger == 2:
|
||||
text = 'Trade'
|
||||
elif trigger == 3:
|
||||
text = f"Use a {items[int(r['trigger_item_id'])]}"
|
||||
else:
|
||||
text = triggers[trigger]
|
||||
parts = [text]
|
||||
if r['held_item_id']:
|
||||
parts.append(f"holding a {items[int(r['held_item_id'])]}")
|
||||
if r['known_move_id']:
|
||||
parts.append(f"knowing {moves[int(r['known_move_id'])]}")
|
||||
if r['known_move_type_id']:
|
||||
parts.append(f"knowing a {type_names[int(r['known_move_type_id'])]}-type move")
|
||||
if r['minimum_happiness']:
|
||||
parts.append('with high friendship')
|
||||
if r['minimum_affection']:
|
||||
parts.append('with high affection')
|
||||
if r['minimum_beauty']:
|
||||
parts.append('with high Beauty')
|
||||
if r['time_of_day']:
|
||||
parts.append(TIMES.get(r['time_of_day'], r['time_of_day']))
|
||||
if r['near_special_rock'] == '1':
|
||||
parts.append('near the special rock')
|
||||
if r['location_id']:
|
||||
parts.append(f"at {location_label[int(r['location_id'])]}")
|
||||
if r['party_species_id']:
|
||||
parts.append(f"with {names[int(r['party_species_id'])]} in the party")
|
||||
if r['party_type_id']:
|
||||
parts.append(f"with a {type_names[int(r['party_type_id'])]}-type Pokémon in the party")
|
||||
if r['trade_species_id']:
|
||||
parts.append(f"for a {names[int(r['trade_species_id'])]}")
|
||||
if r['relative_physical_stats']:
|
||||
parts.append({'1': 'if Attack > Defense', '0': 'if Attack = Defense', '-1': 'if Attack < Defense'}[r['relative_physical_stats']])
|
||||
if r['gender_id']:
|
||||
parts.append('(female)' if r['gender_id'] == '1' else '(male)')
|
||||
if r['needs_overworld_rain'] == '1':
|
||||
parts.append('while it is raining')
|
||||
if r['turn_upside_down'] == '1':
|
||||
parts.append('holding the console upside down')
|
||||
if r['used_move_id']:
|
||||
parts.append(f"after using {moves[int(r['used_move_id'])]} {r['minimum_move_count'] or ''} times".replace(' ', ' '))
|
||||
if r['minimum_steps']:
|
||||
parts.append(f"after walking {r['minimum_steps']} steps with it")
|
||||
if r['minimum_damage_taken']:
|
||||
parts.append(f"after losing {r['minimum_damage_taken']}+ HP without fainting")
|
||||
if r['needs_multiplayer'] == '1':
|
||||
parts.append('in Union Circle')
|
||||
if r['nature_bitmask']:
|
||||
parts.append('(form depends on nature)')
|
||||
if r['percentage_chance']:
|
||||
parts.append(f"({r['percentage_chance']}% chance)")
|
||||
if r['region_id']:
|
||||
parts.append(f"in {region_names[int(r['region_id'])]}")
|
||||
return ' '.join(parts)
|
||||
|
||||
evolution_rows = {}
|
||||
for r in rows('pokemon_evolution'):
|
||||
evolution_rows.setdefault(int(r['evolved_species_id']), []).append(r)
|
||||
# Methods are dated from Red/Blue; the earlier Japanese Red/Green/Blue share them.
|
||||
first_order = min(group_order[int(r['version_group_id'])] for rs in evolution_rows.values() for r in rs)
|
||||
|
||||
def methods(target, version):
|
||||
group = version_group[version]
|
||||
regions = regions_for_group.get(group, set())
|
||||
valid = [r for r in evolution_rows.get(target, [])
|
||||
if group_order[int(r['version_group_id'])] <= max(group_order[group], first_order)
|
||||
and (not r['region_id'] or int(r['region_id']) in regions)
|
||||
and (not r['location_id'] or location_region[int(r['location_id'])] in regions)]
|
||||
# A regional variant (e.g. Alolan Raichu in Alola) replaces the generic method.
|
||||
regional = {r['required_pokemon_form_id'] for r in valid if r['region_id']}
|
||||
valid = [r for r in valid if r['region_id'] or r['required_pokemon_form_id'] not in regional]
|
||||
# Each form variant uses the method from the latest version group that defines it.
|
||||
latest = {}
|
||||
for r in valid:
|
||||
key = (r['required_pokemon_form_id'], r['evolved_pokemon_form_id'])
|
||||
latest[key] = max(latest.get(key, 0), group_order[int(r['version_group_id'])])
|
||||
chosen = [describe(r) for r in valid
|
||||
if group_order[int(r['version_group_id'])] == latest[(r['required_pokemon_form_id'], r['evolved_pokemon_form_id'])]]
|
||||
return list(dict.fromkeys(chosen))
|
||||
|
||||
# ── Availability ─────────────────────────────────────────────────────
|
||||
availability, notes = {}, {}
|
||||
for key in present | catchable:
|
||||
availability[key] = 'catchable' if key in catchable else 'unknown'
|
||||
if key in catchable:
|
||||
places = where[key]
|
||||
notes[key] = ', '.join(places[:3]) + (f' (+{len(places) - 3} more)' if len(places) > 3 else '')
|
||||
chain_members = {}
|
||||
for n, chain in chain_of.items():
|
||||
chain_members.setdefault(chain, []).append(n)
|
||||
obtainable = {'catchable', 'evolve', 'breed'}
|
||||
evolutions = {}
|
||||
for game in games:
|
||||
v = game['sourceId']
|
||||
changed = True
|
||||
while changed:
|
||||
changed = False
|
||||
for n in evolves_from:
|
||||
key = (n, v)
|
||||
if availability.get(key) != 'unknown':
|
||||
continue
|
||||
parent = evolves_from[n]
|
||||
if parent and availability.get((parent, v)) in obtainable:
|
||||
found = methods(n, v)
|
||||
if found:
|
||||
availability[key], notes[key] = 'evolve', f"Evolve {names[parent]}: {' or '.join(found)}"
|
||||
changed = True
|
||||
continue
|
||||
if game['breeding'] and not parent:
|
||||
parents = [m for m in chain_members[chain_of[n]] if m != n
|
||||
and availability.get((m, v)) in obtainable
|
||||
and NO_EGGS not in egg_groups.get(m, {NO_EGGS})]
|
||||
if parents:
|
||||
incense = f' holding a {INCENSE[n]}' if n in INCENSE else ''
|
||||
availability[key], notes[key] = 'breed', f'Breed {names[parents[0]]}{incense}'
|
||||
changed = True
|
||||
for n in mythical:
|
||||
if availability.get((n, v)) == 'unknown':
|
||||
availability[(n, v)] = 'event_only'
|
||||
notes[(n, v)] = 'Mythical: normally only through an event distribution or special unlock'
|
||||
for n, parent in evolves_from.items():
|
||||
if parent and (n, v) in availability and (parent, v) in availability:
|
||||
for method in methods(n, v):
|
||||
evolutions.setdefault((parent, n, method), []).append(v)
|
||||
|
||||
entries = []
|
||||
for (n, v), value in sorted(availability.items()):
|
||||
entries.append([n, v, value, notes[(n, v)]] if (n, v) in notes else [n, v, value])
|
||||
source = {'repository': 'https://github.com/PokeAPI/pokeapi', 'revision': REVISION}
|
||||
catalog = dict(
|
||||
source=dict(source, scope='All species and game versions in this snapshot; default-form types/stats. '
|
||||
'Evolve/breed/event availability is derived from evolution, egg group and mythical data. '
|
||||
'Unknown means presence without a confirmed route. Missing pairs have no source record, not proven absence.'),
|
||||
pokemon=mons, games=games, entries=entries,
|
||||
evolutions=[[a, b, versions, method] for (a, b, method), versions in sorted(evolutions.items())])
|
||||
# Methods and conditions repeat thousands of times; store them once and reference by index.
|
||||
methods_used = sorted({e[4] for e in encounters})
|
||||
conditions_used = sorted({c for e in encounters for c in e[9]})
|
||||
for e in encounters:
|
||||
e[4] = methods_used.index(e[4])
|
||||
e[9] = [conditions_used.index(c) for c in e[9]]
|
||||
location_catalog = dict(source=dict(source, scope='Locations and encounters aggregated per species, game, '
|
||||
'area, method, form and non-default condition. Rarity is the summed slot '
|
||||
'percentage. Encounter rows are [species, version, location, area, method index, '
|
||||
'min level, max level, rarity, form, condition indexes].'),
|
||||
locations=locations, methods=methods_used, conditions=conditions_used,
|
||||
encounters=encounters)
|
||||
return catalog, location_catalog
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument('--source-dir', type=Path)
|
||||
args = parser.parse_args()
|
||||
with tempfile.TemporaryDirectory() as temporary:
|
||||
directory = args.source_dir or Path(temporary)
|
||||
if not args.source_dir:
|
||||
def download(table):
|
||||
url = f'https://raw.githubusercontent.com/PokeAPI/pokeapi/{REVISION}/data/v2/csv/{table}.csv'
|
||||
with urllib.request.urlopen(url, timeout=60) as response:
|
||||
(directory / f'{table}.csv').write_bytes(response.read())
|
||||
with concurrent.futures.ThreadPoolExecutor(max_workers=4) as executor:
|
||||
list(executor.map(download, TABLES))
|
||||
catalog, locations = build(directory)
|
||||
data = Path(__file__).resolve().parent.parent / 'data'
|
||||
for name, content in [('pokemon-catalog.json', catalog), ('pokemon-locations.json', locations)]:
|
||||
(data / name).write_text(json.dumps(content, ensure_ascii=False, separators=(',', ':')) + '\n')
|
||||
counts = {}
|
||||
for entry in catalog['entries']:
|
||||
counts[entry[2]] = counts.get(entry[2], 0) + 1
|
||||
print(f"Built {len(catalog['pokemon'])} species, {len(catalog['games'])} versions, "
|
||||
f"{len(catalog['entries'])} entries {counts}, {len(catalog['evolutions'])} evolution methods, "
|
||||
f"{len(locations['locations'])} locations, {len(locations['encounters'])} encounters")
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
81
scripts/build-pokemon-map-art.py
Normal file
81
scripts/build-pokemon-map-art.py
Normal file
@@ -0,0 +1,81 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Build image-space map markers and assemble the three SV in-game maps.
|
||||
Requires Pillow and beautifulsoup4. Cached source pages/tiles: /tmp/game-map-art.
|
||||
The map artwork is from the games; source image-map coordinates are adapted from
|
||||
Serebii with attribution. Hand-placed landmarks are explicitly approximate.
|
||||
"""
|
||||
from pathlib import Path
|
||||
import argparse
|
||||
import json
|
||||
import re
|
||||
import urllib.request
|
||||
from PIL import Image
|
||||
from bs4 import BeautifulSoup
|
||||
|
||||
ROOT=Path(__file__).resolve().parents[1]
|
||||
parser=argparse.ArgumentParser(description=__doc__)
|
||||
parser.add_argument('--cache',type=Path,default=Path('/tmp/game-map-art'))
|
||||
args=parser.parse_args();args.cache.mkdir(parents=True,exist_ok=True)
|
||||
def fetch(url,name):
|
||||
p=args.cache/name
|
||||
if not p.exists():p.write_bytes(urllib.request.urlopen(url,timeout=45).read())
|
||||
return p
|
||||
|
||||
def slug(s):return re.sub(r'[^a-z0-9]+','-',s.lower().replace('é','e')).strip('-')
|
||||
original=json.loads((ROOT/'data/pokemon-atlas.json').read_text())['regions']
|
||||
locations=json.loads((ROOT/'data/pokemon-locations.json').read_text())['locations']
|
||||
def node(name,x,y,region):
|
||||
key=slug(name);aliases={'mount-coronet':'mt-coronet','pokemon-league':'sinnoh-pokemon-league','lake-of-rage':'lake-of-rage','mt-battle':'mt-battle','pokemon-hq-lab':'pokemon-hq-lab'}
|
||||
key=aliases.get(key,key)
|
||||
found=next((p for p in locations if slug(p['name'])==slug(name) and (p['region'] or '').lower()==region),None)
|
||||
if not found:found=next((p for p in locations if p['slug'] in [key,region+'-'+key] and (p['region'] or '').lower()==region),None)
|
||||
return dict(slug=found['slug'] if found else key,name=found['name'] if found else name,x=round(x,3),y=round(y,3),kind='town' if re.search(r'Town|City|Village|Area|League',name) else 'route' if 'Route' in name else 'landmark',cells=[])
|
||||
|
||||
maps={}
|
||||
for region in original:
|
||||
p=ROOT/f'static/game-art/maps/{region}.webp'
|
||||
if region in ['paldea','kitakami','blueberry']:
|
||||
remote='terarium' if region=='blueberry' else region
|
||||
canvas=Image.new('RGB',(2048,2048))
|
||||
for x in range(8):
|
||||
for y in range(8):
|
||||
tile=fetch(f'https://www.serebii.net/pokearth/{remote}/map/tile_2-{x}-{y}.png',f'{remote}-tile-{x}-{y}.png')
|
||||
canvas.paste(Image.open(tile),(x*256,y*256))
|
||||
canvas.save(p,format='WEBP',quality=90,method=6)
|
||||
im=Image.open(p);w,h=im.size
|
||||
source='https://www.serebii.net/pokearth/'+region+'/'
|
||||
if region=='blueberry':source='https://www.serebii.net/pokearth/terarium/'
|
||||
if region=='orre':source='https://pokemonrevolution.net/forum/topic/147410-orre-region/'
|
||||
nodes=[]
|
||||
if region in ['sinnoh','hoenn','kanto','johto','unova','kalos']:
|
||||
if region in ['kalos','unova']:page=fetch('https://www.serebii.net/pokearth/','pokearth.html')
|
||||
else:page=fetch(source,region+'.html')
|
||||
soup=BeautifulSoup(page.read_bytes(),'html.parser')
|
||||
area_map=soup.find('map',attrs={'name':re.compile('^'+region+'$',re.I)})
|
||||
if area_map:
|
||||
for a in area_map.find_all('area'):
|
||||
values=list(map(float,re.findall(r'[\d.]+',a.get('coords',''))))
|
||||
if len(values)<4:continue
|
||||
xs=values[::2];ys=values[1::2]
|
||||
# Bounding-box centre remains inside rectangular routes and town markers.
|
||||
x=(min(xs)+max(xs))/2;y=(min(ys)+max(ys))/2
|
||||
name=a.get('title','').strip()
|
||||
if name and 0<=x<=w and 0<=y<=h:nodes.append(node(name,x,y,region))
|
||||
nodes=list({n['slug']:n for n in nodes}.values())
|
||||
maps[region]=dict(name=original[region]['name'],image=f'/game-art/maps/{region}.webp',width=w,height=h,nodes=nodes,source=source,credit='Nintendo / The Pokémon Company; map imagery and location coordinates via Serebii' if region!='orre' else 'Nintendo / Genius Sonority; Pokémon XD screenshot via Pokémon Revolution forum',precision='Regional map · location markers aligned to the source image' if nodes else 'Game map · approximate landmark markers',pixelated=w<500)
|
||||
|
||||
# Reviewed landmark centres as percentages of the image, not the old schematic.
|
||||
manual={
|
||||
'paldea':'Cabo Poco,52,93;Los Platos,51,85;Mesagoza,49,78;Cortondo,31,77;Artazon,69,78;Levincia,83,58;Cascarrafa,30,58;Porto Marinada,14,48;Medali,35,40;Montenevera,51,27;Alfornada,15,89;Glaseado Mountain,55,31;Casseroya Lake,25,28;Area Zero,48,61;Pokemon League,45,72',
|
||||
'kitakami':'Mossui Town,56,77;Loyalty Plaza,43,80;Apple Hills,38,75;Kitakami Hall,67,58;Oni Mountain,49,49;Crystal Pool,48,50;Timeless Woods,75,28;Fellhorn Gorge,81,46;Paradise Barrens,27,29;Revelers Road,64,70',
|
||||
'blueberry':'Central Plaza,50,50;Savanna Biome,72,70;Coastal Biome,72,30;Canyon Biome,30,70;Polar Biome,30,30',
|
||||
'hisui':'Jubilife Village,31,55;Obsidian Fieldlands,27,70;Crimson Mirelands,70,68;Cobalt Coastlands,86,35;Coronet Highlands,52,43;Alabaster Icelands,37.5,18;Temple of Sinnoh,36,10;Prelude Beach,26,61',
|
||||
'galar':'Postwick,27.5,68.5;Wedgehurst,27.5,63.5;Wild Area,26.1,54.2;Motostoke,25.7,46.3;Turffield,12.4,40.9;Hulbury,38.5,40.8;Hammerlocke,26.2,34.5;Stow on Side,12.6,31.3;Ballonlea,10.4,24.3;Circhester,43.3,26.5;Spikemuth,47.4,34.7;Wyndon,26.2,9.4;Isle of Armor,76.9,35.2;Crown Tundra,26.1,84.5',
|
||||
'alola':'Iki Town,14.5,40.4;Hauoli City,12,48.3;Melemele Sea,18.8,55;Heahea City,30.8,32;Paniola Town,34.3,25.8;Royal Avenue,37.8,32.5;Konikoni City,26.3,28.8;Malie City,91.3,62.9;Tapu Village,78.5,73.3;Po Town,79,55;Mount Lanakila,82.8,64.6;Seafolk Village,56.8,37.9;Poni Wilds,57.8,33.3;Vast Poni Canyon,67,19.6;Aether Paradise,38.3,61.7',
|
||||
'orre':'Phenac City,73,61.2;Pyrite Town,56,44;Agate Village,39,30;Mt Battle,54,19.8;Realgam Tower,59,55.6;Outskirt Stand,87.8,61.7;Snagem Hideout,84,36;Cipher Lab,73.4,27.7;Gateon Port,12.8,31.9;Pokemon HQ Lab,19.5,19.6;Rock Poke Spot,86.7,48.5;Oasis Poke Spot,57.5,31.9;Cave Poke Spot,38.3,47;Citadark Isle,31,57.7;Orre Colosseum,22.6,46.5'
|
||||
}
|
||||
for region,places in manual.items():
|
||||
m=maps[region]
|
||||
m['nodes']=[node(name,float(x)*m['width']/100,float(y)*m['height']/100,region) for name,x,y in (p.split(',') for p in places.split(';'))]
|
||||
(ROOT/'data/pokemon-map-art.json').write_text(json.dumps(maps,ensure_ascii=False,indent=2)+'\n')
|
||||
print({r:len(m['nodes']) for r,m in maps.items()})
|
||||
119
scripts/build-pokemon-research.py
Normal file
119
scripts/build-pokemon-research.py
Normal file
@@ -0,0 +1,119 @@
|
||||
"""Reproducible factual PokéAPI import: regional dexes, learnsets and species biology.
|
||||
|
||||
Uses the same pinned revision as the encounter catalog. Reuses cached CSV files.
|
||||
Never infers encounter absence from missing data.
|
||||
"""
|
||||
import argparse
|
||||
import concurrent.futures
|
||||
import csv
|
||||
import json
|
||||
from pathlib import Path
|
||||
import urllib.request
|
||||
|
||||
REVISION = '575291cdb197a7e3a320297be276c9de4ef8401a'
|
||||
TABLES = ['pokemon', 'pokemon_species', 'pokemon_abilities', 'ability_names', 'pokemon_egg_groups',
|
||||
'egg_group_prose', 'growth_rates', 'pokemon_stats', 'pokemon_dex_numbers', 'pokedex_prose',
|
||||
'pokedexes', 'pokedex_version_groups', 'versions', 'version_group_regions', 'regions',
|
||||
'moves', 'move_names', 'type_names', 'move_damage_class_prose', 'move_targets',
|
||||
'pokemon_moves', 'pokemon_move_method_prose']
|
||||
|
||||
|
||||
def build(directory):
|
||||
def rows(name):
|
||||
with (directory / f'{name}.csv').open() as f:
|
||||
yield from csv.DictReader(f)
|
||||
|
||||
def names(table, key):
|
||||
return {int(r[key]): r['name'] for r in rows(table) if r['local_language_id'] == '9'}
|
||||
|
||||
def integer(v):
|
||||
return int(v) if v else None
|
||||
|
||||
defaults = {int(r['id']): r for r in rows('pokemon') if r['is_default'] == '1'}
|
||||
species_for = {pid: int(r['species_id']) for pid, r in defaults.items()}
|
||||
abilities, eggs, evs = {}, {}, {}
|
||||
ability_names = names('ability_names', 'ability_id')
|
||||
egg_names = names('egg_group_prose', 'egg_group_id')
|
||||
growth = {int(r['id']): r['identifier'].replace('-', ' ') for r in rows('growth_rates')}
|
||||
for r in rows('pokemon_abilities'):
|
||||
if int(r['pokemon_id']) in species_for:
|
||||
abilities.setdefault(species_for[int(r['pokemon_id'])], []).append(dict(name=ability_names[int(r['ability_id'])], hidden=r['is_hidden'] == '1'))
|
||||
for r in rows('pokemon_egg_groups'):
|
||||
eggs.setdefault(int(r['species_id']), []).append(egg_names[int(r['egg_group_id'])])
|
||||
for r in rows('pokemon_stats'):
|
||||
pid = int(r['pokemon_id'])
|
||||
if pid in species_for:
|
||||
evs.setdefault(species_for[pid], [0]*6)[int(r['stat_id'])-1] = int(r['effort'])
|
||||
by_species = {int(r['species_id']): r for r in defaults.values()}
|
||||
facts = []
|
||||
for s in rows('pokemon_species'):
|
||||
number = int(s['id'])
|
||||
p = by_species[number]
|
||||
facts.append(dict(number=number, facts=dict(height=int(p['height']), weight=int(p['weight']),
|
||||
baseExperience=integer(p['base_experience']), captureRate=int(s['capture_rate']),
|
||||
baseHappiness=integer(s['base_happiness']), growthRate=growth[int(s['growth_rate_id'])],
|
||||
genderRate=int(s['gender_rate']), hatchCounter=integer(s['hatch_counter']),
|
||||
abilities=abilities.get(number, []), eggGroups=eggs.get(number, []), evYield=evs.get(number, []))))
|
||||
|
||||
versions = list(rows('versions'))
|
||||
dex_names = names('pokedex_prose', 'pokedex_id')
|
||||
dex_slugs = {int(r['id']): r['identifier'] for r in rows('pokedexes')}
|
||||
dex_groups = {}
|
||||
for r in rows('pokedex_version_groups'):
|
||||
dex_groups.setdefault(int(r['pokedex_id']), []).append(int(r['version_group_id']))
|
||||
dexes = []
|
||||
for r in rows('pokemon_dex_numbers'):
|
||||
dex = int(r['pokedex_id'])
|
||||
if dex == 1:
|
||||
continue
|
||||
for v in versions:
|
||||
if int(v['version_group_id']) in dex_groups.get(dex, []):
|
||||
dexes.append([int(r['species_id']), int(v['id']), dex_slugs[dex], dex_names[dex], int(r['pokedex_number'])])
|
||||
regions = {int(r['id']): r['identifier'] for r in rows('regions')}
|
||||
group_regions = {}
|
||||
for r in rows('version_group_regions'):
|
||||
group_regions.setdefault(int(r['version_group_id']), []).append(regions[int(r['region_id'])])
|
||||
games = [dict(sourceId=int(v['id']), versionGroup=int(v['version_group_id']), regions=group_regions.get(int(v['version_group_id']), [])) for v in versions]
|
||||
move_names = names('move_names', 'move_id')
|
||||
type_names = names('type_names', 'type_id')
|
||||
damage = names('move_damage_class_prose', 'move_damage_class_id')
|
||||
targets = {int(r['id']): r['identifier'].replace('-', ' ') for r in rows('move_targets')}
|
||||
moves = [dict(id=int(r['id']), name=move_names.get(int(r['id']), r['identifier']), type=type_names[int(r['type_id'])],
|
||||
category=damage[int(r['damage_class_id'])], power=integer(r['power']), accuracy=integer(r['accuracy']),
|
||||
pp=integer(r['pp']), priority=int(r['priority']), target=targets[int(r['target_id'])]) for r in rows('moves')]
|
||||
method_names = names('pokemon_move_method_prose', 'pokemon_move_method_id')
|
||||
learnsets = {}
|
||||
for r in rows('pokemon_moves'):
|
||||
pid = int(r['pokemon_id'])
|
||||
if pid not in species_for:
|
||||
continue
|
||||
key = (species_for[pid], int(r['version_group_id']))
|
||||
learnsets.setdefault(key, set()).add((int(r['move_id']), method_names[int(r['pokemon_move_method_id'])], int(r['level'])))
|
||||
return dict(source=dict(repository='https://github.com/PokeAPI/pokeapi', revision=REVISION,
|
||||
scope='Default forms; regional dex numbers, species biology and version-specific learnsets. Move battle values are current snapshot values, not historical per-generation values.'),
|
||||
facts=facts, dexes=dexes, games=games, moves=moves,
|
||||
learnsets=[[species, group, sorted(entries)] for (species, group), entries in sorted(learnsets.items())])
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser()
|
||||
parser.add_argument('--cache', type=Path, default=Path('/tmp/pokemon-research-' + REVISION))
|
||||
args = parser.parse_args()
|
||||
args.cache.mkdir(parents=True, exist_ok=True)
|
||||
def download(table):
|
||||
path = args.cache / f'{table}.csv'
|
||||
if path.exists():
|
||||
return
|
||||
with urllib.request.urlopen(f'https://raw.githubusercontent.com/PokeAPI/pokeapi/{REVISION}/data/v2/csv/{table}.csv', timeout=120) as response:
|
||||
content = response.read()
|
||||
path.write_bytes(content)
|
||||
with concurrent.futures.ThreadPoolExecutor(max_workers=4) as executor:
|
||||
list(executor.map(download, TABLES))
|
||||
result = build(args.cache)
|
||||
target = Path(__file__).resolve().parent.parent / 'data/pokemon-research.json'
|
||||
target.write_text(json.dumps(result, ensure_ascii=False, separators=(',', ':')) + '\n')
|
||||
print({k: len(v) for k, v in result.items() if isinstance(v, list)})
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user